Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
mNo edit summary
 
mNo edit summary
 
Line 1: Line 1:
{{Stub/Item}}
+
{{Herbalism}}
{{#data:itemtip
 
|name=Stack of Macaroons
 
|quality=common
 
|icon=inv_misc_bandage_10
 
|stack=10
 
|bind=Quest
 
|unique=10
 
|ilvl=1
 
|itemid=47044
 
|flavor=This is a lot of moolah!}}
 
   
  +
'''Herbalism''' allows you to find and harvest [[herb]]s from particular [[resource]] nodes scattered around the world. It is a primary profession. While a very small number of herbs are sometimes used for other trade skills, the vast majority are used for [[Alchemy]] and [[Inscription]]. The [[Burning Crusade]] expansion contains several mobs that are capable of being harvested.
'''Stack of Macaroons''' is a quest item for {{quest|The New You}}.
 
   
  +
See [[harvestable mobs]] for a list.
==Patch changes==
 
  +
{{Patch 4.0.3a|note=Added}}
 
  +
Herbalism pointers:
  +
:[[File:Pointer herb on 32x32.png]] ''in range of gatherable herb'' <br/>[[File:Pointer herb off 32x32.png]] ''out of range of gatherable herb''
  +
  +
For other articles related to Herbalism, see the [[:Category:Herbalism|Herbalism category]].
  +
  +
==Proficiencies==
  +
  +
Herbalism proficiency refers to a [[character|character’s]] [[train]]ing in Herbalism. The table below summarizes what [[level]] and [[skill]] required to advance to each [[proficiency]].
  +
  +
{| class="darktable"
  +
! Proficiency !! Level !! Skill
  +
|-
  +
| align=left | [[Herbalism proficiencies#Apprentice|Apprentice]] || n/a || 1 - 75
  +
|- class="alt"
  +
| align=left | [[Herbalism proficiencies#Journeyman|Journeyman]] || n/a || 50 - 150
  +
|-
  +
| align=left | [[Herbalism proficiencies#Expert|Expert]] || 10 || 125 - 225
  +
|- class="alt"
  +
| align=left | [[Herbalism proficiencies#Artisan|Artisan]] || 25 || 200 - 300
  +
|-
  +
| align=left | [[Herbalism proficiencies#Master|Master]] || 40 || 275 - 375 {{bc-inline}}
  +
|- class="alt"
  +
| align=left | [[Herbalism proficiencies#Grand Master|Grand Master]] || 55 || 350 - 450 {{wotlk-inline}}
  +
|-
  +
| align=left | [[Herbalism proficiencies#Illustrious Grand Master|Illustrious Grand Master]] || 75 || 425 - 525 {{Cata-inline}}
  +
|}
  +
  +
[[Grand Master]] is only available after installing the [[expansion]] [[Wrath of the Lich King]].
  +
  +
[[Illustrious Grand Master]] is only available after installing the [[expansion]] [[Cataclysm]].
  +
  +
==Uses==
  +
As herbalism is a gathering profession like [[Skinning]] and [[Mining]], it can potentially be useful to any class who intends to use it as a source of income by selling the herbs they gather. However, it is of particular interest to any [[Alchemy|alchemist]], since herbalism gives you a good supply of ingredients for your potions.
  +
While the majority of the herbs you will find are used by alchemists to create various potions, some will have other uses as well.
  +
[[Scribe]]s with the [[inscription]] skill will also use most type of herbs as ingredients for pigments, which are used to make [[glyphs]].
  +
  +
* [[Rogue]]s will find [[Swiftthistle]] useful in making [[Thistle Tea]].
  +
* [[Wildvine]] is used for [[Leatherworking quests]] for learning the [[Wild Leather collection|Wild Leather]] set.
  +
* Certain [[Tailoring]] and [[Leatherworking]] patterns require relatively small amounts of herbs, mostly [[Wildvine]].
  +
* [[Enchanters]] use [[Nightmare Vine]] for [[Superior Wizard Oil]] and [[Netherbloom]] for [[Superior Mana Oil]].
  +
* [[Lifeblood]] is a healing spell with [[Patch 3.0.2]] that scales with herbalism skill level.
  +
* While of little importance, the sword [[Phytoblade]] requires the player to have a skill of 100 or more in Herbalism in order to be equipped.
  +
* Some herbs were used for class quests, such as [[Liferoot]] for [[Warrior quests|Warriors]] and [[Earthroot]] for [[Druid quests|Druids]]; but they were removed in [[Patch 4.0.3a]].
  +
  +
==Tools==
  +
===Required Tools===
  +
Unlike [[skinning]] and [[mining]], no special tools are required to gather herbs, although to collect the high-level herb [[bloodvine]], a [[Blood Scythe]] must be in the herbalist's inventory.
  +
  +
===Find Herbs===
  +
[[Find Herbs]] is a skill gained when learning Apprentice Herbalism. While active it highlights unharvested herb resources in the immediate area on the mini-map. In addition a number of other resources (those that may be considered plants) will also be highlighted. Find Herbs is a detecting ability. As of [[patch 4.0.1]], it may be active with [[Find Minerals]] or other [[tracking]] abilities. Previously, only one such ability could be active at any given time.
  +
  +
===Bags===
  +
An [[Herb bag]] is a special type of bag that goes into one of your four bag slots (or a [[bank]] bag slot). It can carry only herbs (as well as a handful of [[Herb Bag#Other herbs|other related items]]), but is usually much larger than the average inventory bag that you would normally have at that level. A 12-slot herb bag can be purchased from certain herbalism supply vendors, while the larger varieties (20- and 24-slot) must be made by a [[Tailoring|tailor]] with [[Cenarion Circle]] rep; they can be found in the [[Auction House]], too. There are also [[Mycah's Botanical Bag|28-slot]] and [[Emerald Bag|32-slot]] herbalism bags available.
