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{{#data:Itemtip
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{{WorldEvent/Elemental Invasion}}
 
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|name=Stormrage Hood
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[[File:CataclysmOrgrimmarElementalInvasion.jpg|thumb|right|Fire elementals attacking [[Orgrimmar]] as part of the pre-Cataclysm event.]]
 
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|quality=epic
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The '''Elemental Unrest''' is a [[world event]] that heralds the ''[[World of Warcraft: Cataclysm|Cataclysm]]''. The event leads up to elementals attacking [[Stormwind]], [[Orgrimmar]], [[Ironforge]], and [[Thunder Bluff]]. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters. Until the name '''Elemental Unrest''' was used by a Blizzard employee on the official forums<ref>{{ref web|author=Zarhym|url=http://forums.worldofwarcraft.com/thread.html?topicId=27508585253&sid=1|title=The Impending Cataclysm|date=11/02/2010 07:00:27 PM PDT}}</ref>, the community generally referred to this event as the '''Elemental Invasion'''. This alternative name persists in the community, however, and is used by many other fan sites to refer to the same event.
 
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|icon=inv_helmet_09
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|bind=bop
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|slot=Head
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|type=Leather
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|armor=981
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|stamina=130
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|intellect=112
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|spirit=79
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|frost=10
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|shadow=10
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|blue-sockets=1
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|meta-sockets=1
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|sockbonus=+8 Intellect
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|durability=100
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|classes=Druid
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|crit=61
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|level=80
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|ilvl=232
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|sellprice=83791
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|itemid=49326
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}}
   
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== Source ==
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The event is currently in its fourth and final phase, making it possible for players to complete all parts of the event including leading quest chains, defending against the invasions and hunting elementals to seek the {{achievementlong|Tripping the Rifts}} feat of strength. It is not yet clear how long the event will run, but it is probable that it will end no later than when the [[Shattering]] takes place.
 
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This item drops from [[Onyxia (tactics)|Onyxia]] in the 10-man version of [[Onyxia's Lair]].
   
  +
== Images ==
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{| class="darktable zebra"
 
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{{gallery
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|+ Event progression
 
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|Stormrage Antlers.jpg|caption1=
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|-
 
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|Stormrage_Antler.jpg|caption2=
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! style="width: 8em" |Date
 
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}}
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! Event
 
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|-
 
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| 8 December 2009
 
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| '''Prelude:''' Rare [[#Prelude|Earthquakes]] begin on Azeroth.
 
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|-
 
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| 12 October 2010
 
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| Earthquakes increase in intensity and frequency. Magni Bronzebeard and Thrall call [[Elemental Unrest meetings|meetings]] in Stormwind Keep and Grommash Hold respectively.
 
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|-
 
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| 1 November 2010
 
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| '''Phase 1:''' [[#Phase 1|Twilight's Hammer cultists appear]] in cities, elementals begin invading questing zones. Quests are available from Stormwind and Orgrimmar.
 
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|-
 
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| 8 November 2010
 
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| '''Phase 2:''' [[#Phase 2|Additional quests]] from Earthen Ring NPCs are available.
 
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|-
 
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| 12 November 2010
 
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| '''Phase 3:''' [[#Phase 3|Further additional quests]] are available. The Twilight's Hammer cultists infiltrate both Stormwind and Orgrimmar and are preparing to summon forth elementals to raze the cities.
 
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|-
 
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| 15 November 2010
 
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| '''Phase 4:''' The event climaxes with [[#Phase 4|elemental invasions]] against Stormwind, Ironforge, Orgimmmar and Thunder Bluff. The event bosses are available upon successful city defenses.
 
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|}
 
   
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==Prelude==
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== Patch changes ==
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* {{Patch 3.2.2|note=Added.}}
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[[File:Meeting at Stormwind Keep.jpg|thumb|The Alliance leaders meet at Stormwind Keep.]]
 
