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{{Stub/Talent}}
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''"A Paladin's retribution is just, powerful, and immediate."''
 
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{{Infobox ability
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{{Infobox talent
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|name=Retribution Aura
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|name=Grand Crusader
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|disambigpage=Grand Crusader (paladin talent)
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|image=Spell_Holy_AuraOfLight.png
 
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|image=inv_helmet_74
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|description=Causes X Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
 
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|description=When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
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|class=[[Paladin]]
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|class=Paladin
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|type=Offensive, Defensive
 
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|tree=Protection
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|school=Holy
 
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|tier=4
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|range=30 yds
 
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|affects=[[Crusader Strike]], [[Hammer of the Righteous]], [[Avenger's Shield]]
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|cast_time=[[Instant]]
 
 
|ranks=2
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|cooldown=global
 
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|talent_req=[[Hammer of the Righteous]]
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|improvement=[[Improved Retribution Aura]], [[Aura Mastery]]
 
 
}}
|ranks=6
 
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|buff_name=Retribution Aura
 
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|buff_image=Spell_Holy_AuraOfLight.png
 
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|buff_desc=Does X Holy damage to anyone who strikes you.
 
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}}__NOTOC__
 
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'''Retribution Aura''' is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version the [[Thorns]].
 
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{| colspan="5" style="float: center; border: 1px solid #606060; padding: 0.2em; background: #202020; font-size: 0.9em; width: 22em; text-align: center;"
 
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|-style="background-color: #00476D;"
 
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! | Rank || Level || Damage Done || Cost
 
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|-
 
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! | 1 || 16 || 5 || {{Cost|s=30}}
 
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|-style="background-color: #303030;"
 
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! | 2 || 26 || 8 || {{Cost|s=54}}
 
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|-
 
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! | 3 || 36 || 12 || {{Cost|g=1|s=26}}
 
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|-style="background-color: #303030;"
 
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! | 4 || 46 || 16 || {{Cost|g=2|s=16}}
 
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|-
 
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! | 5 || 56 || 20 || {{Cost|g=3|s=78}}
 
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|-style="background-color: #303030;"
 
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! | 6 || 66 || 26 || {{Cost|g=7|s=47}}
 
|}
 
   
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'''Grand Crusader''' is a [[Paladin]] talent in the [[Paladin talents#Protection|Protection]] tree, you will need to spend 50 points in Protection to max it.
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== Talent Improvements ==
 
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[[Image:RetributionAura.jpg|thumb|left]]
 
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*[[Improved Retribution Aura]] (2 Ranks) will improve the damage done by the aura by 25/50%
 
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*Retribution Aura is not affected by +spell damage.
 
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*[[Aura Mastery]] will extend the radius of all the Paladin's auras to 40 yards.
 
   
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==Tips & Tricks ==
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== Patch changes ==
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* {{Patch 4.1.0|note=Grand Crusader will now generate a charge of [[Holy Power]] if the [[Avenger's Shield]] it procs is used within 6 seconds.}}
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*Retribution Aura best suits tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit. In this case, it synergizes well with [[Holy Shield]] and [[Blessing of Sanctuary]].
 
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* {{Patch 4.0.1|note=Added.}}
   
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== External links ==
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*For a boss fight where the opponent is alone and deals thousands of damage each hit, it is strongly suggested to switch to Devotion or a Magic Resistance Aura. The increased damage mitigation will be more beneficial than the relatively small threat Retribution Aura would produce.
 
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{{Elinks-spell|75806}}
   
 
{{Classfooter|Paladin}}
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*When there's only a single paladin in a group, this aura is best for a group that can take a few hits. If the paladin is in a group of cloth wearers, it would probably be better to use the [[Devotion Aura]] for more armor.
 
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*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by level).
 
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*Damage is not increased if the attacker is under [[Judgement of the Crusader]]. However, it does benefit from a possible party [[Sanctity Aura]]. (The same restrictions apply for Blessing of Sanctuary.)
 
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== Related Equipment ==
 
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*The Protection-centric [[Tier 5]] Paladin Armor Set, [[Crystalforge Armor]] has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.
 
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{{classfooter|Paladin}}
 
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[[Category:Paladin Abilities]]
 
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[[Category:Holy Spells]]
 

Revision as of 11:50, 23 April 2011

Grand Crusader
Inv helmet 74
  • Grand Crusader (2 ranks)
  • Protection, Tier 4
  • When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
Requirements
Class Paladin
Tree Protection
Points required 15
Talent required Ability paladin hammeroftherighteous [Hammer of the Righteous]
Properties
Affects Spell holy crusaderstrike [Crusader Strike], Ability paladin hammeroftherighteous [Hammer of the Righteous], Spell holy avengersshield [Avenger's Shield]

Grand Crusader is a Paladin talent in the Protection tree, you will need to spend 50 points in Protection to max it.

Patch changes

External links