  +
  +
===Skill bonuses===
  +
* [[Tauren]] gain a 15-point bonus to their herbalism skill from the "Cultivation" [[racial trait]]. However, this does not allow a Tauren to harvest herbs without training the herbalism skill. This [[racial trait]] also provides a faster gathering time, as of [[patch 4.0.1]].
  +
* [[Herbalist's Gloves]] will give you a +5 bonus to herbalism.
  +
* [[Enchant Gloves - Herbalism]] will give you a +2 bonus to herbalism.
  +
* [[Enchant Gloves - Advanced Herbalism]] will give you a +5 bonus to herbalism.
  +
* {{wotlk-inline}} [[Enchant Gloves - Gatherer]] will give you a +5 bonus to all gathering professions, including herbalism.
  +
  +
==XP table==
  +
{| class="darktable zebra" style="text-align: center;"
  +
|-
  +
! Level range !! [[Peacebloom]]<br>[[Bloodthistle]]<br>[[Silverleaf]] || [[Earthroot]] || [[Mageroyal]]<br>[[Briarthorn]]<br>[[Bruiseweed]] || [[Stranglekelp]]<br> || [[Kingsblood]]<br>[[Grave Moss]] !! [[Wild Steelbloom]] !! [[Liferoot]] !! [[Fadeleaf]] !! [[Khadgar's Whisker]]<br>[[Sungrass]]
  +
|-
  +
| 5 || 45 || ? || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 6 || 55 || ? || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 7 || 65 || 76 | ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 8 || 70 || 70 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 9 || 80 || 80 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 10 || 85 || 85 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 11 || 90 || 85 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 12 || 90 || 90 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 13 || 90 || 85 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 14 || 100 || 85 || 100 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 15 || 110 || 85 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 16 || 110 || 70 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 17 || 110 || ? || 130 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 18 || 110 || ? || 140 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 19 || 110 || ? || 150 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 20 || 110 || ? || 160 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| ...
  +
|-
  +
| 22 || ? || ? || 180 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 23 || ? || ? || 190 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 23 || ? || ? || 200 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 24 || 20 || 10 || 200 || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 25 || ? || ? || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| 26 || ? || 120 || ? || ? || ? || ? || ? || ? || ?
  +
|-
  +
| ...
  +
|-
  +
| 29 || ? || ? || 200 || ? || 240 || 110 || ? || ? || ?
  +
|-
  +
| 30 || 10 || 10 || 200 || ? || ? || 70 || ? || ? || ?
  +
|-
  +
| 31 || 10 || 10 || 160 || ? || 250 || 35 || ? || ? || ?
  +
|-
  +
| 32 || 10 || 10 || 120 || ? || 270 || 15 || ? || ? || ?
  +
|-
  +
| 33 || 10 || 10 || 80 || ? || ? || 15 || ? || ? || ?
  +
|-
  +
| 34 || 10 || 10 || 40 || 40 || 310 || 15 || 250 || ? || ?
  +
|-
  +
| 35 || 10 || 10 || 40 || ? || ? || ? || 250 || ? || ?
  +
|-
  +
| 36 || 10 || 10 || ? || ? || 330 || ? || 200 || 350 || ?
  +
|-
  +
| ...
  +
|-
  +
| 40 || ? || ? || ? || ? || ? || ? || ? || ? || 484
  +
|}
  +
Rested doubles XP gained from gathering. Also the PvP buffs in Outland and Northrend zones that increase XP gained from killing monsters increase XP gained from gathering.
  +
  +
==Training==
  +
Mousing over and inspecting the tooltip for any herb in the game world will allow you to determine whether or not you can harvest it. The "Requires Herbalism" text will be color coded as follows:
  +
* <font color="red">'''Red'''</font>: Skill insufficient.
  +
* <font color="orange">'''Orange'''</font>: 100% chance of increasing skill level. (in past possible "Failed attempt")
  +
* <font color="yellow">'''Yellow'''</font>: 100% chance of increasing skill level.
  +
* <font color="green">'''Green'''</font>: < 100% chance of increasing skill level.
  +
* <font color="gray">'''Gray'''</font>: Hardly ever increases skill level. (Never increases skill level if the "gray point" is 15 or more skill points below your current skill level.)
  +
  +
You must therefore level through the zones sequentially to level herbalism. However, once you are 60, it is very easy to level herbalism from 1-300 because you can move quickly between zones.
  +
  +
At skill levels 75(50+), 150(125+), 225(200+), and 300 you have to visit [[Herbalism trainers]] in order to increase your skill further.
  +
  +
