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m (clean up, replaced: {{Cite|RotH}} → {{fact}}<!-- Cited as RotH - but what page? -->)
 
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{{Stub/Lore}}
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{{WorldEvent/Elemental Unrest}}
 
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{{Classnav}}
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<onlyinclude>{{Achievementbox
 
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|mode={{{mode|}}}
 
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|arg={{{arg|}}}
 
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|name=Tripping the Rifts
 
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|image=inv enchant voidsphere
 
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|description=Destroyed one of each type of elemental rift during the Cataclysm launch event.
 
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|criteria=
 
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{{col-begin}}
 
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{{col-2}}
 
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* {{ability|Earth Powered}}
 
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* {{ability|Water Powered}}
 
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{{col-2}}
 
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* {{ability|Fire Powered}}
 
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* {{ability|Wind Powered}}
 
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{{col-end}}
 
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|type={{{doc|Feats of Strength}}}
 
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|faction=Neutral
 
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|width=35em
 
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}}</onlyinclude>
 
   
  +
=={{Alliance}} Alliance==
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'''Tripping the Rifts''' is is the ''[[World of Warcraft: Cataclysm|Cataclysm]]'' launch event [[Feat of Strength]]. To receive this achievement, players must close one of each of the four types of elemental rifts and receive their buffs during the [[Elemental Unrest]].
 
  +
===Human {{cata-inline}}===
  +
There is not currently any in-game lore for humans in Cataclysm, but humans have always been a race capable of anything. [[Ashley Blank]] is your first trainer.
   
  +
===Dwarf===
−
Elemental invasion camps can be found in every quest zone in [[Eastern Kingdoms]], [[Kalimdor]], [[Outland]] and [[Northrend]].
 
  +
As descendants of the [[Earthen]], Dwarves are very much a part of the mountains. Hunting is pretty steeped in tradition and dwarves enjoy learning the ways of the land and tracking a animals such as bear through the mountains.<ref>[[Thorgas Grimson]]</ref>
   
  +
Dwarves are always thrilled by the hunt. Armed with barrel guns, they are natural hunters with their beast companions always on their side.{{Citation needed}}
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== Overview ==
 
−
The rifts are on a random spawn timer of approximately 50–56 minutes. It seems all rifts are on the same timer and occur about the same time.
 
−
* Closing any level {{NPC||Elemental Rift (Cataclysm)||Elemental Rift}} will count towards Tripping the Rifts<ref>NA Forums, Tharyl of < Dream Team >, Nesingwary realm, http://forums.worldofwarcraft.com/thread.html?topicId=27508583776&sid=1&pageNo=1</ref>.
 
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* It is not necessary to have all four buffs at the same time to complete the achievement. <ref>Wowhead, Tripping the Rifts, http://www.wowhead.com/achievement=4887</ref>
 
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* Rifts de-spawn if not closed within ten minutes.
 
−
* Players are only eligible for the daily quest {{quest|Hammering It Out}} or {{quest|A Natural Occurrence}} from a rift that is within the player's level range. The level range on the tables below indicate the general level range of the zones; however, the actual level range at which players are eligible for quests is slightly wider.
 
−
* Defeating an elemental drains the rift of one [[health]] point.
 
−
* The health of each rift varies with the level of the zone it appears in. Lower level rifts have six health while higher level rifts have twelve health.
 
−
* Elementals defeated by NPCs, pets, or guardians will not be counted for reducing the rift's health.
 
−
* Bring the rift to zero health to close it and spawn the Mysterious Device in its place.
 
−
* Players within range of the rift when it closed will be granted a [[buff]]. The buff lasts for an hour, but will disappear on death.
 
−
* The nature of the buff depends on the type of rift that was destroyed:
 
−
** {{ability|Earth Powered}}: Each melee attack, ranged attack, harmful spell or healing spell has a chance to heal you for 2% of your maximum health.
 
−
** {{ability|Fire Powered}}: Each melee attack, ranged attack, or harmful spell has a chance of engulfing the target in flames, dealing X damage over 15 sec. Stacks 5 times. Scales based on player level.
 
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** {{ability|Water Powered}}: Each melee attack, ranged attack, harmful spell or healing spell has a chance to increase your Energy, Rage, Mana or Runic Power gain by 15%
 
−
** {{ability|Wind Powered}}: Each melee attack, ranged attack, harmful spell or healing spell has a chance to increase your haste rating by 50% for 10 sec.
 
   
−
== Locations ==
+
===Night elf===
  +
Night elves possibly more at home in the woods then any other race. Able to shoot a bow with unerring accuracy, they hold a deep respect for their homelands and the lands beyond.<ref>[[Ayanna Everstride]]</ref>
−
The rift types can be found in the following zones:
 
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=== Earth ===
 
   
  +
Many of the greatest hunters are a part of [[Sentinel|The Sentinels]], the elite army changed with defending the night elf lands. The night elf hunters can often be found with their [[Nightsaber]] companions.{{Cite|WoWRPG|73}}
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[[Rumbling Elemental]]s can be found at the Earth [[Elemental Rift (Cataclysm)|Elemental Rifts]]. Note: Rumbling Elementals are immune to nature magic.
 
   
  +
===Draenei===
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Represented on maps below by [[Image:IconSmall RaidCircle.png]].
 
  +
Draenei hunters on [[Outland|Draenor]] would hunt the [[Talbuk mounts|talbuks]] as a show of skill. As a hunter, you carry on this tradition in the new world of [[Azeroth]].<ref>[[Acteon]]</ref>
   
  +
Though not really possessing the looks of a hunter, the draenei once hunted beasts (mostly fel boars) on Draenor, now called Outland. Now exiled on Azeroth, they discover the environment that draenei never saw, unfamiliar beasts and plants, and now rediscovering themselves as masters of the wild. Under some minor supervision from the shaman Farseer Nobundo, they tame the world little by little.{{Citation needed}}
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{| class="darktable zebra"
 
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! Width="135px" |Zone !! Width="135px" | Subzone !! Coordinates !! Level Range !! Note
 
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|-
 
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! rowspan="3" | [[Loch Modan]]
 
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| [[Mo'grosh Stronghold]] || {{coords|63|25|Loch Modan}} || 10-20 ||
 
−
|-
 
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| [[Thelsamar]] || || 10-20 ||
 
−
|-
 
−
| [[Silver Stream Mine]] || {{coords|37|17|Loch Modan}} || 10-20 ||
 
−
|-
 
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! rowspan="2" | [[Redridge Mountains]]
 
−
| [[Alther's Mill]] || || 15-25 ||
 
−
|-
 
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| [[Lakeshire]] || {{coords|29.6|49.1|Redridge Mountains}} || 15-25 || Right in front of the larger dock.
 
−
|-
 
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! rowspan="3" | [[Stonetalon Mountains]]
 
−
| [[Charred Vale]] || {{coords|31.6|61.0|Stonetalon Mountains}} || 14-30 ||
 
−
|-
 
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| [[Sishir Canyon]] || || 14-30 || Near the road
 
−
|-
 
−
| [[Sun Rock Retreat]] || || 14-30 ||
 
−
|-
 
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! rowspan="5" | [[Desolace]]
 
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| [[Ethel Rethor]] || {{coords|42.2|34.7|Desolace}} || 30-40 ||
 
−
|-
 
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| [[Kodo Graveyard]] || || 30-40 || Between [[Mannoroc Coven]] and Kodo Graveyard.
 
