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|name=Retribution Aura
 
|name=Retribution Aura
 
|image=Spell_Holy_AuraOfLight.png
 
|image=Spell_Holy_AuraOfLight.png
|description=Causes X Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
+
|description=Causes X Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
 
|class=[[Paladin]]
 
|class=[[Paladin]]
 
|type=Offensive, Defensive
 
|type=Offensive, Defensive
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|cooldown=N/A
 
|cooldown=N/A
 
|improvement=[[Improved Retribution Aura]], [[Aura Mastery]], [[Swift Retribution]], [[Sanctified Retribution]]
 
|improvement=[[Improved Retribution Aura]], [[Aura Mastery]], [[Swift Retribution]], [[Sanctified Retribution]]
|ranks=6
+
|ranks=7
 
|buff_name=Retribution Aura
 
|buff_name=Retribution Aura
 
|buff_image=Spell_Holy_AuraOfLight.png
 
|buff_image=Spell_Holy_AuraOfLight.png
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! | Rank || Level || Damage Done || Cost
 
! | Rank || Level || Damage Done || Cost
 
|-
 
|-
! | 1 || 16 || 5 || {{Cost|s=30}}
+
! | 1 || 16 || 10 || {{Cost|s=30}}
 
|-style="background-color: #303030;"
 
|-style="background-color: #303030;"
! | 2 || 26 || 8 || {{Cost|s=54}}
+
! | 2 || 26 || 18 || {{Cost|s=60}}
 
|-
 
|-
! | 3 || 36 || 12 || {{Cost|g=1|s=26}}
+
! | 3 || 36 || 27 || {{Cost|g=1|s=40}}
 
|-style="background-color: #303030;"
 
|-style="background-color: #303030;"
! | 4 || 46 || 16 || {{Cost|g=2|s=16}}
+
! | 4 || 46 || 37 || {{Cost|g=2|s=40}}
 
|-
 
|-
! | 5 || 56 || 20 || {{Cost|g=3|s=78}}
+
! | 5 || 56 || 48 || {{Cost|g=4|s=20}}
  +
|-style="background-color: #303030;"
 
! | 6 || 66 || 62 || {{Cost|g=8|s=30}}
  +
|-
  +
! | 7 || 76 || 112 || {{Cost|g=20}}
 
|-style="background-color: #303030;"
 
|-style="background-color: #303030;"
! | 6 || 66 || 26 || {{Cost|g=7|s=47}}
 
 
|}
 
|}
   
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==Tips & Tricks ==
 
==Tips & Tricks ==
  +
*Retribution Aura is the Aura of choice now for the Retribution Paladin thanks to the major overhaul of the class in lead up to Wrath of the Lich King. Fully talented through [[Sancified Retribution]] and [[Swift Retribution]] all party and raid members receive a 3% increase to all damage dealt and 3% melee, casting and ranged haste.
*Retribution Aura best suits tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit. In this case, it synergizes well with [[Holy Shield]] and [[Blessing of Sanctuary]].
 
   
 
*Retribution Aura can work well for tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit.
*When there's only a single paladin in a 5-man group or the tanks group in raid, this aura is best for a group that can take a few hits. For the non-tanks group in raid, Devotion Aura is more useful.
 
   
 
*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by the base miss chance).
 
*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by the base miss chance).
 
*Damage is not increased if the attacker is under [[Judgement of the Crusader]]. However, it does benefit from a possible party [[Sanctity Aura]]. (The same restrictions apply for Blessing of Sanctuary.)
 
   
 
== Related Equipment ==
 
== Related Equipment ==

Revision as of 10:37, 17 February 2009

Retribution Aura
Inv misc questionmark
  • Retribution Aura (7 ranks)
  • Paladin ability
  • 30 s yd range
  • n/a cooldown
  • Instant
  • Causes X Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Properties
Class Paladin
School Holy
Cooldown N/A
Improvements Spell holy auraoflight [Improved Retribution Aura], Spell holy auramastery [Aura Mastery], Ability paladin swiftretribution [Swift Retribution], Spell holy mindvision [Sanctified Retribution]
Related buff
Inv misc questionmark
  • Retribution Aura
  • Does X Holy damage to anyone who strikes you.

[[Category:paladin abilities]][[Category:paladin abilities]]

Retribution looms for those beyond redemption.Template:TCG quote

Retribution Aura is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version of Spell nature thorns [Thorns].

Rank table

Rank Level Damage Done Cost
1 16 10 30s
2 26 18 60s
3 36 27 1g 40s
4 46 37 2g 40s
5 56 48 4g 20s
6 66 62 8g 30s
7 76 112 20g

Talent Improvements

File:RetributionAura.jpg

Retribution Aura

  • Spell holy auraoflight [Improved Retribution Aura] (2 Ranks) will improve the damage done by the aura by 25/50%
  • Retribution Aura is not affected by +spell damage.
  • Spell holy auramastery [Aura Mastery] will extend the radius of all the Paladin's auras to 40 yards.

Tips & Tricks

  • Retribution Aura is the Aura of choice now for the Retribution Paladin thanks to the major overhaul of the class in lead up to Wrath of the Lich King. Fully talented through Sancified Retribution and Ability paladin swiftretribution [Swift Retribution] all party and raid members receive a 3% increase to all damage dealt and 3% melee, casting and ranged haste.
  • Retribution Aura can work well for tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit.
  • Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by the base miss chance).

Related Equipment

  • The Protection-centric Tier 5 Paladin Armor Set, Crystalforge Armor has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.

Wrath of the Lich King

  • This aura is set to undergo a major revamp in the upcoming expansion, intended to make it the main aura for Retribution Paladins. Talented, this spell will grant those under its effects 2% increased damage and 3% melee and spell haste. The reactive damage component will also receive benefits from spell damage. With the planned removal of Spell holy mindvision [Sanctity Aura], and the buffs to Spell holy devotionaura [Devotion Aura] (Grants those under its effects 3% bonus to healing received), this aura will probably no longer be used by Protection Paladins, but Retribution Paladins, as the name would initially suggest.