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*When there's only a single Paladin in a group, this aura is best for a group that can take a few hits. If the Paladin is in a group of cloth wearers, it would probably be better to use the [[Devotion Aura]] for more armor.
 
*When there's only a single Paladin in a group, this aura is best for a group that can take a few hits. If the Paladin is in a group of cloth wearers, it would probably be better to use the [[Devotion Aura]] for more armor.
 
*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage.
 
*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage.
  +
*For tanking Paladins, it is useful as a no-mana always-on form of reactive threat, synergizing well with [[Holy Shield]] and [[Blessing of Sanctuary]]. However, it is not recommended for fights where the Paladin needs the full mitigation of his armor, such as boss fights involving massive amounts of damage. Devotion Aura is better suited to these fights, where the idea is to stay alive rather than inflict a minor stream of threat.
   
 
== Related Equipment ==
 
== Related Equipment ==

Revision as of 22:25, 19 October 2007

"A Paladin's retribution is just, powerful, and immediate."

Retribution Aura
Inv misc questionmark
  • Retribution Aura (6 ranks)
  • Paladin ability
  • 30 s yd range
  • global cooldown
  • Instant sec cast
  • Causes X Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Properties
Class Paladin
School Holy
Cooldown global
Improvements Spell holy auraoflight [Improved Retribution Aura], Spell holy auramastery [Aura Mastery]
Related buff
Inv misc questionmark
  • Retribution Aura
  • Does X Holy damage to anyone who strikes you.
  • Duration: Until cancelled.

[[Category:paladin abilities]][[Category:paladin abilities]]

Retribution Aura is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. It's like a group version of the Spell nature thorns [Thorns] spell that the druids have.

Rank Level Damage Done Cost
1 16 5 30s
2 26 8 54s
3 36 12 1g 26s
4 46 16 2g 16s
5 56 20 3g 78s
6 66 26 7g 47s

Talent Improvements

File:RetributionAura.jpg


Tips & Tricks

  • When there's only a single Paladin in a group, this aura is best for a group that can take a few hits. If the Paladin is in a group of cloth wearers, it would probably be better to use the Spell holy devotionaura [Devotion Aura] for more armor.
  • Since there is no resistance to Holy damage, the paladin's enemies will always take full damage.
  • For tanking Paladins, it is useful as a no-mana always-on form of reactive threat, synergizing well with Inv shield 1h hyrja d 01 [Holy Shield] and Spell holy greaterblessingofsanctuary [Blessing of Sanctuary]. However, it is not recommended for fights where the Paladin needs the full mitigation of his armor, such as boss fights involving massive amounts of damage. Devotion Aura is better suited to these fights, where the idea is to stay alive rather than inflict a minor stream of threat.

Related Equipment

  • The Protection-centric Tier 5 Paladin Armor Set, Crystalforge Armor has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.