−
|-
 
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| [[Nijel's Point]] || {{coords|66.8|10.3|Desolace}} || 30-40 ||
 
−
|-
 
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| [[Sar'theris Strand]] || || 30-40 ||
 
−
|-
 
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| [[Shadowprey Village]] || || 30-40 || South of town.
 
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|-
 
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! rowspan="3" | [[Alterac Mountains]]
 
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| [[Dalaran Crater]] || || 30-40 || To the southeast.
 
−
|-
 
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| [[Growless Cave]] || {{coords|39.7|69.9|Alterac Mountains}} || 30-40 || AKA Flame of Uzel. To the southeast.
 
−
|-
 
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| [[The Uplands]] || {{coords|53.0|31.2|Alterac Mountains}} || 30-40 ||
 
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|-
 
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! rowspan="3" | [[Badlands]]
 
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| [[Dustbowl]] || {{coords|24.8|55.7|Badlands}} || 30-40 ||
 
−
|-
 
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| [[Kargath]] || {{coords|4.2|48.7|Badlands}} || 30-40 ||
 
−
|-
 
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| [[Mirage Flats]] || {{coords|31.0|66.0|Badlands}} || 30-40 ||
 
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|-
 
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! rowspan="5" | [[Azshara]]
 
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| [[Forlorn Ridge]] || {{coords|21.2|77.9|Azshara}} || 45-55 || To the southwest ("Alliance entrance").
 
−
|-
 
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| [[Haldarr Encampment]] || {{coords|19.2|64.3|Azshara}} || 45-55 || Satyr camp
 
−
|-
 
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| [[Lake Mennar]] || || 45-55 || On the eastern side.
 
−
|-
 
−
| [[Ruins of Eldarath]] || {{coords|30.2|58.2|Azshara}} || 45-55 || Ruins of Eldarath
 
−
|-
 
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| [[Ursolan]] || {{coords|46.2|23.1|Azshara}} || 45-55 || Timbermaw camp
 
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|-
 
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! rowspan="5" | [[Western Plaguelands]]
 
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| [[Dalson's Tears]] || {{coords|43|54|Western Plaguelands}} || 51-58 || West of farm
 
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|-
 
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| [[Felstone Field]] || {{coords|35.6|58.3|Western Plaguelands}} || 51-58 ||
 
−
|-
 
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| [[The Writhing Haunt]] || {{coords|51.6|65.8|Western Plaguelands}} || 51-58 || Just North of the field
 
−
|-
 
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| [[Gahrron's Withering]] || {{coords|59.8|59.8|Western Plaguelands}} || 51-58 || To the west.
 
−
|-
 
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| [[The Weeping Cave]] || {{coords|65.6|41.3|Western Plaguelands}} || 51-58 || North of the new flight master.
 
−
|-
 
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! rowspan="2" | [[Burning Steppes]]
 
−
| [[Dreadmaul Rock]] || {{coords|83|58|Burning Steppes}} || 50-58 || Between Dreadmaul Rock and [[Morgan's Vigil]].
 
−
|-
 
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| [[Pillar of Ash]] || {{coords|46|52|Burning Steppes}} || 50-58 ||
 
−
|-
 
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! rowspan="4" | [[Silithus]]
 
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| [[Cenarion Hold]] || || 55-60 || Towards the [[Swarming Pillar]].
 
−
|-
 
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| [[Hive'Ashi]] || {{Coords|47.6|20.3|Silithus}} || 55-60 || Northeastern edge.
 
−
|-
 
−
| [[Hive'Regal]] || {{Coords|48.3|79.7|Silithus}} || 55-60 || Western edge.
 
−
|-
 
−
| [[Staghelm Point]] || {{Coords|61.0|16.1|Silithus}} || 55-60 || To the northwest.
 
−
|-
 
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! rowspan="8" | [[Nagrand]]
 
−
| [[Ancestral Grounds]] || {{coords|26|61|Nagrand}} || 64-67 ||
 
−
|-
 
−
| [[Burning Blade Ruins]] || {{coords|74.6|69.6|Nagrand}} || 64-67 ||
 
−
|-
 
−
| [[Garadar]] || || 64-67 ||
 
−
|-
 
−
| [[Laughing Skull Ruins]] || {{coords|48.2|23.3|Nagrand}} || 64-67 ||
 
−
|-
 
−
| [[Nesingwary Safari]] || {{coords|72.2|40.8|Nagrand}} || 64-67 ||
 
−
|-
 
−
| [[Telaar]] || || 64-67 ||
 
−
|-
 
−
| [[Warmaul Hill]] || {{coords|25.8|21.1|Nagrand}} || 64-67 ||
 
−
|-
 
−
| [[Windyreed Village]] || || 64-67 ||
 
−
|-
 
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! rowspan="3" | [[Blade's Edge Mountains]]
 
−
| [[Grishnath]] || || 65-68 ||
 
−
|-
 
−
| [[Sylvanaar]] || || 65-68 ||
 
−
|-
 
−
| [[Veil Vekh]] || || 65-68 ||
 
−
|-
 
−
! rowspan="5" | [[Howling Fjord]]
 
−
| [[Ember Clutch]] || {{coords|40.9|53.9|Howling Fjord}} || 68-72 ||
 
−
|-
 
−
| [[New Agamand]] || {{coords|53.7|67.8|Howling Fjord}} || 68-72 ||
 
−
|-
 
−
| [[Skorn]] || {{coords|44.7|31.4|Howling Fjord}} || 68-72 ||
 
−
|-
 
−
| [[Westguard Keep]] || {{coords|31.1|46.8|Howling Fjord}} || 68-72 ||
 
−
|-
 
−
| [[Wyrmskull Village]] || {{coords|59.2|51.6|Howling Fjord}} || 68-72 ||
 
−
|-
 
−
! rowspan="4" | [[Grizzly Hills]]
 
−
| [[Drakil'jin Ruins]] || {{coords|72.6|23.5|Grizzly Hills}} || 73-80 || Northeast corner.
 
−
|-
 
−
| [[Drak'atal Passage]] || {{coords|45.5|27.0|Grizzly Hills}} || 73-80 ||
 
−
|-
 
−
| [[Rage Fang Shrine]] || {{coords|53.1|55.2|Grizzly Hills}} || 73-80 ||
 
−
|-
 
−
| [[Zeb'Halak]] || {{coords|16|36|Grizzly Hills}} || 73-80 ||
 
−
|-
 
−
! rowspan="4" | [[Storm Peaks]]
 
−
| [[Brunnhildar Village]] || {{coords|44.6|73.9|Storm Peaks}} || 76-80 ||
 
−
|-
 
−
| [[Inventor's Library]] || {{coords|36.7|43.6|Storm Peaks}} || 76-80 ||
 
−
|-
 
−
| [[Snowblind Hills]] || {{coords|35.4|82.5|Storm Peaks}} || 76-80 || First Gnoll camp west of [[K3]].
 
−
|-
 
−
| [[Valkyrion]] || {{coords|25.8|62.1|Storm Peaks}} || 76-80 ||
 
−
|}
 
   
−
=== Fire ===
+
===Worgen {{cata-inline}}===
  +
There is not currently any in-game lore for worgens in Cataclysm, but it's most likely the same as the humans. Your first trainer is [[Huntsman Blake]].
   