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Starting with the release of [[Patch 3.3.0]] (8th of December 2009 for US realms), earthquakes begin in Azeroth.<ref name="wor091228catapre">{{ref web|url=http://www.worldofraids.com/news/1040-is-the-cataclysm-pre-launch-event-starting.html|title=Cataclysm pre-launch event starting?|author=Kody|date=2009-12-28|accessdate=2009-12-30|publisher=World of Raids}}</ref> They are very infrequent and of mild intensity. Many players failed to notice they were even occurring.
 
   
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== External links ==
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Starting with the release of [[Patch 4.0.1]] (12th of October 2010 for US Realms) the random earthquakes begin to occur more frequently and with much greater intensity. They now have an accompanying sound effect and are very obvious when they occur. In response, the faction leaders of the Alliance and Horde [[Elemental Unrest meetings|have gathered]] in Stormwind and Orgrimmar respectively to deal with this turn of events. {{npc||Gavan Grayfeather}} stands at the entrance of [[Stormwind Keep]]'s [[Throne Room]].
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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On 16th of October 2010 the earthquakes have longer durations. Whenever there are earthquakes near the Orgrimmar or Stormwind Auction houses, or the bank in Ironforge, dust comes down from the ceilings.
 
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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On 27th of October the earthquakes become more frequent.
 
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{{Elinks-item|49326}}
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[[Category:World of Warcraft epic items]]
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==Phase 1==
 
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[[Category:World of Warcraft leather head items]]
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This phase was released on the 1st of November, 2010. The day the phase started, [[Zarhym]] stated "There are four stages of the event. We're on the first."<ref name="4phases">{{ref web|url=http://forums.worldofwarcraft.com/thread.html?topicId=27509093985&sid=1&pageNo=1#8|archiveurl=http://blue.mmo-champion.com/topic/122217/problem-with-elemental-invasion#post8|author=Zarhym|date=11/01/2010 04:40:24 PM PDT|archivedate=2010-11-01|title=Problem with Elemental Invasion|accessdate=2010-11-13}}</ref>
 
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[[Category:World of Warcraft socketed items]]
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[[Category:Onyxia's Lair items]]
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The following changes are made to the world:
 
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===Alliance===
 
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* Doomsday Cultists set up camp at [[Mirror Lake Orchard]].
 
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* Groups of {{npc||Earthen Ring Emissary||Earthen Ring Emissaries}} consisting of both [[Broken]] and [[Wildhammer]] shamans appear in Alliance capitol cities. A second Ironforge group appears in the [[Hall of Explorers]].
 
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** {{npc||Erunak Stonespeaker}} leads the group in [[Trade District]].
 
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** {{npc||Stormcaller Mylra}} leads the group in [[The Commons]], [[Ironforge]]. A [[gryphon]], {{npc||Stormbeak}} at her side.
 
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* {{npc||Captain Anton}} is added to [[Stormwind Keep]].
 
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* {{npc||Worried Citizen||Worried Citizens}} gather around Captain Anton in [[Stormwind Keep]], {{npc||Justine Demalier}} and {{npc||Melris Malagan}} in [[Trade District]], and {{npc||General Marcus Jonathan}} in [[Valley of Heroes]].
 
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* {{npc||Commander Cragfist}} is added to entrance to [[Ironforge]].
 
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* {{npc||Doomsayer||Doomsayers}} appear on [[Old Town]] to recruit {{npc||Stormwind Citizen||Stormwind Citizens}} into to the Doomsday Cult.
 
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* [[Elemental Device|Elemental Devices]] appear scattered around Stormwind.
 
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===Horde===
 
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* Doomsday Cultists set up camp at [[Jaggedswine Farm]].
 
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* Groups of {{npc||Earthen Ring Emissary||Earthen Ring Emissaries}} consisting of [[Orc]], [[Tauren]] and [[Darkspear Troll]] shamans appear in Horde capitol cities.
 
