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:''"A Paladin's retribution is just, powerful, and immediate."''
 
 
{{Infobox ability
 
{{Infobox ability
 
|name=Retribution Aura
 
|name=Retribution Aura
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|buff_desc=Does X Holy damage to anyone who strikes you.
 
|buff_desc=Does X Holy damage to anyone who strikes you.
 
}}__NOTOC__
 
}}__NOTOC__
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{{AbilityFlavor|Retribution looms for those beyond redemption.|TCGHoA|71}}
 
'''Retribution Aura''' is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version the [[Thorns]].
 
'''Retribution Aura''' is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version the [[Thorns]].
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== Rank table ==
 
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Revision as of 22:13, 20 June 2008

Retribution Aura
Inv misc questionmark
  • Retribution Aura (6 ranks)
  • Paladin ability
  • 30 s yd range
  • n/a cooldown
  • Instant sec cast
  • Causes X Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Properties
Class Paladin
School Holy
Cooldown N/A
Improvements Spell holy auraoflight [Improved Retribution Aura], Spell holy auramastery [Aura Mastery]
Related buff
Inv misc questionmark
  • Retribution Aura
  • Does X Holy damage to anyone who strikes you.

[[Category:paladin abilities]][[Category:paladin abilities]]

Retribution looms for those beyond redemption.[1]

Retribution Aura is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version the Spell nature thorns [Thorns].

Rank table

Rank Level Damage Done Cost
1 16 5 30s
2 26 8 54s
3 36 12 1g 26s
4 46 16 2g 16s
5 56 20 3g 78s
6 66 26 7g 47s

Talent Improvements

File:RetributionAura.jpg

Retribution Aura

  • Spell holy auraoflight [Improved Retribution Aura] (2 Ranks) will improve the damage done by the aura by 25/50%
  • Retribution Aura is not affected by +spell damage.
  • Spell holy auramastery [Aura Mastery] will extend the radius of all the Paladin's auras to 40 yards.

Tips & Tricks

  • Retribution Aura best suits tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit. In this case, it synergizes well with Inv shield 1h hyrja d 01 [Holy Shield] and Spell holy greaterblessingofsanctuary [Blessing of Sanctuary].
  • For a boss fight where the tank is tanking a single target that deals thousands of damage each hit, you can consider switching to Devotion or a Magic Resistance Aura. Depending on whether threat generation or damage mitigation is a bigger problem, the increased damage mitigation may sometimes be more beneficial than the relatively small threat Retribution Aura would produce.
  • When there's only a single paladin in a 5-man group or the tanks group in raid, this aura is best for a group that can take a few hits. For the non-tanks group in raid, Devotion Aura is more useful.
  • Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by level).
  • This Aura is not to be confused with a party-wide Thorns. Unlike Retribution Aura, Thorns cast on party members will not transfer aggro generated to the Druid, instead it will generate aggro for the party member it was cast upon.

Related Equipment

  • The Protection-centric Tier 5 Paladin Armor Set, Crystalforge Armor has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.
  1. ^ TCGHoA, #71