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|name=Rebirth
 
|name=Rebirth
 
|image=Spell_Nature_Reincarnation.png
 
|image=Spell_Nature_Reincarnation.png
|description=Returns the spirit to the body, restoring a dead target to life with 20% health and 20% mana.
+
|description=Returns the spirit to the body, restoring a dead target to life with 60% health and 20% mana.
 
|class=[[Druid]]
 
|class=[[Druid]]
 
|type=Utility
 
|type=Utility
 
|school=[[Nature]]
 
|school=[[Nature]]
|target=Friendly
 
|cost=
 
 
|range=40 yd
 
|range=40 yd
|cast_time=2
+
|cast_time=2 sec
 
|cooldown=10 min
 
|cooldown=10 min
|requirements=1x Reagent: {{loot|common|Maple Seed}}
+
|gcd=1.5 sec
|improvement=[[Nature's Grace]], [[Nature's Swiftness]]
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|level=56
|ranks=1
+
|tcg=Rebirth TCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
  +
[[File:Rebirth1TCG.jpg|thumb|Additional TCG art.]]
  +
:''Birth is less painful the second time. - Eriun Moonglow'' {{Cite|TCG}}
  +
:''Feel da essence of life and return to da fray, mon. — Sumi’jin, Guardian of Cenarius''
   
:''Birth is less painful the second time.''{{Cite|TCG}}
+
'''Rebirth''' is a [[druid]] [[resurrection]] ability learned at level 56. It can be cast while in combat. To distinguish it from the similarly-named {{ability|Revive}} it is often referred to in game as a combat– or battle–rez, or just "b–rez".
 
'''Rebirth''' is a [[druid]] [[resurrection]] ability, the only one of its kind that can be cast while in combat. To distinguish it from the similarly-named {{ability|Revive}} it is often referred to in game as a combat– or battle–rez, or just "b–rez".
 
 
==Rank table==
 
[[File:Rebirth TCG.jpg|thumb|In [[World of Warcraft: Trading Card Game]].]]
 
{| class="darktable zebra" style="text-align:center"
 
|-
 
! Rank !! Level !! Reagent !! Health !! Mana !! Cost
 
|-
 
| N/A || 20 || {{loot|common|Maple Seed}} || 20% || 20% || {{cost||36}}
 
|}
 
   
 
==Notes==
 
==Notes==
* The reagent requirement of this spell can be removed with [[Glyph of Unburdened Rebirth]].
 
* Take note of the 10 minute cooldown. Be ready for it to change. The cooldown has changed at least 4 times since vanilla.
 
* Druids can also learn [[Revive]] at level 12. It doesn't require a reagent nor does it have a cooldown.
 
* While Rebirth is the only general-purpose resurrection spell that can be used in combat, other classes may have similar but more limited abilities:
 
** [[Shaman]]s can bring themselves back to life using [[Reincarnation]]
 
** Players that die while affected by a [[Warlock]]'s [[Soulstone]] may revive themselves
 
** Some classes may be able to use abilities to escape combat to then use their resurrection ability. For example a [[Hunter]] with [[Engineering]] may use [[Feign Death]] followed by [[Goblin Jumper Cables]], although since patch 2.3.0 Feign Death no longer removes a hunter from combat during boss fights.
 
 
* Like all other spells with a cooldown of 10 minutes or more, it cannot be used in Arenas.
 
* Like all other spells with a cooldown of 10 minutes or more, it cannot be used in Arenas.
* In the patch 4.0.1 the cooldown of Rebirth has been increased to its pre-WotLK length of 30 minutes. Moreover druids attempting to use Rebirth in combat sometimes see the “You can no longer resurrect during combat” error message pop up. The mechanics behind this has not yet been explained by Blizzard, and it is not known where the restriction comes from. It is speculated it might be that only one battle rez can be used every 30 minutes in a given group, no matter if other druids have the cooldown free or not. Another possibility is that in any given encounter the spell can only be used once regardless of other druids apart from the spellcaster having the cooldown free.
 
 
== Improvements ==
 
=== Talents ===
 
*{{ability|Nature's Grace}} can reduce the cast time of the spell.
 
*{{ability|Nature's Swiftness (druid ability)|Nature's Swiftness}} can make it cast instantly.
 
 
=== Glyphs ===
 
{{:Glyph of Rebirth}}
 
{{:Glyph of Unburdened Rebirth}}
 
{{clrl}}
 
 
==Tips and tactics==
 
 
*Due to the cooldown, raids are effectively limited to one battle res per druid per encounter. Because of this limitation, [[Rebirth]] use is usually reserved for critical players: tanks, healers or the group's highest-performing DPS
 
*Due to the cooldown, raids are effectively limited to one battle res per druid per encounter. Because of this limitation, [[Rebirth]] use is usually reserved for critical players: tanks, healers or the group's highest-performing DPS
 
*Like [[Bloodlust]]/[[Heroism]], groups will often wait until [[Rebirth]] is off cooldown before pulling a boss.
 
