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For the Classic Darkshore quest, see A [20] The Sleeper Has Awakened.
HordeThe Sleeper Has Awakened
The Sleeper Has Awakened
Shui Halad woken by the pale
Start Farseer Urquan
End Farseer Urquan
Level 10-40
Category Frostfire Ridge
Experience 21360
Rewards 39g
Previous H [10-40] A Clew of Worms

Objectives[]

Shui Halad

Shui Halad
You must slay the great worm!

Kill Shui Halad.

Description[]

Something has awakened the great Shui Halad. She is causing the ground to quake.

<The farseer makes a sign of warding in the air, and then continues.>

Perhaps those who have disturbed the great worm are the same ones your friends are tracking down?

Either way, Shui Halad must be put to eternal rest before her thrashing collapses all of the north into the ocean.

Rewards[]

You will receive: 39g

Completion[]

I've heard tale of these strange pale orcs you saw. They sound like the Warsingers of Nagrand. But no, that cannot be....

As for the ogre, his name is Cho'gall. You should kill him if you get the chance. He brings nothing but destruction in his wake.

Gains[]

  • 21360 XP

Notes[]

Pick up H [10-40] Eye Need That, H [10-40] Stop the Flow, and H [10-40] Desecration of the Dead before heading out.

Just south of the Frost Den is the entrance to the Sleeper's Lair. Inside, a number of pale slashers, stalkers, and frostbinders are summoning Shui Halad, a gigantic bone worm.

Kill the pale before engaging the bone worm.

On accept
Farseer Urquan says: You will find the Sleeper's Lair to the southwest across the dunes.
Approaching Shui Halad
Cho'gall says: Do you feel the power they're drawing on? (It's the naaru in Nagrand!)
Cho'gall says: We should subjugate these Pale orcs and the... (An intruder! Let's leave.)

Progression[]

  1. H [10-40] Vouchsafe Our Arrival (optional)
  2. H [10-40] Safe Passage
  3. H [10-40] What Must Be Done
    • Optional side chain:
    1. H [10-40] A Clew of Worms
    2. H [10-40] The Sleeper Has Awakened
  4. H [10-40] Eye Need That
  5. H [10-40] All is Revealed
  6. H [10-40] Have a Heart
  7. H [10-40] The Fel Crystals
  8. H [10-40] To Capture Gul'dan

Patch changes[]

External links[]

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