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'''Raiding groups''' (also known as [[raiding communities]]) are groups organized by regular players. Usually their purpose is to recruit other players and then venture into [[end-game]] instances which require [[raid]] parties, like [[Naxxramas]], [[Archavon]], [[Sartharion]], and [[Ulduar]] of course. They are ''not necessarily related to guilds in any way, shape, or form'', but are simply an organized group made by and for any able, committed max-level player.
=== Raiding Groups ===
 
'''Raiding Groups''' (also known as [[Raiding Communities]]) are groups organized by regular players. Usually their purpose is to recruit other players and then venture into [[end-game]] instances which usually require [[raid]] parties, like [[Molten Core]], [[Blackwing Lair]], [[Ahn'Qiraj]], [[Zul'Gurub]], and kill [[Onyxia]] of course. They are ''not necessiarily related to guilds in any way, shape, or form'', but are simply an organized group made by and for any able, committed level 70 player.
 
   
 
Such groups are usually formed through the merging of two or more [[guilds]], or through the simple recruiting via the World of Warcraft realm forums, or in-game advertising. The progress and value of the effort given within these communities is usually just as good as any guild's.
=== Formation ===
 
Such groups are usually formed through the merging of two or more [[guilds]], or through the simple recruiting via the World of Warcraft realm forums, or in-game advertising.
 
   
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Nearly all raiding groups use some kind of formal [[Loot system]], usually a form of [[DKP]].
=== Progress ===
 
The progress and value of the effort given within these communities is usually just as good as any guild's.
 
 
=== Loot ===
 
Nealy all raiding groups use some kind of formal [[Loot system]], usually a form of [[DKP]]. Normally the first instance where such a system is used is [[Molten Core]]. The main purpose of all loot systems is to allow members to be eligible for loot based on attendance.
 
   
 
[[Category:Game terms]]
 
[[Category:Game terms]]

Latest revision as of 21:00, 13 March 2009

Raiding groups (also known as raiding communities) are groups organized by regular players. Usually their purpose is to recruit other players and then venture into end-game instances which require raid parties, like Naxxramas, Archavon, Sartharion, and Ulduar of course. They are not necessarily related to guilds in any way, shape, or form, but are simply an organized group made by and for any able, committed max-level player.

Such groups are usually formed through the merging of two or more guilds, or through the simple recruiting via the World of Warcraft realm forums, or in-game advertising. The progress and value of the effort given within these communities is usually just as good as any guild's.

Nearly all raiding groups use some kind of formal Loot system, usually a form of DKP.