*Like [[Bloodlust]]/[[Heroism]], groups will often wait until [[Rebirth]] is off cooldown before pulling a boss.
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== Patch changes ==
 
== Patch changes ==
  +
*{{Patch 5.0.4|note=Updated; reagent requirement removed; changed from ''Returns the spirit to the body, restoring a dead target to life with 20% health and 20% mana.''}}
 
* {{Patch 4.0.3|note=The cooldown on this spell has been decreased from 30 minutes back to 10 minutes.}}
 
* {{Patch 4.0.3|note=The cooldown on this spell has been decreased from 30 minutes back to 10 minutes.}}
 
* {{Patch 4.0.1|note=The cooldown on this spell has been increased from 10 minutes back to 30 minutes.}}
 
* {{Patch 4.0.1|note=The cooldown on this spell has been increased from 10 minutes back to 30 minutes.}}

Revision as of 01:27, October 12, 2012

Rebirth
Spell nature reincarnation
  • Rebirth
  • 40 yd  range
  • 10 min cooldown
  • 2 sec cast
  • Returns the spirit to the body, restoring a dead target to life with 60% health and 20% mana.
Usable by
ClassDruid
Properties
TypeUtility
SchoolNature
Cooldown10 min (GCD 1.5 sec)
Level required56
TCG image
Rebirth TCG
Rebirth1TCG
Additional TCG art.
Birth is less painful the second time. - Eriun Moonglow TCG #?
Feel da essence of life and return to da fray, mon. — Sumi’jin, Guardian of Cenarius

Rebirth is a druid resurrection ability learned at level 56. It can be cast while in combat. To distinguish it from the similarly-named [Revive] it is often referred to in game as a combat– or battle–rez, or just "b–rez".

Notes

  • Like all other spells with a cooldown of 10 minutes or more, it cannot be used in Arenas.
  • Due to the cooldown, raids are effectively limited to one battle res per druid per encounter. Because of this limitation, Rebirth use is usually reserved for critical players: tanks, healers or the group's highest-performing DPS
  • Like Bloodlust/Heroism, groups will often wait until Rebirth is off cooldown before pulling a boss.
  • Resurrecting a player in combat is inherently dangerous as the target will be dropped in a dangerous environment with very little health. Healers must be prepared to heal very quickly, especially if the target is a tank who needs to pick up aggro quickly. However, if the Druid who casts Rebirth has a Glyph of Rebirth set in his Glyph roster, this danger is effectively removed (since the player who receives the Rebirth will be resurrected with full health in such a scenario).
  • Similarly, since the target is revived at the caster's location, a druid should be careful not to be standing in a source of damage themselves while casting Rebirth
  • Rebirth can be used for wipe recovery. If a party is going to wipe and a member of a class with a resurrection spell has already died, the druid can cast Rebirth on that player. The player receiving the Rebirth can wait until after the wipe to accept the resurrection and then continue to resurrect the rest of the party. This is an unconventional use of Rebirth and should only be done with good communication, as it achieves no benefit and wastes the cooldown if the resurrected player accepts before the wipe is complete. Also note that you must rebirth the player outside of the aggro range of any enemies or they will be attacked again after they accept. Make sure the healer you use this tactic with doesn't have any add-ons that auto-accept resurrection spells!
  • On very rare occasions, the threat attached to restoring X health to a player, along with their life, can cause an aggro switch.
  • Should you ever feel generous enough to res a corpse found at the side of the road, check to see if it's flagged PvP first!

Patch changes

  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Updated; reagent requirement removed; changed from Returns the spirit to the body, restoring a dead target to life with 20% health and 20% mana.
  • Cataclysm-Logo-Small Patch 4.0.3 (15-Nov-2010): The cooldown on this spell has been decreased from 30 minutes back to 10 minutes.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): The cooldown on this spell has been increased from 10 minutes back to 30 minutes.
  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): The cooldown on this spell has been lowered from 20 minutes down to 10 minutes. Cannot be used in Arenas.
  • WoW Icon 16x16 Hotfix (2009-04-23): "Nature's Swiftness should properly affect Rebirth."
  • Bc icon Patch 2.3.0 (13-Nov-2007): The cooldown on this spell has been lowered from 30 minutes down to 20 minutes.
  • WoW Icon 16x16 Patch 1.6.0 (12-Jul-2005): Resurrection spells should now check range properly when used on targets that have released their spirit.
  • WoW Icon 16x16 Patch 1.3.0 (07-Mar-2005): Casting time and mana cost reduced; now ignores resurrection timers.

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