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− | ''"A Paladin's retribution is just, powerful, and immediate."'' |
+ | :''"A Paladin's retribution is just, powerful, and immediate."'' |
{{Infobox ability |
{{Infobox ability |
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|name=Retribution Aura |
|name=Retribution Aura |
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|range=30 yds |
|range=30 yds |
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|cast_time=[[Instant]] |
|cast_time=[[Instant]] |
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− | |cooldown= |
+ | |cooldown=N/A |
|improvement=[[Improved Retribution Aura]], [[Aura Mastery]] |
|improvement=[[Improved Retribution Aura]], [[Aura Mastery]] |
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|ranks=6 |
|ranks=6 |
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== Talent Improvements == |
== Talent Improvements == |
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− | [[Image:RetributionAura.jpg|thumb| |
+ | [[Image:RetributionAura.jpg|thumb|right|Retribution Aura]] |
*[[Improved Retribution Aura]] (2 Ranks) will improve the damage done by the aura by 25/50% |
*[[Improved Retribution Aura]] (2 Ranks) will improve the damage done by the aura by 25/50% |
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*Retribution Aura is not affected by +spell damage. |
*Retribution Aura is not affected by +spell damage. |
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*The Protection-centric [[Tier 5]] Paladin Armor Set, [[Crystalforge Armor]] has a 2-piece set bonus that increases all damage done by Retribution Aura by 15. |
*The Protection-centric [[Tier 5]] Paladin Armor Set, [[Crystalforge Armor]] has a 2-piece set bonus that increases all damage done by Retribution Aura by 15. |
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+ | {{Paladin auras}} |
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{{classfooter|Paladin}} |
{{classfooter|Paladin}} |
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[[Category:Paladin Abilities]] |
[[Category:Paladin Abilities]] |
Revision as of 17:01, 8 May 2008
- "A Paladin's retribution is just, powerful, and immediate."
Retribution Aura | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | N/A |
Improvements | [Improved Retribution Aura], [Aura Mastery] |
Related buff | |
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[[Category:paladin abilities]][[Category:paladin abilities]]
Retribution Aura is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version the [Thorns].
Rank | Level | Damage Done | Cost |
---|---|---|---|
1 | 16 | 5 | 30 |
2 | 26 | 8 | 54 |
3 | 36 | 12 | 1 26 |
4 | 46 | 16 | 2 16 |
5 | 56 | 20 | 3 78 |
6 | 66 | 26 | 7 47 |
Talent Improvements
- [Improved Retribution Aura] (2 Ranks) will improve the damage done by the aura by 25/50%
- Retribution Aura is not affected by +spell damage.
- [Aura Mastery] will extend the radius of all the Paladin's auras to 40 yards.
Tips & Tricks
- Retribution Aura best suits tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit. In this case, it synergizes well with [Holy Shield] and [Blessing of Sanctuary].
- For a boss fight where the tank is tanking a single target that deals thousands of damage each hit, you can consider switching to Devotion or a Magic Resistance Aura. Depending on whether threat generation or damage mitigation is a bigger problem, the increased damage mitigation may sometimes be more beneficial than the relatively small threat Retribution Aura would produce.
- When there's only a single paladin in a 5-man group or the tanks group in raid, this aura is best for a group that can take a few hits. For the non-tanks group in raid, Devotion Aura is more useful.
- Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by level).
- Damage is not increased if the attacker is under Judgement of the Crusader. However, it does benefit from a possible party [Sanctity Aura]. (The same restrictions apply for Blessing of Sanctuary.)
- This Aura is not to be confused with a party-wide Thorns. Unlike Retribution Aura, Thorns cast on party members will not transfer aggro generated to the Druid, instead it will generate aggro for the party member it was cast upon.
Related Equipment
- The Protection-centric Tier 5 Paladin Armor Set, Crystalforge Armor has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.
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