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*The comparitive scarcity of [[Sharp Claw]]s, and limited market (Warrior only), means that it doesn't often end up on the Auction House that often, and is expensive when it does. However, these potions are another good reason for the Warrior to consider Herbalism/Alchemy instead of the traditional Mining/Blacksmithing combination for professions.
 
*The comparitive scarcity of [[Sharp Claw]]s, and limited market (Warrior only), means that it doesn't often end up on the Auction House that often, and is expensive when it does. However, these potions are another good reason for the Warrior to consider Herbalism/Alchemy instead of the traditional Mining/Blacksmithing combination for professions.
   
*The [[Rage]] amounts above may seem relatively small, compared to [[Mana Potion]]s, but bear in mind that a Warrior will ''always'' only ever have a maximum [[Rage]] of 100. Since the Warrior starts empty, and gains rage quickly and often during a fight, these potions are best kept for when a Warrior absolutely ''needs'' to get a large Rage-cost special attack off right away; e.g. going from a standing start in a duel, or delivering a massive beatdown on a boss enemy who absolutely has to die ''now''!
+
*The [[Rage]] amounts above may seem relatively small, compared to [[Mana Potion]]s, but bear in mind that a Warrior will ''always'' have a maximum [[Rage]] of 100. Since the Warrior usually starts combat with 0 rage, and gains rage quickly and often during a fight, these potions are best kept for when a Warrior absolutely ''needs'' to get a large Rage-cost special attack immediately; e.g. going from a standing start in a duel, or delivering massive DPS on an enemy who absolutely has to die ''now''!
   
*For day-to-day hunting, these potions should not be necessary, as the additional cost and effort of harvesting claws and fangs makes them ''much'' more costly than mana or health potions.
+
*For day-to-day grinding, these potions should not be necessary, as the additional cost and effort of harvesting claws and fangs makes them ''much'' more costly than mana or health potions.
   
 
== External Links ==
 
== External Links ==

Revision as of 16:25, 26 May 2007

Rage Potion
Classes: Warrior
Requires Level 4
Use: Increases Rage by 20 to 40
Cooldown: 2 Minutes
Sells for 30c to vendors
Item Level 14
INV Potion 24

The Rage Potion is a vile concoction brewed by Alchemists, from various unsavoury animal parts. It is a thick bright red mixutres, and when drunk causes violent mood swings and a marked incease of aggression in the drinker. For most people this just causes trouble, but the Warrior find this heightened state of anger of great use in their work.

Source

Rage Potion is crafted by Alchemists with a skill level of 90.

The components are:

This recipe is available from:

Notes

  • The comparitive scarcity of Sharp Claws, and limited market (Warrior only), means that it doesn't often end up on the Auction House that often, and is expensive when it does. However, these potions are another good reason for the Warrior to consider Herbalism/Alchemy instead of the traditional Mining/Blacksmithing combination for professions.
  • The Rage amounts above may seem relatively small, compared to Mana Potions, but bear in mind that a Warrior will always have a maximum Rage of 100. Since the Warrior usually starts combat with 0 rage, and gains rage quickly and often during a fight, these potions are best kept for when a Warrior absolutely needs to get a large Rage-cost special attack immediately; e.g. going from a standing start in a duel, or delivering massive DPS on an enemy who absolutely has to die now!
  • For day-to-day grinding, these potions should not be necessary, as the additional cost and effort of harvesting claws and fangs makes them much more costly than mana or health potions.

External Links