  +
=={{Horde}} Horde==
−
[[Searing Elemental (Cataclysm)|Searing Elementals]] can be found at the Fire [[Elemental Rift (Cataclysm)|Elemental Rifts]]. Note: Searing Elementals are immune to fire magic.
 
  +
===Blood elf===
  +
A blood elf hunter is essentially a [[Farstrider]] having passed the techniques down for generations. The [[elven ranger]]s are some of the most sophisticated archers in the world. While most of the blood elves prefer to be [[Blood Knight]]s, many still choose the old ways of a Farstrider, and because of the natural content and affinity a Farstrider has, the blood elven hunters are slightly less arrogant than most other blood elves.
   
  +
===Orc===
−
Represented on maps below by [[Image:IconSmall RaidCross.png]].
 
  +
Orcs of the Horde first learned the ways of the hunter from forest trolls on Lordaeron.{{Cite|WRPG|80}} Many orcs find the path appealing due to their increasing closeness with the wilds.{{Cite|WoWRPG|73}}
   
  +
''Orcs were hunters back on Draenor, but this refers to the profession rather than the class, not all orcs have the hunter class.{{Cite|WoWRPG|384}}{{Citation needed}}<!-- Cited as RotH - but what page? --> See below for more information.''
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{| class="darktable zebra"
 
−
! Width="135px" |Zone !! Width="135px" | Subzone !! Coordinates !! Level Range !! Note
 
−
|-
 
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! rowspan="11" | [[The Barrens]]
 
−
| [[Bael Modan]] || || 7-30 || North of Bael Modan.
 
−
|-
 
−
| [[Blackthorn Ridge]] || {{coords|43.4|82.5|Barrens}} || 7-30 ||
 
−
|-
 
−
| [[Camp Taurajo]] || || 7-30 ||
 
−
|-
 
−
| [[The Crossroads]] || || 7-30 ||
 
−
|-
 
−
| [[Ratchet]] || || 7-30 ||
 
−
|-
 
−
| [[The Sludge Fen]] || || 7-30 ||
 
−
|-
 
−
| [[Southern Gold Road]] || || 7-30 || Between [[Razorfen Downs]] and [[Razorfen Kraul]].
 
−
|-
 
−
| [[Stagnant Oasis]] || || 7-30 ||
 
−
|-
 
−
| [[The Dry Hills]] || {{coords|40.2|15.9|The Barrens}} || 7-30 ||
 
−
|-
 
−
| [[The Forgotten Pool]] || {{coords|44.3|21.9|The Barrens}} || 7-30 ||
 
−
|-
 
−
| [[Thorn Hill]] || {{coords|55.1|26.0|The Barrens}} || 7-30 ||
 
−
|-
 
−
! rowspan="7" | [[Westfall]]
 
−
| [[Furlbrow's Pumpkin Patch]] || {{coords|53|19|Westfall}} || 10-20 ||
 
−
|-
 
−
| [[Gold Coast Quarry]] || {{coords|32|38|Westfall}} || 10-20 ||
 
−
|-
 
−
| [[Longshore]] || {{coords|34|32|Westfall}} || 10-20 || On the cliffs above the coastline.
 
−
|-
 
−
| [[The Molsen Farm]] || {{coords|44.1|34.6|Westfall}} || 10-20 ||
 
−
|-
 
−
| [[Moonbrook]] || {{coords|45|68|Westfall}} || 10-20 ||
 
−
|-
 
−
| [[Saldean's Farm]] || {{coords|59.4|29.4|Westfall}} || 10-20 || East of the road.
 
−
|-
 
−
| [[Sentinel Hill]] || {{coords|55|50|Westfall}} || 10-20 ||
 
−
|-
 
−
! rowspan="5" | [[Ashenvale]]
 
−
| [[Astranaar]] || {{coords|36.6|51.2|Ashenvale}} || 18-30 ||
 
−
|-
 
−
| [[Dor'Danil Barrow Den]] || {{coords|72|72|Ashenvale}} || 18-30 ||
 
−
|-
 
−
| [[The Shady Nook]] || {{coords|62|61|Ashenvale}} || 18-30 ||
 
−
|-
 
−
| [[The Zoram Strand]] || {{coords|15|20|Ashenvale}} || 18-30 ||
 
−
|-
 
−
| [[Warsong Lumber Camp]] || {{coords|86|57|Ashenvale}} || 18-30 ||
 
−
|-
 
−
! rowspan="3" | [[Dustwallow Marsh]]
 
−
| [[Shady Rest Inn]] || {{coords|29.8|45.1|Dustwallow Marsh}} || 35-45 ||
 
−
|-
 
−
| [[Theramore]] || || 35-45 || Inside near the armory.
 
−
|-
 
−
| [[Witch Hill]] || || 35-45 || To the north.
 
−
|-
 
−
! rowspan="1" | [[The Hinterlands]]
 
−
| [[Featherbeard's Hovel]] || || 40-50 ||
 
−
|-
 
−
! rowspan="3" | [[Searing Gorge]]
 
−
| [[The Cauldron]] || {{coords|55.4|45.2|Searing Gorge}} || 45-50 || Dirt section
 
−
|-
 
−
| [[Grimesilt Digsite]] || {{coords|63|62|Searing Gorge}} || 45-50 || South of the excavation site
 
−
|-
 
−
| [[Blackrock Mountain]] || {{coords|32.3|72.8|Searing Gorge}} || 45-50 || At the base of the stairs to Blackrock Mountain
 
−
|-
 
−
! rowspan="6" | [[Blasted Lands]]
 
−
| [[Dark Portal]] || {{coords|59.1|43.7|Blasted Lands}} || 45-55 || To the north.
 
−
|-
 
−
| [[Dreadmaul Hold]] || {{coords|46.8|19.8|Blasted Lands}} || 45-55 ||
 
−
|-
 
−
| [[Dreadmaul Post]] || {{coords|46.9|41.0|Blasted Lands}} || 45-55 ||
 
−
|-
 
−
| [[Nethergarde Keep]] || {{coords|61.4|20.6|Blasted Lands}} || 45-55 ||
 
−
|-
 
−
| [[Serpent's Coil]] || {{coords|56.3|30.5|Blasted Lands}} || 45-55 || To the west.
 
−
|-
 
−
| [[The Tainted Scar]] || {{coords|45.7|49.6|Blasted Lands}} || 45-55 || At the entrance.
 
−
|-
 
−
! rowspan="5" | [[Winterspring]]
 
−
| [[Everlook]] || {{coords|62|34|Winterspring}} || 55-60 || North.
 
−
|-
 
−
| [[Frostsaber Rock]] || {{coords|50|14|Winterspring}} || 55-60 || To the south.
 
−
|-
 
−
| [[Ice Thistle Hills]] || {{coords|65.4|42.3|Winterspring}} || 55-60 || Southeast of [[Everlook]]
 
−
|-
 
−
| [[Lake Kel'Theril]] || {{coords|52.9|41.6|Winterspring}} || 55-60 ||
 
−
|-
 
−
| [[Starfall Village]] || {{coords|53|24|Winterspring}} || 55-60 || To the north.
 