It is recommended that you purchase the [[Herbalist's Gloves]] with the +5 [[Enchant Gloves - Advanced Herbalism]], giving a total +10 herbalism bonus. This will double if not triple the speed you level on herbs, reducing the time to skill 1-375 significantly, as "orange" and "yellow" herbs will stay so 10 skill points longer, giving a much broader spectrum of herbs you can loot and level on.
  +
  +
==Quests==
  +
Only one quest is known that requires Herbalism to complete.
  +
*{{questlong|Neutral|16|Root Samples}}
  +
  +
== Harvestable herbs ==
  +
See: [[herb]] for a complete listing of herbs you can gather, as well as their skill requirements.
  +
  +
== Herbalism in Outland ==
  +
{{bc-section}}
  +
With ''World of Warcraft: The Burning Crusade'', several changes have been made to the herbalism profession in the expansion zone: [[Outland]]. Herbalism is the primary gathering trade skill employed by [[Alchemy]] to make potions, elixirs and flasks. Skill level 301-375, Master, can be learned at the Herbalism trainer, [[Rorelien]], who can be found in the ground floor room of the tower in [[Honor Hold]], or, for the Horde, [[Ruak Stronghorn]], found in the north-west tower in [[Thrallmar]], on the bottom floor underneath the stairs. You need to have a skill of 275 or higher to learn this. There is no apparent level requirement. With the expansion pack, the following changes have occurred to make herbalism a much more rewarding gathering skill:
  +
  +
* Outland offers a wide array of monsters that can be skinned for herbs after the target has been killed and all loot has been taken. Several types of herbs as well as [[Vendor Trash]] can be "herb-skinned" off a kill. Several areas in Zangarmarsh offer monsters that can be "herb-skinned" for herbs such as Ancient Lichen, Terocone, and Felweed. In addition to herbs that can be farmed off of these creatures, motes can also be found. Motes are an integral part of crafting professions in the expansion. Note that "herb-skinning" monsters requires herbalism skill equal to five times the monster's level, like skinning does, but will not cause a player to gain skill.{{Citation needed}}
  +
  +
* Outland also offers herbalists a slight opportunity to find items of significant value when gathering a herb. Green quality items have been discovered, but this seldom occurs.
  +
  +
* One time use items can be picked up when collecting a herb. These items can also be picked up off of skinning a monster in Outland. These items may be eaten to receive a stat bonus for a short period of time. Herbs can yield an item that will absorb damage for a period of time.
  +
  +
* Merely collecting certain types of herbs in Outland may yield a particular stat bonus for a short period of time. For example, [[Dreaming Glory]] gives a buff that regenerates a small amount of health over time.
  +
  +
== Abilities gained ==
  +
  +
Sufficiently skilled herbalists gain the [[Lifeblood]] ability.
  +
  +
== Notes ==
  +
*[[Bloodthistle]] can only be found in [[Eversong Woods]].
  +
* [[Swiftthistle]] is occasionally found in [[Briarthorn]] and [[Mageroyal]] patches. There are no plants that contain [[Swiftthistle]] only.
  +
* [[Wildvine]], in the same manner as [[Swiftthistle]], is found in [[Purple Lotus]] patches. Wildvine also drops from many Trolls.
  +
* [[Bloodvine]] is an {{quality|Uncommon|Uncommon}} herb can only be found in herb bushes in [[Zul'Gurub]], and even then you must have a [[Blood Scythe]] in your inventory. A Blood Scythe can be found in some [[Jinxed Hoodoo Pile]]s.
  +
* [[Black Lotus]] (also {{quality|Uncommon|Uncommon}}) is extremely rare and hard to find as it spawns randomly and infrequently in various high-level classic zones.
  +
* [[Dreaming Glory]] gives a regeneration [[buff]] (30 [[HP5]]) for 15 min after gathering.
  +
* [[Flame Cap]] gives a fire damage buff when used, but has no [[Alchemy]] use.
  +
* [[Fel Blossom]] is occasionally found with the Outland herb [[Felweed]] and gives a damage absorption buff (absorbs 750 to 1250 damage) lasting 15 sec when used. It has no Alchemy use.
  +
* [[Fel Lotus]] is occasionally found in Outland herbs including: [[Felweed]], [[Ragveil]], [[Dreaming Glory]], [[Terocone]], [[Ancient Lichen]], [[Netherbloom]], [[Nightmare Vine]], and [[Mana Thistle]].
  +
* [[Frost Lotus]] is occasionally found in Northrend herbs including: [[Goldclover]], [[Tiger Lily]], [[Talandra's Rose]], [[Adder's Tongue]], [[Icethorn]], [[Lichbloom]], and [[Firethorn]].
  +
* [[Tauren]] can harvest [[Earthroot]] immediately after training Herbalism, since their skill will start at 16.
  +
* If the tooltip text is grey when hovering over an herb blip on the minimap, the node is underground.
  +
  +
== Roleplaying resource ==
  +
[[User:Eveshka/A Medicinal Guide to Azerothian and Outland Herbs|A Medicinal Guide to Azerothian and Outland Herbs]] lists harvestable herbs and their real-world medicinal equivalents or approximations. A resource for role-players who want to use herbs for more than just alchemy. Now you too can be an [[Apothecary]] (a doctor-like profession that specializes in herbs).
  +
 
