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|cooldown=3 min
 
|cooldown=3 min
 
|talented=Yes
 
|talented=Yes
|talent_tree=Survival, Tier 9
+
|talent_tree=Marksmanship, Tier 5
|talent_req=[[Master Tactician]]
 
 
|ranks=1
 
|ranks=1
 
}}
 
}}
'''Readiness''' is the 41 point talent the [[Survival]] tree. When activated, it immediately finishes the cooldown on all other Hunter abilities.
+
'''Readiness''' is a 21 point talent of the [[Marksmanship]] tree. When activated, it immediately finishes the cooldown on all other Hunter abilities.
   
== Advantages ==
+
== Notes ==
 
* If in the heat of a PvP battle with proper timing, this talent can be used to get off another Wyvern Sting/Ice Trap to incapacitate an oppenant.
 
* If in the heat of a PvP battle with proper timing, this talent can be used to get off another Wyvern Sting/Ice Trap to incapacitate an oppenant.
 
* Excellent for aiding in Kiting extremely tough or well geared enemies.
 
* Excellent for aiding in Kiting extremely tough or well geared enemies.
 
== Disadvantages ==
 
* The rather long CD makes it a one time use button for almost all scenarios
 
* It provides no other useful functionality than resetting the cooldowns
 
 
Overall, many SV Hunters skip this talent, because it's just a panic button (a good one, but most players prefer a more generally useful ability).
 
   
 
== Past changes ==
 
== Past changes ==
  +
* Readiness was original a Survival Tier 9 talent. It was moved to Marksmanship Tier 5 in patch 3.0.2.
In patch 2.1.0, a previous bug was fixed allowing Readiness to work with Redirection.
+
* In patch 2.1.0, a previous bug was fixed allowing Readiness to work with Redirection.
   
 
{{classfooter|Hunter}}
 
{{classfooter|Hunter}}

Revision as of 11:10, 23 November 2008

Readiness
Inv misc questionmark
  • Readiness (1 rank)
  • Hunter ability
  • 3 min cooldown
  • Instant
  • When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
Properties
Class Hunter
School Physical
Cooldown 3 min
Talents
Talent tree Marksmanship, Tier 5

[[Category:hunter abilities]][[Category:hunter abilities]]

Readiness is a 21 point talent of the Marksmanship tree. When activated, it immediately finishes the cooldown on all other Hunter abilities.

Notes

  • If in the heat of a PvP battle with proper timing, this talent can be used to get off another Wyvern Sting/Ice Trap to incapacitate an oppenant.
  • Excellent for aiding in Kiting extremely tough or well geared enemies.

Past changes

  • Readiness was original a Survival Tier 9 talent. It was moved to Marksmanship Tier 5 in patch 3.0.2.
  • In patch 2.1.0, a previous bug was fixed allowing Readiness to work with Redirection.