−
|-
 
−
! rowspan="11" | [[Hellfire Peninsula]]
 
−
| [[Dark Portal]] || || 58-63 ||
 
−
|-
 
−
| [[Falcon Watch]] || {{coords|26|60|Hellfire Peninsula}} || 58-63 ||
 
−
|-
 
−
| [[Honor Hold]] || || 58-63 ||
 
−
|-
 
−
| [[The Path of Glory]] || {{coords|58|48|Hellfire Peninsula}} || 58-63 ||
 
−
|-
 
−
| [[Sha'naari Wastes]] || || 58-63 ||
 
−
|-
 
−
| [[Thrallmar]] || {{coords|54|37|Hellfire Peninsula}} || 58-63 ||
 
−
|-
 
−
| [[Valley of Bones]] || {{coords|60|71|Hellfire Peninsula}} || 58-63 || Just to the south.
 
−
|-
 
−
| [[Zeth'Gor]] || {{coords|67|74|Hellfire Peninsula}} || 58-63 || In front of fort.
 
−
|-
 
−
| [[Spinebreaker Pass]] || {{coords|71|67|Hellfire Peninsula}} || 58-63 || Next to Zeth'Gor
 
−
|-
 
−
| [[Mag'har Post]] || {{coords|34|27|Hellfire Peninsula}} || 58-63 || North-east part
 
−
|-
 
−
| [[Northern Rampart]] || {{coords|47|45|Hellfire Peninsula}} || 58-63 || Eastern side
 
−
|-
 
−
! rowspan="7" | [[Zul'Drak]]
 
−
| [[Altar of Har'koa]] || {{coords|62.0|66.0|Zul'Drak}} || 74-77 ||
 
−
|-
 
−
| [[Altar of Rhunok]] || {{coords|57.9|34.7|Zul'Drak}} || 74-77 || To the east.
 
−
|-
 
−
| [[Heb'Drakkar]] || {{coords|65.3|53.6|Zul'Drak}} || 74-77 ||
 
−
|-
 
−
| [[Rageclaw Den]] || {{coords|35.8|80.6|Zul'Drak}} || 74-77 ||
 
−
|-
 
−
| [[Reliquary of Pain]] || {{coords|32.1|45.9|Zul'Drak}} || 74-77 || To the east.
 
−
|-
 
−
| [[Thrym's End]] || {{coords|16.2|60.6|Zul'Drak}} || 74-77 ||
 
−
|-
 
−
| [[Zeramas]] || {{coords|21.9|79.4|Zul'Drak}} || 74-77 || To the south.
 
−
|}
 
   
−
=== Water ===
+
===Tauren===
  +
[[File:Tauren Hunter.jpg|thumb|A tauren hunter as depcted in [[Warcraft: The Roleplaying Game]].]]
  +
Tauren are natural hunters.{{Cite|WoWRPG|73}} Tauren have been masters of the hunt since the dawn of the world.{{Cite|WRPG|80}} Their culture also revolves around the great hunt, signifying the importance of the hunters (or at least hunting).
   
  +
===Troll===
−
[[Surging Elemental]]s can be found at the Water [[Elemental Rift (Cataclysm)|Elemental Rifts]]. <!-- Note: Surging Elementals are immune to (?) magic. -->
 
  +
Jungle trolls are natural hunters.{{Cite|WoWRPG|73}}
   
  +
===Goblin {{cata-inline}}===
−
Represented on maps below by [[Image:IconSmall RaidSquare.png]].
 
  +
[[Liza]] and [[Warpy]], a goblin hunter and her [[warpstalker]] pet were seen as early as the [[Burning Crusade]].
   
  +
==Other races==
−
{| class="darktable zebra"
 
  +
===Half-ogre===
−
! Width="135px" |Zone !! Width="135px" | Subzone !! Coordinates !! Level Range !! Note
 
  +
The mighty sons and daughters of Nath are natural hunters, having spent long years in the wilderness. They have a natural rapport with wild animals and even those who are not hunters often enter battle with loyal, trained companions at their sides. They seek to discover the essence of combat through observing and mimicking wild beasts. Most [[half-ogre]] also become melee hunters; those who don't use massive composite longbows - something to which they can apply their great strength. The iconic half-ogre hunter emerges from the woods or desert on the eve of battle, silently taking their place next to their allies in the Horde. A great bear, lion or wolf remains by their side, looking docile enough, but growling when others get close. The hunter hefts their axes and looks to the horizon. They breathe deep, savoring the smell of the land and preparing themselves for the conflict to come.{{Cite|HPG|18,19}}
−
|-
 
−
! rowspan="1" | [[Bloodmyst Isle]]
 
−
| [[Axxarien]] || || 10-20 ||
 
−
|-
 
−
! rowspan="4" | [[Silverpine Forest]]
 
−
| [[Ambermill]] || || 10-20 || To the north.
 
−
|-
 
−
| [[Dead Field]] || || 10-20 || West towards the shore.
 
−
|-
 
−
| [[Sepulcher]] || || 10-20 || South of the fork in the road east of town.
 
−
|-
 
−
| [[Shadowfang Keep]] || || 10-20 || To the east.
 
−
|-
 
−
! rowspan="1" | [[Ghostlands]]
 
−
| [[Dawnstar Spire]] || {{coords|77.8|18.0|Ghostlands}} || 9-21 ||
 
−
|-
 
−
! rowspan="5" | [[Wetlands]]
 
−
| [[Black Channel Marsh]] || {{coords|23.7|50.5|Wetlands}} || 20-30 || Near the mountains.
 
−
|-
 
−
| [[Direforge Hill]] || {{coords|60.3|31.2|Wetlands}} || 20-30 || Between the [[Green Belt]] and Direforge Hill.
 
−
|-
 
−
| [[Menethil Harbor]] || {{coords|9|55|Wetlands}} || 20-30 || Near the front gate.
 
−
|-
 
−
| [[Sundown Marsh]] || {{coords|16.8|28.4|Wetlands}} || 20-30 || On the shore near the [[Lost Fleet]].
 
−
|-
 
−
| [[Ironbeard's Tomb]] || {{coords|42.8|28.8|Wetlands}} || 20-30 ||
 
−
|-
 
−
! rowspan="5" | [[Thousand Needles]]
 
−
| [[Darkcloud Pinnacle]] || {{coords|32.9|25.6|Thousand Needles}} || 25-35 ||
 
−
|-
 
−
| [[Mirage Raceway]] ||{{coords|79.1|66.9|Thousand Needles}} || 25-35 || South of [[Weazel's Crater]].
 
−
|-
 
−
| [[Mirage Raceway]] ||{{coords|87.1|61.9|Thousand Needles}} || 25-35 || East of the northern edge of the track; north of a kodo skeleton.
 
−
|-
 
−
| [[Rustmaul Digsite]] ||{{coords|71.6|85.5|Thousand Needles}} || 25-35 || Southwestern [[Shimmering Flats]], near some silithid.
 
−
|-
 
−
| [[Tahonda Ruins]] ||{{coords|78.7|86.9|Thousand Needles}} || 25-35 || Beyond the southern edge of the Mirage Raceway.
 
−
|-
 
−
! rowspan="4" | [[Stranglethorn Vale]]
 
−
| [[Booty Bay]] || || 30-45 || Between the entrance and the [[Wild Shore]].
 
−
|-
 
−
| [[Grom'gol Base Camp]] || || 30-45 ||
 
−
|-
 
−
| [[Kurzen's Compound]] || || 30-45 ||
 
−
|-
 
−
| [[Nesingwary's Expedition]] || || 30-45 || West of the camp.
 
−
|-
 
−
! rowspan="5" | [[Swamp of Sorrows]]
 
−
| [[Harborage]] || {{coords|28.4|39.3|Swamp of Sorrows}} || 35-45 || To the south.
 
