|description=Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
|description=Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
|class=[[Paladin]]
|class=[[Paladin]]
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|location=Retribution, Tier 5
|type=Offensive
|type=Offensive
|school=Holy
|school=Holy
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|cost=9% of base mana
+
|cost=10.0% of base mana
−
|range=20 yd
+
|range=30 yd
−
|cast_time=Instant
+
|cast_time=1.5 sec
−
|cooldown=1minute
+
|cooldown=15sec
+
|gcd=1.5 sec
|talented=Yes
|talented=Yes
−
|talent_tree=Retribution
+
|level=30
−
|ranks=1
|debuff_type=Magic
|debuff_type=Magic
|debuff_desc=Incapacitated.
|debuff_desc=Incapacitated.
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}}</onlyinclude>
}}</onlyinclude>
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'''Repentance''' is a talented [[Paladin abilities|Paladin ability]] fromTier5of the [[Paladin talents#Retribution|Retribution]]tree.
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'''Repentance''' is a [[paladin]] talentavailableatlevel30.
This is a second crowd control ability for Retribution Paladins (after [[Hammer of Justice]]), which is very useful in both PvP and PvE, as it allows two targets to be stunned/incapacitated at the same time (if the mob is not immune). However, note that damaging a target affected by Repentance will end the effect. Repentance is useful in duels, allowing time for a quick self-heal.
This is a second crowd control ability for Retribution Paladins (after [[Hammer of Justice]]), which is very useful in both PvP and PvE, as it allows two targets to be stunned/incapacitated at the same time (if the mob is not immune). However, note that damaging a target affected by Repentance will end the effect. Repentance is useful in duels, allowing time for a quick self-heal.
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== Patch changes ==
== Patch changes ==
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*{{Patch 5.0.4|note=Minor update.}}
* {{Patch 3.3.0|note=This crowd control effect will no longer break early from the damage done by [[Righteous Vengeance]].}}
* {{Patch 3.3.0|note=This crowd control effect will no longer break early from the damage done by [[Righteous Vengeance]].}}
* {{Patch 3.1.0|note=No longer resets the Paladin's melee swing timer.}}
* {{Patch 3.1.0|note=No longer resets the Paladin's melee swing timer.}}
Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
Repentance is a paladin talent available at level 30.
This is a second crowd control ability for Retribution Paladins (after Hammer of Justice), which is very useful in both PvP and PvE, as it allows two targets to be stunned/incapacitated at the same time (if the mob is not immune). However, note that damaging a target affected by Repentance will end the effect. Repentance is useful in duels, allowing time for a quick self-heal.
Tips
Warriors can use Berserker Rage to break out of Repentance.
With 1 minute duration and 1 minute cooldown, this talent has become a reliable crowd-control for PvE - particularly since it's instant-cast, and works with many races: Humanoids, Demons, Dragonkins, Giants, Undead.
Patch 3.3.0 (08-Dec-2009): This crowd control effect will no longer break early from the damage done by Righteous Vengeance.
Patch 3.1.0 (14-Apr-2009): No longer resets the Paladin's melee swing timer.
/Patch 3.0.2 (14-Oct-2008): Mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead.
Patch 1.6.0 (12-Jul-2005): Duration changed from 6 seconds to up to 6 seconds.