== Patch changes ==
 
*{{Patch 4.0.3a|note=XP from gathering increased.}}
  +
*{{Patch 4.0.1|note=Gathering herbs now gives [[XP]].<ref>http://forums.worldofwarcraft.com/thread.html?topicId=26725955794&pageNo=1</ref> The higher level the character is, the less XP it will get.}}
  +
  +
== References ==
  +
{{reflist}}
   
 
==External links==
 
==External links==
Line 20: Line 206:
 
Links that do not conform to the rules will be DELETED.
 
Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
Have a nice day. :) -->
+
Have a nice day. :)
  +
{{elinks-item|47044}}
 
  +
Please do *not* put leveling guide elinks here, they belong on http://www.wowwiki.com/Tradeskill_leveling_guides -->
  +
: ''For leveling guides please visit [[Tradeskill leveling guides]]''
  +
  +
{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/herbalism.html}}
  +
{{elink|type=wowhead|link=http://www.wowhead.com/?spells=11.182}}
  +
{{elink|link=http://www.AHseller.com/Herbalism|site=AHseller.com|desc=Discover most profitable herbs. Online database for making gold.|type=AHseller}}
   
  +
{{professions}}
[[Category:World of Warcraft common quest items]]
 
  +
{{herbs}}
   
  +
[[es:Herboristería]]
[[ru:Пачка деревянных]]
 
  +
[[fr:Herboriste]]
  +
[[Category:Herbalism| ]]
  +
[[Category:RPG professions]]
  +
[[Category:WoW professions]]
  +
[[Category:WoW primary professions]]

Revision as of 20:57, 10 June 2011

Herbalism Icon WoW Icon update Herbalism (Profession)
List of herbs  •  Mob herbalism  •  Herbalism quests  •  Techniques  •  Trainers  •  Equipment

Herbalism allows you to find and harvest herbs from particular resource nodes scattered around the world. It is a primary profession. While a very small number of herbs are sometimes used for other trade skills, the vast majority are used for Alchemy and Inscription. The Burning Crusade expansion contains several mobs that are capable of being harvested.

See harvestable mobs for a list.