−
|-
 
−
| [[Splinterspear Junction]] || {{coords|15|49|Swamp of Sorrows}} || 35-45 ||
 
−
|-
 
−
| [[Stagalbog]] || {{coords|77|68|Swamp of Sorrows}} || 35-45 ||
 
−
|-
 
−
| [[Stagalbog Cave]] || {{coords|68|76|Swamp of Sorrows}} || 35-45 ||
 
−
|-
 
−
| [[Stonard]] || {{coords|45.1|53.5|Swamp of Sorrows}} || 35-45 ||
 
−
|-
 
−
! rowspan="10" | [[Tanaris]]
 
−
| [[Dunemaul Compound]] || || 40-50 ||
 
−
|-
 
−
| [[Gadgetzan]] || {{coords|48.7|27.3|Tanaris}} || 40-50 || West of town.
 
−
|-
 
−
| [[Gadgetzan]] || {{coords|52.1|31.2|Tanaris}} || 40-50 || South of town.
 
−
|-
 
−
| [[Gadgetzan]] || {{coords|53.4|25.0|Tanaris}} || 40-50 || Northeast of town.
 
−
|-
 
−
| [[Gaping Chasm]] || || 40-50 ||
 
−
|-
 
−
| [[Lost Rigger Cove]] || || 40-50 ||
 
−
|-
 
−
| [[Sandsorrow Watch]] ||{{coords|41.4|23.7|Tanaris}} || 40-50 || West of town, SE of Zul Farak
 
−
|-
 
−
| [[Thistleshrub Valley]] || || 40-50 ||
 
−
|-
 
−
| [[Waterspring Field]] || {{coords|59.0|39.0|Tanaris}} || 40-50 ||
 
−
|-
 
−
| [[Waterspring Field]] || {{coords|63.1|30.5|Tanaris}} || 45 ||
 
−
|-
 
−
! rowspan="6" | [[Un'goro Crater]]
 
−
| [[Fire Plume Ridge]] || {{coords|51.4|40.4|Un'Goro Crater}} || 48-59 || Centre of crater, north side
 
−
|-
 
−
| [[Ironstone Plateau]] || {{coords|66.4|37.1|Un'Goro Crater}} || 48-59 || West of Ironstone Plateau, north of the stream and pond.
 
−
|-
 
−
| [[Lakkari Tar Pits]] || {{coords|47.1|21.0|Un'Goro Crater}} || 48-59 || To the north.
 
−
|-
 
−
| [[Marshlands]] || || 48-59 || Southeast.
 
−
|-
 
−
| [[Terror Run]] || {{coords|41.5|63.7|Un'Goro Crater}} || 48-59 || Beyond the northeast edge, just east of the abandoned camp.
 
−
|-
 
−
| [[Terror Run]] || {{coords|31.4|72.2|Un'Goro Crater}} || 48-59 || Southwest.
 
−
|-
 
−
! rowspan="6" | [[Zangarmarsh]]
 
−
| [[Ango'rosh Grounds]] || || 60-66 ||
 
−
|-
 
−
| [[Feralfen Village]] || || 60-66 ||
 
−
|-
 
−
| [[Funggor Cavern]] || || 60-66 || On road leading to [[Terokkar Forest]].
 
−
|-
 
−
| [[Orebor Harborage]] || || 60-66 ||
 
−
|-
 
−
| [[Swamprat Post]] || || 60-66 ||
 
−
|-
 
−
| [[Zabra'jin]] || || 60-66 ||
 
−
|-
 
−
! rowspan="3" | [[Shadowmoon Valley]]
 
−
| [[Legion Hold]] || || 67-70 ||
 
−
|-
 
−
| [[Ruins of Baa'ri]] || {{coords|56|35|Shadowmoon Valley}} || 67-70 ||
 
−
|-
 
−
| [[Shadowmoon Village]] || || 67-70 ||
 
−
|-
 
−
! rowspan="6" | [[Dragonblight]]
 
−
| [[Agmar's Hammer]] || || 71-80 ||
 
−
|-
 
−
| [[Moonrest Gardens]] || {{coords|18.1|59.6|Dragonblight}} || 77-80 ||
 
−
|-
 
−
| [[New Hearthglen]] || || 71-80 ||
 
−
|-
 
−
| [[Ruby Dragonshrine]] || || 71-80 || Southeast.
 
−
|-
 
−
| [[Scarlet Point]] || {{coords|75.2|27.9|Dragonblight}} || 71-80 || Near [[Frostmourne Cavern]].
 
−
|-
 
−
| [[Wintergarde Keep]] || {{coords|79.3|49.3|Dragonblight}} || 71-80 ||
 
−
|-
 
−
! rowspan="2" | [[Icecrown]]
 
−
| [[Deathspeaker's Watch]] || {{coords|60.4|21.9|Icecrown}} || 77-80 ||
 
−
|-
 
−
| [[Sindragosa's Fall]] || {{coords|72.2|39.5|Icecrown}} || 77-80 ||
 
−
|-
 
−
! rowspan="1" | [[Hrothgar's Landing]]
 
−
| Northern Section || || 77-80 ||
 
−
|}
 
   
−
=== Wind ===
+
===Forest troll===
  +
Forest trolls on Lordaeron were hunters. They taught the orcs to hunt.{{Cite|WRPG|80}}
   
  +
===High elf===
−
[[Gusting Elemental]]s can be found at the Wind [[Elemental Rift (Cataclysm)|Elemental Rifts]]. Note: Gusting Elementals are immune to nature magic.
 
  +
The high elf rangers were hunter-like, they inherited the skills from the ancient night elf rangers. There are some examples of high elven hunters like [[Lor'themar Theron]].
   
  +
Blood elves also inherited the hunter profession.
−
Represented on maps below by [[Image:IconSmall RaidTriangle.png]].
 
   
  +
==Notes==
−
{| class="darktable zebra"
 
  +
Hunter refers to two fields, hunter class, and the hunter profession. They do not mean the same thing.
−
! Width="135px" |Zone !! Width="135px" | Subzone !! Coordinates !! Level Range !! Note
 
−
|-
 
−
! rowspan="4" | [[Darkshore]]
 
−
| [[Auberdine]] || || 10-20 ||
 
−
|-
 
−
| [[Long Wash]] || {{coords|36.7|51.8|Darkshore}} || 10-20 || South of Auberdine, on the shore.
 
−
|-
 
−
| [[Bashal'Aran]] ||{{coords|47.7|36.6|Darkshore}} || 10-20 || To the west.
 
−
|-
 
−
| [[Grove of the Ancients]] || {{coords|42.6|78.8|Darkshore}} || 10-20 ||
 
−
|-
 
−
! rowspan="4" | [[Hillsbrad Foothills]]
 
−
| [[Nethander Stead]] || {{coords|61.2|65.9|Hillsbrad Foothills}} || 20-30 ||
 
−
|-
 
−
| [[Southpoint Tower]] || {{coords|25.0|52.0|Hillsbrad Foothills}} || 20-30 ||
 
−
|-
 
−
| [[Southshore]] || {{coords|49.8|58.5|Hillsbrad Foothills}} || 20-30 ||
 
−
|-
 
−
| [[Tarren Mill]] || {{coords|60.9|21.6|Hillsbrad Foothills}} || 20-30 ||
 
−
|-
 
−
! rowspan="5" | [[Duskwood]]
 
−
| [[Addle's Stead]] || {{coords|25|68|Duskwood}} || 18-30 ||
 
−
|-
 
−
| [[Darkshire]] || {{coords|74.7|47.1|Duskwood}} || 18-30 || Right in the middle of the city, by the fountain.
 