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** {{npc||Earthmender Norsala}} and {{npc||Earthcaller Torunscar}} lead the group in [[Valley of Honor]].
 
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* {{npc||Warden Gartok Ragefist}} is added to the entrance to the [[Ring of Valor]].
 
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* {{npc||Blood Guard Torek}} is added to [[Valley of Honor]].
 
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* {{npc||Blood Guard Kang}} is added to the south entrance of [[Orgrimmar]].
 
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* {{npc||Worried Citizen||Worried Citizens}} gather around Blood Guard Torek in [[Valley of Honor]] and Blood Guard Kang at the south entrance of [[Orgrimmar]].
 
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* {{npc||Doomsayer||Doomsayers}} appear on [[The Drag]] to recruit {{npc||Orgrimmar Citizen||Orgrimmar Citizens}} into to the Doomsday Cult.
 
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* [[Elemental Device|Elemental Devices]] appear scattered around Orgrimmar.
 
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===General===
 
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Rifts have begun to form randomly in all questing zones, spawning elementals; the spawn timers are erratic, and not tied to the beginning of the hour. The first phase of the quest chains are now active. Earthquakes are now felt around the world, and not just in capital cities. Doom-preaching cultists and mysterious devices have appeared in Orgrimmar and Stormwind.
 
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To obtain the [[Feat of Strength]] {{achievementlong|Tripping the Rifts}}, players must obtain a buff from each type of elemental portal that spawns in [[Kalimdor]], [[Eastern Kingdoms]], [[Outland]] and [[Northrend]] (Earth, Fire, Water, and Wind). Players do not have to kill rifts of their level to qualify for the achievement. The daily quests {{quest|Hammering It Out}} and {{quest|A Natural Occurrence}} are obtained from the mysterious devices left after the portals have been defeated. Player level must be within typical honor/experience granting range to receive the quest.
 
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See {{questlong|Both|5-80|Prophecies Of Doom}} to begin the quest chains.
 
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'''For a full list of Elemental Rift spawn locations, see {{achievement|Tripping the Rifts#Locations|Tripping the Rifts}}.'''
 
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==Phase 2==
 
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This phase was released on the 8 November 2010 and simply opened up a few more quests in [[Orgrimmar]], [[Stormwind]] and [[Ironforge]].
 
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===NPCs===
 
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* {{NPC||Doomsday Cultist}}s walk in areas of Stormwind and Orgrimmar wearing the {{item|Doomsday Message}} and are {{quest|Spreading The Word}}.
 
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* {{NPC||Courier Tormun}}, a dwarf explorer appears at [[Stormwind Harbor]]. He is injured, and surrounded by the scorched bodies of several Footmen and Twilight's Hammer cultists.
 
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* {{NPC||Durak Flamespeaker}}, an orc shaman appears by Orgrimmar's western [[Zeppelin Tower]]. He is injured, and surrounded by the scorched bodies of several Grunts and Twilight's Hammer cultists.
 
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===New quests===
 
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{{Cataclysm event part 2}}
 
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==Phase 3==
 
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This was phase released on 12 November 2010.<ref>{{ref web|url=http://us.battle.net/wow/en/forum/topic/1020862687?page=1#9|archiveurl=http://blue.mmo-champion.com/topic/130537/phase-3-of-the-elemental-invasion#post9|author=Zarhym|date=November 13, 2010 12:31:16 AM UTC|title=Phase 3 of the Elemental Invasion|accessdate=2010-11-13|archivedate=2010-11-13}}</ref>
 
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===NPCs===
 
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* Additional {{NPC||Doomsday Cultist}}s populate [[Stormwind]] and [[Orgrimmar]] with their {{item|Doomsday Message}}.
 
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* {{NPC||Cultist Infiltrator}}s appear scattered throughout Stormwind and Orgrimmar. They are (poorly) stealthed, and attempting rituals to summon powerful elementals to destroy the cities.
 
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* {{NPC||Stormwind Citizen}}s and {{NPC||Orgrimmar Citizen}}s are being held up at the gates to their respective cities by city guards.
 