Herbalism pointers:

Pointer herb on 32x32 in range of gatherable herb
Pointer herb off 32x32 out of range of gatherable herb

For other articles related to Herbalism, see the Herbalism category.

Proficiencies

Herbalism proficiency refers to a character’s training in Herbalism. The table below summarizes what level and skill required to advance to each proficiency.

Proficiency Level Skill
Apprentice n/a 1 - 75
Journeyman n/a 50 - 150
Expert 10 125 - 225
Artisan 25 200 - 300
Master 40 275 - 375 Bc icon
Grand Master 55 350 - 450 Wrath-Logo-Small
Illustrious Grand Master 75 425 - 525 Cataclysm

Grand Master is only available after installing the expansion Wrath of the Lich King.

Illustrious Grand Master is only available after installing the expansion Cataclysm.

Uses

As herbalism is a gathering profession like Skinning and Mining, it can potentially be useful to any class who intends to use it as a source of income by selling the herbs they gather. However, it is of particular interest to any alchemist, since herbalism gives you a good supply of ingredients for your potions. While the majority of the herbs you will find are used by alchemists to create various potions, some will have other uses as well. Scribes with the inscription skill will also use most type of herbs as ingredients for pigments, which are used to make glyphs.

Tools

Required Tools

Unlike skinning and mining, no special tools are required to gather herbs, although to collect the high-level herb Inv misc herb 09 [Bloodvine], a Inv weapon shortblade 29 [Blood Scythe] must be in the herbalist's inventory.

Find Herbs

Inv misc flower 02 [Find Herbs] is a skill gained when learning Apprentice Herbalism. While active it highlights unharvested herb resources in the immediate area on the mini-map. In addition a number of other resources (those that may be considered plants) will also be highlighted. Find Herbs is a detecting ability. As of patch 4.0.1, it may be active with Spell nature earthquake [Find Minerals] or other tracking abilities. Previously, only one such ability could be active at any given time.

Bags

An Herb bag is a special type of bag that goes into one of your four bag slots (or a bank bag slot). It can carry only herbs (as well as a handful of other related items), but is usually much larger than the average inventory bag that you would normally have at that level. A 12-slot herb bag can be purchased from certain herbalism supply vendors, while the larger varieties (20- and 24-slot) must be made by a tailor with Cenarion Circle rep; they can be found in the Auction House, too. There are also 28-slot and 32-slot herbalism bags available.

Skill bonuses

XP table

Level range Inv misc flower 02 [Peacebloom]
Inv misc herb 11 [Bloodthistle]
Inv misc herb 10 [Silverleaf]
Inv misc herb 07 [Earthroot] Inv jewelry talisman 03 [Mageroyal]
Inv misc root 01 [Briarthorn]
Inv misc herb 01 [Bruiseweed]
Inv misc herb 11 [Stranglekelp]
Inv misc herb 03 [Kingsblood]
Inv misc dust 02 [Grave Moss]
Inv misc flower 01 [Wild Steelbloom] Inv misc root 02 [Liferoot] Inv misc herb 12 [Fadeleaf] Inv misc herb 08 [Khadgar's Whisker]
Inv misc herb 18 [Sungrass]
5 45 ? ? ? ? ? ? ? ?
6 55 ? ? ? ? ? ? ? ?
7 65 ? ? ? ? ? ? ?
8 70 70 ? ? ? ? ? ? ?
9 80 80 ? ? ? ? ? ? ?
10 85 85 ? ? ? ? ? ? ?
11 90 85 ? ? ? ? ? ? ?
12 90 90 ? ? ? ? ? ? ?
13 90 85 ? ? ? ? ? ? ?
14 100 85 100 ? ? ? ? ? ?
15 110 85 ? ? ? ? ? ? ?
16 110 70 ? ? ? ? ? ? ?
17 110 ? 130 ? ? ? ? ? ?
18 110 ? 140 ? ? ? ? ? ?
19 110 ? 150 ? ? ? ? ? ?
20 110 ? 160 ? ? ? ? ? ?
...
22 ? ? 180 ? ? ? ? ? ?
23 ? ? 190 ? ? ? ? ? ?
23 ? ? 200 ? ? ? ? ? ?
24 20 10 200 ? ? ? ? ? ?
25 ? ? ? ? ? ? ? ? ?
26 ? 120 ? ? ? ? ? ? ?
...
29 ? ? 200 ? 240 110 ? ? ?
30 10 10 200 ? ? 70 ? ? ?
31 10 10 160 ? 250 35 ? ? ?
32 10 10 120 ? 270 15 ? ? ?
33 10 10 80 ? ? 15 ? ? ?
34 10 10 40 40 310 15 250 ? ?
35 10 10 40 ? ? ? 250 ? ?
36 10 10 ? ? 330 ? 200 350 ?
...
40 ? ? ? ? ? ? ? ? 484

Rested doubles XP gained from gathering. Also the PvP buffs in Outland and Northrend zones that increase XP gained from killing monsters increase XP gained from gathering.