−
|-
 
−
| [[Raven Hill]] || {{coords|20.0|52.7|Duskwood}} || 18-30 ||
 
−
|-
 
−
| [[The Rotting Orchard]] || {{coords|62.8|69.6|Duskwood}} || 18-30 ||
 
−
|-
 
−
| [[The Yorgen Farmstead]] || {{coords|49.2|74.2|Duskwood}} || 18-30 ||
 
−
|-
 
−
! rowspan="3" | [[Arathi Highlands]]
 
−
| [[Circle of West Binding]] ||{{coords|26.7|38.5|Arathi Highlands}} || 30-40 || To the south east.
 
−
|-
 
−
| [[Hammerfall]] || || 30-40 ||
 
−
|-
 
−
| [[Stromgarde Keep]] ||{{coords|23.4|48.7|Arathi Highlands}} || 30-40 || Just off of the road northwest of Stromgarde Keep, before crossing the river.
 
−
|-
 
−
! rowspan="5" | [[Feralas]]
 
−
| [[Dire Maul]] || || 45-50 || At the entrance.
 
−
|-
 
−
| [[Feathermoon Stronghold]] || || 45-50 || To the southwest.
 
−
|-
 
−
| [[Forgotten Coast]] || || 45-50 || Near the dock.
 
−
|-
 
−
| [[Rage Scar Hold]] || {{coords|50|31|Feralas}} || 45-50 || The area below.
 
−
|-
 
−
| [[Ruins of Solarsal]] || || 45-50 || "Flame of Samha"
 
−
|-
 
−
! rowspan="2" | [[Felwood]]
 
−
| [[Felpaw Village]] || {{coords|62.6|10.8|Felwood}} || 48-55 || By the southeast corner of the lake.
 
−
|-
 
−
| [[Shatter Scar Vale]] || || 48-55 || Southern craters.
 
−
|-
 
−
! rowspan="6" | [[Eastern Plaguelands]]
 
−
| [[Corin's Crossing]] || || 53-60 || To the south.
 
−
|-
 
−
| [[Crown Guard Tower]] || {{coords|32.1|69.2|Eastern Plaguelands}} || 53-60 ||
 
−
|-
 
−
| [[Darrowshire]] || {{coords|36.1|80.7|Eastern Plaguelands}} || 53-60 ||
 
−
|-
 
−
| [[Eastwall Tower]] || {{coords|60.6|45.5|Eastern Plaguelands}} || 53-60 ||
 
−
|-
 
−
| [[Northpass Tower]] || {{coords|52.3|22.7|Eastern Plaguelands}} || 53-60 ||
 
−
|-
 
−
| [[Undercroft]] || || 53-60 ||
 
−
|-
 
−
! rowspan="7" | [[Terokkar Forest]]
 
−
| [[Allerian Stronghold]] || || 62-65 ||
 
−
|-
 
−
| [[Bone Wastes]] || || 62-65 ||
 
−
|-
 
−
| [[Cenarion Thicket]] || || 62-65 ||
 
−
|-
 
−
| [[Firewing Point]] || {{coords|72.1|36.1|Terokkar Forest}} || 62-65 ||
 
−
|-
 
−
| [[Stonebreaker Hold]] || || 62-65 ||
 
−
|-
 
−
| [[Tuurem]] || || 62-65 ||
 
−
|-
 
−
| [[Veil Shienor]] || || 62-65 ||
 
−
|-
 
−
! rowspan="3" | [[Netherstorm]]
 
−
| [[Area 52]] || || 67-70 ||
 
−
|-
 
−
| [[Arklon Ruins]] || || 67-70 ||
 
−
|-
 
−
| [[Manaforge Ultris]] || || 67-70 || South near the bridge.
 
−
|-
 
−
! rowspan="5" | [[Borean Tundra]]
 
−
| [[Coldrock Quarry]] || {{coords|51.0|36.2|Borean Tundra}} || 68-80 ||
 
−
|-
 
−
| [[Flood Plains]] || {{coords|79.8|33.7|Borean Tundra}} || 68-80 ||
 
−
|-
 
−
| [[Geyser Fields]] || {{coords|62.9|24.7|Borean Tundra}} || 68-80 ||
 
−
|-
 
−
| [[Magmoth]] || {{coords|55.3|15.8|Borean Tundra}} || 68-80 || West end of the [[Fizzcrank Airstrip]].
 
−
|-
 
−
| [[Riplash Strand]] || {{coords|51.3|72.6|Borean Tundra}} || 68-80 ||
 
−
|-
 
−
! rowspan="7" | [[Sholazar Basin]]
 
−
| [[Death's Hand Encampment]] || {{coords|56|39|Sholazar Basin}} || 76-80 ||
 
−
|-
 
−
| [[Glimmering Pillar]] || || 76-80 ||
 
−
|-
 
−
| [[Kartak's Hold]] || {{coords|25|82|Sholazar Basin}} || 76-80 ||
 
−
|-
 
−
| [[Mosswalker Village]] || {{coords|77|52|Sholazar Basin}} || 76-80 ||
 
−
|-
 
−
| [[River's Heart]] || {{coords|45|64|Sholazar Basin}} || 76-80 || To the south on the east bank of the river.
 
−
|-
 
−
| [[Sapphire Hive]] || {{coords|61|77|Sholazar Basin}} || 76-80 ||
 
−
|-
 
−
| [[Savage Thicket]] || {{coords|48.1|25.4|Sholazar Basin}} || 76-80 ||
 
−
|-
 
−
! rowspan="1" | [[Crystalsong Forest]]
 
−
| [[Ruins of Shandaral]] || {{coords|73|62|Crystalsong Forest}} || 78-80 ||
 
−
|}
 
   
  +
Practically anyone from any class can be a hunter (that is having the profession). A hunter with the profession is one that hunts for food for their own survival or survival of their group. It is a survival skill rather than a fighting style (although as in real life it could be used in defense if need be).
−
== Continent maps ==
 
−
Note that the coordinates displayed on the maps are for the continent, not for the zone in which the spawn locations can be found.
 
   
  +
However very few actually take on the hunter class (which is a very specific combat class). Someone with the hunter class is someone with a very specialized fighting style, almost the equivalent to an [[elven ranger]], but with its own specialized fighting abilities.{{Cite|WoWRPG|384}}
−
=== Locations in Kalimdor ===
 
−
{{Zone Map|zone=Kalimdor|notes=
 
−
{{Zone Map Note|58.8|23.3|Cross|Everlook north}}
 
−
{{Zone Map Note|57.1|88.8|Square|The Gaping Chasm}}
 
−
{{Zone Map Note|53.1|89.2|Square|Thistleshrub Valley}}
 
−
{{Zone Map Note|49.8|78.6|Square|Lakkari Tar Pits}}
 
−
{{Zone Map Note|51.6|82.3|Square|The Marshlands}}
 
−
}}
 
   
  +
For example, note the reference to orc hunters above;
−
=== Locations in Eastern Kingdoms ===
 