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* In Stormwind, {{NPC||Cultist Incanter}}s appear in a vacant tavern in [[The Park]], the unused [[Argent Dawn]] building in [[Cathedral Square]], and the Ironforge "bank" in [[Dwarven District]].
 
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* In Orgrimmar, {{NPC||Cultist Incanter}}s appear outside the Inscription building in [[The Drag]], behind [[Hall of the Brave]] in [[Valley of Honor]], and east of the building housing {{npc||Keldran}} near the western entrance to [[Orgrimmar]].
 
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* The Alliance leaders have ended their meeting and left for their various home cities. {{npc||Gavan Grayfeather}} has left the [[Throne Room]] to meet up with Thrall.
 
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* Thrall has also ended his meeting and as he stated he would, has arrived at the [[Throne of the Elements]] in [[Nagrand]]. He is in a meeting with {{NPC||Aggra}} and Gavan Grayfeather. They are surrounded by a large number of level 1 {{NPC||Disturbed Element}}s.
 
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* {{npc||Vol'jin}} and {{npc||Eitrigg}} have returned to their usual spots within [[Grommash Hold]].
 
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* {{npc||Garrosh Hellscream}} now stands at the Warchief throne.
 
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===Quests===
 
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{{Cataclysm event part 3}}
 
−  
−
==Phase 4==
 
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This phase was released on 15 November 2010.<ref>{{ref web|url=http://us.battle.net/wow/en/blog/1123263|archiveurl=http://blue.mmo-champion.com/topic/132028/the-invasion-has-begun|title=The Invasion Has Begun|date=Nov 16, 2010 1:07:24 AM UTC|archivedate=2010-11-16|author=Blizzard Entertainment}}</ref> The [[Elemental Rift (Cataclysm)|elemental rift]]s in Kalimdor and Eastern Kingdoms now spawn with very high frequency, about every 10-15 minutes.
 
−  
−
===Preparing for the invasion===
 
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Before every invasion event starts, city guards will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in regions directed by a red arrow. Low-level players and those unwilling to defend the city are advised to evacuate via one of many evacuation portals throughout the city that will teleport players outside the city limits. Although low-level players are able to participate in the event, the invading elementals have area of affect attacks that will likely instantly kill less powerful players if they are caught in them. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.
 
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===Combating the invasion===
 
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[[File:CataclysmThunderBluffInvasion.jpg|thumb|200px|right|Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.]]
 
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When the attack begins, all NPCs and interact-able objects within the city will despawn. This means signposts, fires, mailboxes, bankers, auctioneers, trainers, questgivers, and more will be inaccessible for the duration of the attack. City guards will be replaced with level 80 versions (regular city guards are level 75), and additional guards will spawn at key choke points. Boxes containing {{loot|common|Sandbag|Sandbags}} or {{loot|common|Barricade|Barricades}} will appear throughout the city as well. Players are instructed to place the barriers where marked until all barriers are in place. When placed, the barriers become physical obstacles to both players and NPCs. While in the city, information at the top of the screen tells you how many barriers remain to be placed. Placing a barrier will grant you the [[First Responder]] buff, which increases your movement speed by 20% for 45 seconds. It can stack up to 5 times.
 
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{{NPC||Earthen Ring Defender}}s also spawn through the city. Speaking to one of them, players can obtain an {{loot|common|Earthen Ring Unbinding Totem}}. Each city also provides an avenue of rapid escape in the form of [[Evacuation Portals|Evacuation Portal]] maintained throughout the city by {{npc||Orgrimmar Mage}}s (among the first orc mages seen before Cataclysm) in Orgrimmar, {{npc||Forsaken Mage}}s (undead) in Thunder Bluff, {{npc||Ironforge Mage}}s (among the first dwarf mages that aren't Dark Iron dwarves seen before Cataclysm) in Ironforge, and {{npc||Stormwind City Mage}}s (human) in Stormwind. These Evacuation Portals can be used to teleport directly outside the main entrance to the city, which is advisable for those too low level to survive the attack or those only interested in commerce and/or training. {{npc||Orgrimmar Citizen}}s, {{npc||Thunder Bluff Citizen}}s, {{npc||Ironforge Citizen}}s, and {{npc||Stormwind Citizen}}s will periodically spawn in buildings of their respective cities and run to the main entrance. Alliance and Horde heroes will appear in some districts as well.
 