Training

Mousing over and inspecting the tooltip for any herb in the game world will allow you to determine whether or not you can harvest it. The "Requires Herbalism" text will be color coded as follows:

  • Red: Skill insufficient.
  • Orange: 100% chance of increasing skill level. (in past possible "Failed attempt")
  • Yellow: 100% chance of increasing skill level.
  • Green: < 100% chance of increasing skill level.
  • Gray: Hardly ever increases skill level. (Never increases skill level if the "gray point" is 15 or more skill points below your current skill level.)

You must therefore level through the zones sequentially to level herbalism. However, once you are 60, it is very easy to level herbalism from 1-300 because you can move quickly between zones.

At skill levels 75(50+), 150(125+), 225(200+), and 300 you have to visit Herbalism trainers in order to increase your skill further.

It is recommended that you purchase the Inv gauntlets 18 [Herbalist's Gloves] with the +5 Enchant Gloves - Advanced Herbalism, giving a total +10 herbalism bonus. This will double if not triple the speed you level on herbs, reducing the time to skill 1-375 significantly, as "orange" and "yellow" herbs will stay so 10 skill points longer, giving a much broader spectrum of herbs you can loot and level on.

Quests

Only one quest is known that requires Herbalism to complete.

Harvestable herbs

See: herb for a complete listing of herbs you can gather, as well as their skill requirements.

Herbalism in Outland

Bc icon This section concerns content related to The Burning Crusade.

With World of Warcraft: The Burning Crusade, several changes have been made to the herbalism profession in the expansion zone: Outland. Herbalism is the primary gathering trade skill employed by Alchemy to make potions, elixirs and flasks. Skill level 301-375, Master, can be learned at the Herbalism trainer, Rorelien, who can be found in the ground floor room of the tower in Honor Hold, or, for the Horde, Ruak Stronghorn, found in the north-west tower in Thrallmar, on the bottom floor underneath the stairs. You need to have a skill of 275 or higher to learn this. There is no apparent level requirement. With the expansion pack, the following changes have occurred to make herbalism a much more rewarding gathering skill:

  • Outland offers a wide array of monsters that can be skinned for herbs after the target has been killed and all loot has been taken. Several types of herbs as well as Vendor Trash can be "herb-skinned" off a kill. Several areas in Zangarmarsh offer monsters that can be "herb-skinned" for herbs such as Ancient Lichen, Terocone, and Felweed. In addition to herbs that can be farmed off of these creatures, motes can also be found. Motes are an integral part of crafting professions in the expansion. Note that "herb-skinning" monsters requires herbalism skill equal to five times the monster's level, like skinning does, but will not cause a player to gain skill.[citation needed] 
  • Outland also offers herbalists a slight opportunity to find items of significant value when gathering a herb. Green quality items have been discovered, but this seldom occurs.
  • One time use items can be picked up when collecting a herb. These items can also be picked up off of skinning a monster in Outland. These items may be eaten to receive a stat bonus for a short period of time. Herbs can yield an item that will absorb damage for a period of time.
  • Merely collecting certain types of herbs in Outland may yield a particular stat bonus for a short period of time. For example, Inv misc herb dreamingglory [Dreaming Glory] gives a buff that regenerates a small amount of health over time.

Abilities gained

Sufficiently skilled herbalists gain the Warlock healthstone [Lifeblood] ability.

Notes

Roleplaying resource

A Medicinal Guide to Azerothian and Outland Herbs lists harvestable herbs and their real-world medicinal equivalents or approximations. A resource for role-players who want to use herbs for more than just alchemy. Now you too can be an Apothecary (a doctor-like profession that specializes in herbs).

Patch changes

  • Cataclysm Patch 4.0.3a (2010-11-23): XP from gathering increased.
  • Cataclysm Patch 4.0.1 (2010-10-12): Gathering herbs now gives XP.[1] The higher level the character is, the less XP it will get.

References

External links

For leveling guides please visit Tradeskill leveling guides