−
{{Zone Map|zone=Eastern Kingdoms|notes=
 
−
{{Zone Map Note|41.9|80.1|Cross|Sentinel Hill}}
 
−
{{Zone Map Note|46.2|83.8|Square|Kurzen's Compound}}
 
−
{{Zone Map Note|51.6|78.8|Square|South of The Harborage}}
 
−
{{Zone Map Note|47.5|80.1|Triangle|Darkshire}}
 
−
{{Zone Map Note|44.1|80.4|Triangle|SE of Raven Hill Cemetery}}
 
−
{{Zone Map Note|55.3|32.7|Triangle|Eastern Plaguelands}}
 
−
{{Zone Map Note|50.1|75.4|Circle|Lakeshire}}
 
−
{{Zone Map Note|51.4|75.0|Circle|Alther's Mill}}
 
−
{{Zone Map Note|51.3|71.2|Circle|South of Dreadmaul Rock}}
 
−
}}
 
   
  +
When it is said that all orcs were hunters back on Draenor this does not mean that every single orc has the hunter class. On the contrary it refers to the fact that most if not all could hunt game for their clans. This usage of the term refers to profession or hobby of hunting rather than the class.
−
===Locations in Outland===
 
−
{{Zone Map|zone=Outland|notes=
 
−
{{Zone Map Note|50.0|67.7|Triangle|Air}}
 
−
{{Zone Map Note|56.1|69.8|Triangle|Air}}
 
−
{{Zone Map Note|51.6|75.3|Triangle|Air}}
 
−
{{Zone Map Note|49.2|72.6|Triangle|Air}}
 
−
{{Zone Map Note|52.1|66.5|Triangle|Air}}
 
−
{{Zone Map Note|30.7|57.0|Circle|Earth}}
 
−
{{Zone Map Note|23.7|56.4|Circle|Earth}}
 
−
{{Zone Map Note|37.9|66.2|Circle|Earth}}
 
−
{{Zone Map Note|57.3|58.3|Cross|Fire}}
 
−
{{Zone Map Note|58.2|48.9|Cross|Fire}}
 
−
{{Zone Map Note|46.5|54.9|Cross|Fire}}
 
−
{{Zone Map Note|60.7|58.5|Cross|Fire}}
 
−
{{Zone Map Note|62.8|59.5|Cross|Fire}}
 
−
{{Zone Map Note|63.7|57.3|Cross|Fire}}
 
−
{{Zone Map Note|33.5|50.8|Square|Water}}
 
−
{{Zone Map Note|43.7|49.9|Square|Water}}
 
−
{{Zone Map Note|43.3|44.8|Square|Water}}
 
−
{{Zone Map Note|38.3|45.1|Square|Water}}
 
−
{{Zone Map Note|29.4|47.6|Square|Water}}
 
−
{{Zone Map Note|27.7|46.0|Square|Water}}
 
−
{{Zone Map Note|25.9|40.6|Square|Water}}
 
−
{{Zone Map Note|30.5|43.8|Square|Water}}
 
−
}}
 
   
  +
However, when it is said that trolls taught the orcs the way of the hunter, it is referring to how the trolls taught the orcs the ways of their specialized hunter class.
−
=== Locations in Northrend ===
 
−
{{Zone Map|zone=Northrend|notes=
 
−
{{Zone Map Note|63|40|Cross|Voltarus}}
 
−
{{Zone Map Note|61|41|Cross|Thrym's End}}
 
−
{{Zone Map Note|22|79|Cross|Zeramas}}
 
−
{{Zone Map Note|65|50|Cross|Heb'Drakkar}}
 
−
{{Zone Map Note|72|41|Cross|Zim'Torga}}
 
−
{{Zone Map Note|43|57|Square|Agmars Hammer}}
 
−
{{Zone Map Note|50|62|Square|Obsidian Dragon Shrine}}
 
−
{{Zone Map Note|58|57|Square|Naxxramas}}
 
−
{{Zone Map Note|41|30|Square|Ymerheim}}
 
−
{{Zone Map Note|47|24|Square|Sindragosa's Fall}}
 
−
{{Zone Map Note|45|20|Square|Argent Tournament Grounds}}
 
−
{{Zone Map Note|57|51|Square|Lights Trust}}
 
−
{{Zone Map Note|39|62|Square|Moonrest Gardens}}
 
−
{{Zone Map Note|60|55|Square|Bloodpaw Village}}
 
−
{{Zone Map Note|53|48|Square|Scarlet Point}}
 
−
{{Zone Map Note|34.6|57.2|Square|Valkyrion}}
 
−
{{Zone Map Note|49|51|Square|Ruby Dragon Shrine}}
 
−
{{Zone Map Note|54|68|Square|New Hearthglen}}
 
−
{{Zone Map Note|56|37|Circle|Snowblind Hills (West of K3, Gnoll Camp)}}
 
−
{{Zone Map Note|25|36|Triangle|The Savage Thicket}}
 
−
{{Zone Map Note|28|39|Triangle|East of The Glimmering Pillar}}
 
−
{{Zone Map Note|31|41|Triangle|West of The Makers' Outlook}}
 
−
{{Zone Map Note|24|44|Triangle|River's Heart}}
 
−
{{Zone Map Note|20|49|Triangle|Southwest of The Mosslight Pillar}}
 
−
{{Zone Map Note|28|48|Triangle|Southeast of Frenzyheart Hill}}
 
−
{{Zone Map Note|54|44|Triangle|Ruins of Shandaral}}
 
−
}}
 
−
<ref>Comment by user tmptfate at [http://cata.wowhead.com/achievement=4887/tripping-the-rifts cata.wowhead.com]</ref>
 
   
  +
This being said, those of the hunter class are in-touch with nature and spend much time in the wild, often possessing many of same skills and survival know-how of hunters-by-profession, and the one lends to the other well.
−
== Patch changes ==
 
−
*{{Patch 4.0.1|note=Added.|comment=Event activated on 11/1/10.}}
 
   
−
== Video ==
+
==Starting attributes==
  +
<!-- Record the stats by checking in-game, after taking any armor/shield off -->
−
<youtube>xFfjMpU3Dc8</youtube>
 
  +
{| class="darktable" style="text-align: center;"
−
<youtube>Vml1AZVFlo8</youtube>
 
  +
|-
  +
! colspan="2" | Race !! Strength !! Agility !! Stamina !! Intellect !! Spirit !! Armor !! Health !! Mana
  +
|-
  +
! style="text-align:left;" | {{Alliance Icon Small}} !! style="text-align:left;" | {{Race|Draenei}} {{bc-inline}}
  +
| 21 || 20 || 21 || 20 || 23 || 40 || 56 || 85
  +
|- class="alt"
  +
! style="text-align:left;" | {{Alliance Icon Small}} !! style="text-align:left;" | {{Race|Ironforge Dwarf}}
  +
| 25 || 19 || 22 || 19 || 20 || 38 || 66 || 84
  +
|-
  +
! style="text-align:left;" | {{Alliance Icon Small}} !! style="text-align:left;" | {{Race|Human}} {{cata-inline}}
  +
| 20 || 23 || 21 || 20 || 21 || ? || ? || ?
  +
|- class="alt"
  +
! style="text-align:left;" | {{Alliance Icon Small}} !! style="text-align:left;" | {{Race|Night elf}}
  +
| 16 || 27 || 21 || 20 || 21 || 54 || 56 || 85
  +
|-
  +
! style="text-align:left;" | {{Alliance Icon Small}} !! style="text-align:left;" | {{Race|Worgen}} {{cata-inline}}
  +
| 23 || 25 || 21 || 16 || 20 || ? || ? || ?
  +
|- class="alt"
  +
! style="text-align:left;" | {{Horde Icon Small}} !! style="text-align:left;" | {{Race|Blood elf}} {{bc-inline}}
  +
| 17 || 25 || 21 || 23 || 19 || 50 || 56 || 130
  +
|-
  +
! style="text-align:left;" | {{Horde Icon Small}} !! style="text-align:left;"| {{Race|Forsaken}} {{cata-inline}}
  +
| 19 || 21 || 22 || 18 || 26 || ? || ? || ?
  +
|- class="alt"
  +
! style="text-align:left;" | {{Horde Icon Small}} !! style="text-align:left;" | {{Race|Goblin}} {{cata-inline}}
  +
| ? || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
! style="text-align:left;" | {{Horde Icon Small}} !! style="text-align:left;" | {{Race|Orc}}
  +
| 23 || 20 || 22 || 17 || 23 || 40 || 66 || 82
  +
|- class="alt"
  +
! style="text-align:left;" | {{Horde Icon Small}} !! style="text-align:left;" | {{Race|Tauren}}
  +
| 25 || 19 || 22 || 16 || 23 || 38 || 67 || 81
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== References ==
 
