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This page discusses '''resistance buffs'''.
 
This page discusses '''resistance buffs'''.
   
Note: Player-cast group buffs do not stack. This includes [[Druid]]'s [[Mark of the Wild]], [[Paladin]]'s resistance auras, [[Shaman]]'s resistance totems, [[Priest]]'s [[Shadow Protection]] and [[Hunter]]'s [[Aspect of the Wild]]. Solo buffs, such as [[Mage Armor]] and [[Warlock]]'s [[Demon Armor]], and non-player-cast buffs do stack, however.
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Note: Player-cast group buffs do not stack. This includes [[Druid]]'s [[Mark of the Wild]], [[Death Knight]]'s [[Frost Aura]], [[Paladin]]'s resistance auras, [[Shaman]]'s resistance totems, [[Priest]]'s [[Shadow Protection]] and [[Hunter]]'s [[Aspect of the Wild]]. Solo buffs, such as [[Mage Armor]] and [[Warlock]]'s [[Demon Armor]], and non-player-cast buffs do stack, however.
   
 
== Fire Resistance ==
 
== Fire Resistance ==

Revision as of 20:23, 6 January 2009


This page discusses resistance buffs.

Note: Player-cast group buffs do not stack. This includes Druid's Spell nature regeneration [Mark of the Wild], Death Knight's Spell deathknight frostpresence [Frost Aura], Paladin's resistance auras, Shaman's resistance totems, Priest's Spell shadow antishadow [Shadow Protection] and Hunter's Spell nature protectionformnature [Aspect of the Wild]. Solo buffs, such as Spell magearmor [Mage Armor] and Warlock's Spell shadow ragingscream [Demon Armor], and non-player-cast buffs do stack, however.

Fire Resistance

Potions

Buffs

Shadow Resistance

Potions

Buffs

Frost Resistance

Potions

Buffs

Nature Resistance

Potions

Buffs

Arcane Resistance

Potions

Buffs


Resistance equipment/Nav