Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
(Changed category)
 
No edit summary
 
Line 1: Line 1:
  +
{{Stub/Talent}}
−
{{Infobox ability
+
{{Infobox talent
−
|name=Retribution Aura
 
  +
|name=Grand Crusader
−
|image=Spell_Holy_AuraOfLight.png
 
  +
|disambigpage=Grand Crusader (paladin talent)
−
|description=Causes X Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
 
  +
|image=inv_helmet_74
|class=[[Paladin]]
 
  +
|description=When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
−
|type=Offensive, Defensive
 
 
|class=Paladin
−
|school=Holy
 
  +
|tree=Protection
−
|range=30 yds
 
  +
|tier=4
−
|cast_time=Instant
 
  +
|affects=[[Crusader Strike]], [[Hammer of the Righteous]], [[Avenger's Shield]]
−
|cooldown=N/A
 
 
|ranks=2
−
|improvement=[[Improved Retribution Aura]], [[Aura Mastery]]
 
  +
|talent_req=[[Hammer of the Righteous]]
|ranks=6
 
 
}}
−
|buff_name=Retribution Aura
 
−
|buff_image=Spell_Holy_AuraOfLight.png
 
−
|buff_desc=Does X Holy damage to anyone who strikes you.
 
−
}}__NOTOC__
 
−
{{AbilityFlavor|Retribution looms for those beyond redemption.|TCGHoA|71}}
 
−
'''Retribution Aura''' is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version the [[Thorns]].
 
   
  +
'''Grand Crusader''' is a [[Paladin]] talent in the [[Paladin talents#Protection|Protection]] tree, you will need to spend 50 points in Protection to max it.
−
== Rank table ==
 
−
{| colspan="5" style="float: center; border: 1px solid #606060; padding: 0.2em; background: #202020; font-size: 0.9em; width: 22em; text-align: center;"
 
−
|-style="background-color: #00476D;"
 
−
! | Rank || Level || Damage Done || Cost
 
−
|-
 
−
! | 1 || 16 || 5 || {{Cost|s=30}}
 
−
|-style="background-color: #303030;"
 
−
! | 2 || 26 || 8 || {{Cost|s=54}}
 
−
|-
 
−
! | 3 || 36 || 12 || {{Cost|g=1|s=26}}
 
−
|-style="background-color: #303030;"
 
−
! | 4 || 46 || 16 || {{Cost|g=2|s=16}}
 
−
|-
 
−
! | 5 || 56 || 20 || {{Cost|g=3|s=78}}
 
−
|-style="background-color: #303030;"
 
−
! | 6 || 66 || 26 || {{Cost|g=7|s=47}}
 
|}
 
   
−
== Talent Improvements ==
+
== Patch changes ==
  +
* {{Patch 4.1.0|note=Grand Crusader will now generate a charge of [[Holy Power]] if the [[Avenger's Shield]] it procs is used within 6 seconds.}}
−
[[Image:RetributionAura.jpg|thumb|right|Retribution Aura]]
 
  +
* {{Patch 4.0.1|note=Added.}}
−
*[[Improved Retribution Aura]] (2 Ranks) will improve the damage done by the aura by 25/50%
 
−
*Retribution Aura is not affected by +spell damage.
 
−
*[[Aura Mastery]] will extend the radius of all the Paladin's auras to 40 yards.
 
   
−
==Tips & Tricks ==
+
== External links ==
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
−
*Retribution Aura best suits tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit. In this case, it synergizes well with [[Holy Shield]] and [[Blessing of Sanctuary]].
 
  +
Links that do not conform to the rules will be DELETED.
  +
Repeat violations may result in a BAN.
  +
Have a nice day. :) -->
  +
{{Elinks-spell|75806}}
   
 
{{Classfooter|Paladin}}
−
*For a boss fight where the tank is tanking a single target that deals thousands of damage each hit, you can consider switching to Devotion or a Magic Resistance Aura. Depending on whether threat generation or damage mitigation is a bigger problem, the increased damage mitigation may sometimes be more beneficial than the relatively small threat Retribution Aura would produce.
 
−  
−
*When there's only a single paladin in a 5-man group or the tanks group in raid, this aura is best for a group that can take a few hits. For the non-tanks group in raid, Devotion Aura is more useful.
 
−  
−
*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by level).
 
−  
−
*Damage is not increased if the attacker is under [[Judgement of the Crusader]]. However, it does benefit from a possible party [[Sanctity Aura]]. (The same restrictions apply for Blessing of Sanctuary.)
 
−  
−
*This Aura is not to be confused with a party-wide Thorns. Unlike Retribution Aura, Thorns cast on party members will not transfer aggro generated to the Druid, instead it will generate aggro for the party member it was cast upon.
 
−  
−
== Related Equipment ==
 
−
*The Protection-centric [[Tier 5]] Paladin Armor Set, [[Crystalforge Armor]] has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.
 
−  
−  
−
{{Paladin auras}}
 
{{classfooter|Paladin}}
 
−  
−
[[Category:Paladin abilities]]
 
−
[[Category:Holy spells]]
 
−
[[Category:Auras]]
 

Revision as of 11:50, 23 April 2011

Grand Crusader
Inv helmet 74
  • Grand Crusader (2 ranks)
  • Protection, Tier 4
  • When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
Requirements
Class Paladin
Tree Protection
Points required 15
Talent required Ability paladin hammeroftherighteous [Hammer of the Righteous]
Properties
Affects Spell holy crusaderstrike [Crusader Strike], Ability paladin hammeroftherighteous [Hammer of the Righteous], Spell holy avengersshield [Avenger's Shield]

Grand Crusader is a Paladin talent in the Protection tree, you will need to spend 50 points in Protection to max it.

Patch changes

External links