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Repentance
| Repentance | |
|---|---|
| |
| Usable by | |
| Class | Paladin |
| Properties | |
| Type | Offensive |
| School | Holy |
| Cooldown | 1 minute |
| Talents | |
| Talented | Yes |
| Talent tree | Retribution |
| Other information | |
| Ranks | 1 |
| Related debuff | |
| |
Repentance is a talented Paladin ability from Tier 5 of the Retribution tree.
This is a second crowd control ability for Retribution Paladins (after Hammer of Justice), which is very useful in both PvP and PvE, as it allows two targets to be stunned/incapacitated at the same time (if the mob is not immune). However, note that damaging a target affected by Repentance will end the effect. Repentance is useful in duels, allowing time for a quick self-heal.
Tips
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- Warriors can use Berserker Rage to break out of Repentance.
- Mages can not blink out of Repentance.
- With 1 minute duration and 1 minute cooldown, this talent has become a reliable crowd-control for PvE - particularly since it's instant-cast, and works with many races: Humanoids, Demons, Dragonkins, Giants, Undead.
See Paladin Talents for more details.
Patch changes
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Patch 3.3.0 (2009-12-08): This crowd control effect will no longer break early from the damage done by Righteous Vengeance.
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Patch 3.1.0 (2009-04-14): No longer resets the Paladin's melee swing timer.
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Patch 3.0.2 (2008-10-14): Mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead.
- Patch 1.6.0 (2005-07-12): Duration changed from 6 seconds to up to 6 seconds.
External links
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