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During the invasion, Stormwind and Thunder Bluff are hit by powerful rainstorms as they are invaded by Air and Water elementals. Orgrimmar and Ironforge are set ablaze as they are invaded by Fire and Earth elementals. During the initial phase, the elementals will attack any player, or city defender in range. When all barriers are in place, the second phase of the invasion begins and [[Elemental Rift]]s appear in each of the major districts of the cities.
 
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Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. As with elemental rifts outside the cities, only kills in which a player participates will count for damaging the rift (guards cannot close the rifts by themselves). During this phase, the elementals are passive to players unless attacked; however, their area of effect abilities are still hazardous to nearby players and can one-shot lower-level characters. Numerous citizens will now be trapped within the attacked districts and must be freed using the {{loot|common|Earthen Ring Unbinding Totem}}. Freeing citizens will also grant the First Responder buff. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.
 
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On the top of the screen, the player can see how many districts in the city are still under attack, how many rifts remain in the current district, and how many civilians remain trapped in the current district. The zone map will also display flags in the districts that haven't been cleared yet and Horde/Alliance symbols in the ones that have.
 
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After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all nearby players within line of sight:
 
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{| class="darktable"
 
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|-
 
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! rowspan=2 | Elemental !! colspan=2 | Faction !! rowspan=2 | Buff gained
 
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|-
 
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! Alliance !! Horde
 
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|-
 
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| Fire || rowspan=2 | Ironforge || rowspan=2 | Orgrimmar || {{ability|Fire Powered}}
 
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|-
 
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| Earth || {{ability|Earth Powered}}
 
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|-
 
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| Water || rowspan=2 | Stormwind || rowspan=2 | Thunder Bluff || {{ability|Water Powered}}
 
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|-
 
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| Wind || {{ability|Wind Powered}}
 
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|}
 
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These buffs ''do'' count for {{achievement|Tripping the Rifts}}.
 
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===Summary of Invasion===
 
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''These tables are very incomplete and should be updated as more information is collected.''
 
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====Stormwind City====
 
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{| class="darktable"
 
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|-
 
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! rowspan=1 | District !! | # of Elemental Rifts !! | # of Trapped Citizens !! | Hero
 
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|-
 
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| [[Trade District]] || ?? || ?? || {{NPC||King Varian Wrynn}}
 
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|-
 
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| [[Mage Quarter]] || ?? || ?? || {{NPC||Lady Jaina Proudmoore}}
 
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|-
 
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| [[Stormwind Harbor]] || ?? || ?? ||
 
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|-
 
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| [[Cathedral Square]] || ?? || ?? || {{NPC||Archbishop Benedictus}}
 
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|-
 
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| [[Old Town]] || ?? || ?? ||
 
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|-
 
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|}
 
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====Ironforge====
 
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{| class="darktable"
 
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|-
 
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! rowspan=1 | District !! | # of Elemental Rifts !! | # of Trapped Citizens !! | Hero
 
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|-
 
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| [[The Commons]] || ?? || ?? || {{NPC||King Magni Bronzebeard}}
 
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|-
 
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| [[Hall of Explorers]] || ?? || ?? ||
 
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|-
 
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| [[The Great Forge]] || ?? || ?? ||
 
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|-
 
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| [[Mystic Ward]] || ?? || ?? || {{NPC||Muradin Bronzebeard}}
 
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|-
 
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| [[Military Ward]] || ?? || ?? || {{NPC||High Tinker Mekkatorque}}
 
