Rolandius@legacy41568095 (talk | contribs) m (moved Realtime strategy to Real time strategy) |
(So this is technically debatable, but I've seen the RTS moniker applied to WAR in more than one interview, and in the strictest sense, it does meet the definition) Tag: Source edit |
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− | {{Stub/Other}} |
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+ | ==''[[Warcraft]]''== |
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+ | **{{WC3FT-inline}} ''[[Warcraft III: The Frozen Throne]]'' |
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+ | **{{WC3R-inline}} ''[[Warcraft III: Reforged]]'' |
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+ | *''[[Warcraft Arclight Rumble]]'' |
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+ | ==''[[StarCraft franchise|StarCraft]]''== |
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+ | *''{{StarCraft|StarCraft}}'' |
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+ | **''{{StarCraft|StarCraft: Brood War}}'' |
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+ | **''{{StarCraft|StarCraft 64}}'' |
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+ | **''{{StarCraft|StarCraft: Remastered}}'' |
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+ | *''{{StarCraft|StarCraft II}}'' |
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+ | **''{{StarCraft|StarCraft II: Wings of Liberty}}'' |
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+ | **''{{StarCraft|StarCraft II: Heart of the Swarm}}'' |
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+ | **''{{StarCraft|StarCraft II: Legacy of the Void}}'' |
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+ | **''{{StarCraft|StarCraft II: Nova Covert Ops}}'' |
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− | ;[[Blizz]]ard [[Warcraft]] RTS games |
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− | {{WC1-inline}} |
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− | {{WC2-inline}} |
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− | {{WC3-inline}} |
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[[Category:Glossary]] |
[[Category:Glossary]] |
Latest revision as of 11:45, 9 May 2022
Real time strategy (often abbreviated as the acronym RTS) games are a type of computer game that requires constant attention to actions in the game in real time, unlike turn-based strategy which wait for the player to initiate a set of queued actions.
Warcraft
- Warcraft: Orcs & Humans
- Warcraft II: Tides of Darkness
- Warcraft III: Reign of Chaos
- Warcraft Arclight Rumble