Madkaugh35504@legacy41555581 (talk | contribs) (Updated with new information) |
Harveydrone@legacy41544584 (talk | contribs) (Patch 3.1.0 changes) |
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− | '''Rate of Fire''' is the frequency at which a specific [[weapon]] can fire its projectiles, or magic attack for [[wand]]s. This correlates to |
+ | '''Rate of Fire''' is the frequency at which a specific [[weapon]] can fire its projectiles, or magic attack for [[wand]]s. This correlates to [[ranged]] [[attack speed]]. |
Rate of fire directly affects the speed of attack for weapons for which the character has the [[autoshot]] ability ([[mage]]s, [[priest]]s, and [[warlock]]s with wands, and [[hunter]]s with [[bow]]s, [[crossbow]]s, or [[gun]]s). For shots or [[throw]]s which must be manually initiated, the manual triggering process tends to overshadow the rate of fire; still the manual shot is available sooner. |
Rate of fire directly affects the speed of attack for weapons for which the character has the [[autoshot]] ability ([[mage]]s, [[priest]]s, and [[warlock]]s with wands, and [[hunter]]s with [[bow]]s, [[crossbow]]s, or [[gun]]s). For shots or [[throw]]s which must be manually initiated, the manual triggering process tends to overshadow the rate of fire; still the manual shot is available sooner. |
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+ | Hunters' Auto Shot grants a 15% ranged [[haste]] bonus. |
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[[Category:Game terms]] |
[[Category:Game terms]] |
Revision as of 17:40, 21 April 2009
Rate of Fire is the frequency at which a specific weapon can fire its projectiles, or magic attack for wands. This correlates to ranged attack speed.
Rate of fire directly affects the speed of attack for weapons for which the character has the autoshot ability (mages, priests, and warlocks with wands, and hunters with bows, crossbows, or guns). For shots or throws which must be manually initiated, the manual triggering process tends to overshadow the rate of fire; still the manual shot is available sooner.
Hunters' Auto Shot grants a 15% ranged haste bonus.