Raises the corpse of a raid or party member to fight by your side. The player will have control over the Ghoul for 5 min.
Raise Ally is a level 72 Death knight ability that allows the death knight to raise a fallen raid or party member to fight for a limited time. This creature can perform a number of attacks including Fear, apply disease, stun, cause a target bleed and pummel.
As soon as someone is turned into a ghoul he will get a vehicle-bar containing the above abilities. The basic rotoation should be: Leap, Claw x3, Thrash. (or 4-1-1-1-2-1-1-1-2 ...}
Patch 3.3.0 (2009-12-08): The cooldown on this ability has been reduced from 15 minutes to 10 minutes. Cannot be used in Arenas.
Patch 3.2.0 (2009-08-04): Using the Gnaw ability while under the effects of this spell will now initiate auto-attack. In addition, the damage done has been changed from a flat value to a percentage of weapon damage.
Patch 3.1.0 (2009-04-14): Now has a cooldown greater than 15 min and can no longer be used in Arenas.
Patch 3.0.8 (2009-01-20): Raise Dead has now been split into two spells:
Raise Dead now raises a ghoul or pet ghoul (if talented). Requires [Corpse Dust] if no humanoid corpse is nearby.
Raise Ally now raises a fallen party member and has no reagent. Available at level 72.