Finishing move that causes Bleed damage over time. Damage increases per combo point:
1 point : floor(X * 1 * 1 + 0.0484 * AP * 1 * 8) damage over 16 sec.
2 points: floor(X * 2 * 1 + 0.0484 * 2 * AP * 1 * 8) damage over 16 sec.
3 points: floor(X * 3 * 1 + 0.0484 * 3 * AP * 1 * 8) damage over 16 sec.
4 points: floor(X * 4 * 1 + 0.0484 * 4 * AP * 1 * 8) damage over 16 sec.
5 points: floor(X * 5 * 1 + 0.0484 * 5 * AP * 1 * 8) damage over 16 sec.
Each time you Shred, Ravage, or Mangle the target while in Cat Form the duration of your Rip on that target is extended by 2 sec, up to a maximum of 6 sec.
Finishing move that causes Bleed damage over time. Damage increases per combo point:
1 point : floor(X * 1 * 1 + 0.0484 * AP * 1 * 8) damage over 16 sec.
2 points: floor(X * 2 * 1 + 0.0484 * 2 * AP * 1 * 8) damage over 16 sec.
3 points: floor(X * 3 * 1 + 0.0484 * 3 * AP * 1 * 8) damage over 16 sec.
4 points: floor(X * 4 * 1 + 0.0484 * 4 * AP * 1 * 8) damage over 16 sec.
5 points: floor(X * 5 * 1 + 0.0484 * 5 * AP * 1 * 8) damage over 16 sec.
Each time you Shred, Ravage, or Mangle the target while in Cat Form the duration of your Rip on that target is extended by 2 sec, up to a maximum of 6 sec.
Rip is a druid[Cat Form] ability learned at level 20 for druids who have chosen either the Feral or Guardian specialization. It serves to clear all combo points and inflict a strong Damage Over Time on the target.