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== Patch changes == |
== Patch changes == |
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− | * {{Patch 3.3.0|note=This crowd control effect will no longer break early from the damage done by [Righteous Vengeance].}} |
+ | * {{Patch 3.3.0|note=This crowd control effect will no longer break early from the damage done by [[Righteous Vengeance]].}} |
* {{Patch 3.1.0|note=No longer resets the Paladin's melee swing timer.}} |
* {{Patch 3.1.0|note=No longer resets the Paladin's melee swing timer.}} |
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* {{Patch 3.0.2|note=Mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead. }} |
* {{Patch 3.0.2|note=Mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead. }} |
Revision as of 12:12, 26 December 2009
Repentance | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 1 minute |
Talents | |
Talent tree | Retribution |
Related debuff | |
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[[Category:paladin abilities]][[Category:paladin abilities]]
Repentance is a talented Paladin ability from Tier 7 of the Retribution tree.
This is a second crowd control ability for Retribution Paladins (after [Hammer of Justice]), which is very useful in both PvP and PvE, as it allows two targets to be stunned/incapacitated at the same time (if the mob is not immune). However, note that damaging a target affected by Repentance will end the effect. Repentance is useful in duels, allowing time for a quick self-heal.
This talent is required for the [Fanaticism] talent.
Tips
- Warriors can use [Berserker Rage] to break out of Repentance.
- Mages can not [Blink] out of Repentance.
- With 1 minute duration and 1 minute cooldown, this talent has become a reliable crowd-control for PvE - particularly since it's instant-cast, and works with many races: Humanoids, Demons, Dragonkins, Giants, Undead.
See Paladin Talents for more details.
Patch changes
- Patch 3.3.0 (2009-12-08): This crowd control effect will no longer break early from the damage done by [Righteous Vengeance].
- Patch 3.1.0 (2009-04-14): No longer resets the Paladin's melee swing timer.
- Patch 3.0.2 (2008-10-14): Mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead.
External links
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