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Renew

Renew
Spell holy renew.png
Usable by
ClassPriest
Properties
TypeDefensive
SchoolHoly
CooldownNone/Global Cooldown
Talents
Improvement
talents
Improved Renew, Spiritual Healing, Blessed Resilience, Holy Concentration, Test of Faith, Empowered Renew, Twin Disciplines, Silent Resolve, Mental Agility.
Other information
Ranks14
Related buff
Spell holy renew.png
  • Magic
  • Renew
  • Healing {X/5} damage every 3 seconds.
  • Duration: 15 seconds
The warrior's wounds closed as quickly as they appeared[1]

Renew is a Heal over Time (HoT) spell. Renew is a strong heal, and one of the more mana efficient heals the priest has available. Being by nature a HoT, it has slow moving threat, so it can play as a useful opening heal while your tank gains aggro or serves as a solid heal while aggro is bouncing.

Contents

TableEdit

Renew is available at level 8 for 3s .

Level Mana Cost Healing per 3 sec
1 - -
2 - -
3 - -
4 - -
5 - -
6 - -
7 - -
8 11 % 46
9 11 % 47
10 10 % 48

NotesEdit

  • Patch 4.0.6 will likely reduce Renew's base mana cost to 17%.
  • In order to be susceptible to a specific Renew rank, the target may not be more than 10 levels below the rank's level. There are a few high rank exceptions.
  • The Tier 5 four piece bonus increases the spell duration by 3 seconds.

Improvements Edit

Holy tree talents:

Discipline tree talents:

  • Twin Disciplines, increases the healing done by 1/2/3/4/5% by all instant-cast spells.
  • Silent Resolve, reduces threat by 7/14/20% and dispell chance by 10/20/30%.
  • Mental Agility, reduces mana cost of all instant-casts by 4/7/10%.

Glyphs:

  • Glyph of Renew, increases the amount healed each tick by 25%, but reduces the spell duration by 3 seconds.

ReferencesEdit

External links Edit


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