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|-
 
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|}
 
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====Thunder Bluff====
 
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{| class="darktable"
 
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|-
 
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! rowspan=1 | District !! | # of Elemental Rifts !! | # of Trapped Citizens !! | Hero
 
−
|-
 
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| [[Middle Rise]] || ?? || ?? || {{NPC||Cairne Bloodhoof}}, {{NPC||Baine Bloodhoof}}
 
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|-
 
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| [[Middle Rise]] || ?? || ?? || {{NPC||Aponi Brightmane}}
 
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|-
 
−
|}
 
−  
−
====Orgrimmar====
 
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{| class="darktable"
 
−
|-
 
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! rowspan=1 | District !! | # of Elemental Rifts !! | # of Trapped Citizens !! | Hero
 
−
|-
 
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| [[Valley of Strength]] || ?? || ?? || {{NPC||Garrosh Hellscream}}
 
−
|-
 
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| [[Valley of Honor]] || ?? || ?? || {{NPC||Rexxar}}
 
−
|-
 
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| [[Valley of Spirits]] || ?? || ?? || {{NPC||Vol'jin}}
 
−
|-
 
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| [[Valley of Wisdom]] || ?? || ?? ||
 
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|-
 
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| [[Cleft of Shadow]] || ?? || ?? ||
 
−
|-
 
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| [[The Drag]] || ?? || ?? ||
 
−
|-
 
−
|}
 
−  
−
===Tips===
 
−
* Unlike other [[phasing|phased]] events such as [[Battle for the Undercity]], [[Operation: Gnomeregan]], or [[Zalazane's Fall]], players are not buffed into invulnerability against these powerful mobs. Those attempting to assault a rift on their own or with a few players without a healer present should only attack one elemental at a time and eat before attacking another.
 
−
* Bring an unbinding totem provided by the Earthen Ring Defenders. If allies get trapped by an elemental, they must be freed or healed immediately else they might die within the time of the prison's stun.
 
−
* The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.
 
−
[[File:Battle for Stormwind.png|thumb|200px|right|Stormwind Harbor under attack by elementals]]
 
−  
−
===After the invasion===
 
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If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.
 
−  
−
If players successfully secure a major city, portals to special boss encounters open up for thirty minutes. Immediately upon victory, the city leader will lead a counter attack, running directly into the portals. The NPCs and objects then respawn and the city continues to function as normal until the next attack. (The city leader also appears at his normal spot in addition to his appearance in the dungeon.) These encounters are also available via the [[Dungeon Finder]] for the same period of time. Inside, players find the leader of the city that has been secured and one boss representing the elementals that have been banished:
 
−
* {{mob|Grand Ambassador Flamelash}} (fire, inside [[Blackrock Depths]])
 
−
* {{mob|Crown Princess Theradras}} (earth, inside [[Maraudon]])
 
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* {{mob|Kai'ju Gahz'rilla}} (water, inside [[Zul'Farrak]])
 
−
* {{mob|Prince Sarsarun}} (air, inside the [[Ruins of Ahn'Qiraj]])
 
−  
−
The leader offers a non-repeatable quest to kill the boss and then report back to the capital city with news. However, the boss can be killed as often as desired during the thirty minute window for a chance at item level 251 epic loot.
 
−  
−
===Quests===
 
−
{{Cataclysm event part 4}}
 
−  
−
==Patches and hotfixes==
 
−
*{{Patch 4.0.1|note=Added.|comment=Phase 1 activated on 1 November 2010. Phase 2 activated on 8 November 2010. Phase 3 activated on 12 November 2010. Phase 4 activated on 15 November 2010.}}
 
−  
−
== References ==
 
−
{{reflist}}
 

Revision as of 07:25, 21 April 2011

Inv helmet 09

Source

This item drops from Onyxia in the 10-man version of Onyxia's Lair.

Images

Template:Gallery

Patch changes

External links