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<references />
 
   
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{{Classfooter|Hunter}}
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== External links ==
 
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{{WoW RPG classes}}
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{{Elinks-achievement|4887}}
 
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[[pl:Hunter races]]
   
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==References==
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{{achievements}}
 
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{{Reflist}}
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[[Category:Hunters]]
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[[Category:Races]]

Revision as of 02:57, 6 November 2010


Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

Alliance Alliance

Human Cataclysm

There is not currently any in-game lore for humans in Cataclysm, but humans have always been a race capable of anything. Ashley Blank is your first trainer.

Dwarf

As descendants of the Earthen, Dwarves are very much a part of the mountains. Hunting is pretty steeped in tradition and dwarves enjoy learning the ways of the land and tracking a animals such as bear through the mountains.[1]

Dwarves are always thrilled by the hunt. Armed with barrel guns, they are natural hunters with their beast companions always on their side.[citation needed] 

Night elf

Night elves possibly more at home in the woods then any other race. Able to shoot a bow with unerring accuracy, they hold a deep respect for their homelands and the lands beyond.[2]

Many of the greatest hunters are a part of The Sentinels, the elite army changed with defending the night elf lands. The night elf hunters can often be found with their Nightsaber companions.Template:Cite

Draenei

Draenei hunters on Draenor would hunt the talbuks as a show of skill. As a hunter, you carry on this tradition in the new world of Azeroth.[3]

Though not really possessing the looks of a hunter, the draenei once hunted beasts (mostly fel boars) on Draenor, now called Outland. Now exiled on Azeroth, they discover the environment that draenei never saw, unfamiliar beasts and plants, and now rediscovering themselves as masters of the wild. Under some minor supervision from the shaman Farseer Nobundo, they tame the world little by little.[citation needed] 

Worgen Cataclysm

There is not currently any in-game lore for worgens in Cataclysm, but it's most likely the same as the humans. Your first trainer is Huntsman Blake.

Horde Horde

Blood elf

A blood elf hunter is essentially a Farstrider having passed the techniques down for generations. The elven rangers are some of the most sophisticated archers in the world. While most of the blood elves prefer to be Blood Knights, many still choose the old ways of a Farstrider, and because of the natural content and affinity a Farstrider has, the blood elven hunters are slightly less arrogant than most other blood elves.

Orc

Orcs of the Horde first learned the ways of the hunter from forest trolls on Lordaeron.Template:Cite Many orcs find the path appealing due to their increasing closeness with the wilds.Template:Cite

Orcs were hunters back on Draenor, but this refers to the profession rather than the class, not all orcs have the hunter class.Template:Cite[citation needed]  See below for more information.

Tauren

Tauren Hunter

A tauren hunter as depcted in Warcraft: The Roleplaying Game.

Tauren are natural hunters.Template:Cite Tauren have been masters of the hunt since the dawn of the world.Template:Cite Their culture also revolves around the great hunt, signifying the importance of the hunters (or at least hunting).

Troll

Jungle trolls are natural hunters.Template:Cite

Goblin Cataclysm

Liza and Warpy, a goblin hunter and her warpstalker pet were seen as early as the Burning Crusade.

Other races

Half-ogre

The mighty sons and daughters of Nath are natural hunters, having spent long years in the wilderness. They have a natural rapport with wild animals and even those who are not hunters often enter battle with loyal, trained companions at their sides. They seek to discover the essence of combat through observing and mimicking wild beasts. Most half-ogre also become melee hunters; those who don't use massive composite longbows - something to which they can apply their great strength. The iconic half-ogre hunter emerges from the woods or desert on the eve of battle, silently taking their place next to their allies in the Horde. A great bear, lion or wolf remains by their side, looking docile enough, but growling when others get close. The hunter hefts their axes and looks to the horizon. They breathe deep, savoring the smell of the land and preparing themselves for the conflict to come.Template:Cite

Forest troll

Forest trolls on Lordaeron were hunters. They taught the orcs to hunt.Template:Cite

High elf

The high elf rangers were hunter-like, they inherited the skills from the ancient night elf rangers. There are some examples of high elven hunters like Lor'themar Theron.

Blood elves also inherited the hunter profession.

Notes

Hunter refers to two fields, hunter class, and the hunter profession. They do not mean the same thing.

Practically anyone from any class can be a hunter (that is having the profession). A hunter with the profession is one that hunts for food for their own survival or survival of their group. It is a survival skill rather than a fighting style (although as in real life it could be used in defense if need be).

However very few actually take on the hunter class (which is a very specific combat class). Someone with the hunter class is someone with a very specialized fighting style, almost the equivalent to an elven ranger, but with its own specialized fighting abilities.Template:Cite

For example, note the reference to orc hunters above;

When it is said that all orcs were hunters back on Draenor this does not mean that every single orc has the hunter class. On the contrary it refers to the fact that most if not all could hunt game for their clans. This usage of the term refers to profession or hobby of hunting rather than the class.

However, when it is said that trolls taught the orcs the way of the hunter, it is referring to how the trolls taught the orcs the ways of their specialized hunter class.

This being said, those of the hunter class are in-touch with nature and spend much time in the wild, often possessing many of same skills and survival know-how of hunters-by-profession, and the one lends to the other well.

Starting attributes

Race Strength Agility Stamina Intellect Spirit Armor Health Mana
Alliance DraeneiDraenei Draenei Bc icon 21 20 21 20 23 40 56 85
Alliance Ironforge dwarfIronforge dwarf Ironforge dwarf 25 19 22 19 20 38 66 84
Alliance HumanHuman Human Cataclysm 20 23 21 20 21 ? ? ?
Alliance Night elfNight elf Night elf 16 27 21 20 21 54 56 85
Alliance WorgenWorgen Worgen Cataclysm 23 25 21 16 20 ? ? ?
Horde Blood elfBlood elf Blood elf Bc icon 17 25 21 23 19 50 56 130
Horde ForsakenForsaken Forsaken Cataclysm 19 21 22 18 26 ? ? ?
Horde GoblinGoblin Goblin Cataclysm ? ? ? ? ? ? ? ?
Horde OrcOrc Orc 23 20 22 17 23 40 66 82
Horde TaurenTauren Tauren 25 19 22 16 23 38 67 81
Horde TrollTroll Troll 21 25 21 16 22 50 56 81


References