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* {{Patch 3.0.2|note=Now slows the target's melee attacks by 20% instead of disarming them, awards one combo point.}} |
* {{Patch 3.0.2|note=Now slows the target's melee attacks by 20% instead of disarming them, awards one combo point.}} |
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* {{Patch 2.3.0|note=Is now subject to [[diminishing returns]] in [[PvP]].}} |
* {{Patch 2.3.0|note=Is now subject to [[diminishing returns]] in [[PvP]].}} |
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− | * {{Patch 1.7.0|note= |
+ | * {{Patch 1.7.0|note= |
+ | **Will now initiate combat when used. |
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+ | **Fixed a bug where the ability was not usable when a special attack (e.g. Gouge) is parried.}} |
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* {{Patch 1.6.0|note=Targets immune to disarm effects will now take damage from Riposte.}} |
* {{Patch 1.6.0|note=Targets immune to disarm effects will now take damage from Riposte.}} |
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* {{Patch 1.5.0|note=Fixed a bug where the ability was not usable against a disarmed or unarmed target.}} |
* {{Patch 1.5.0|note=Fixed a bug where the ability was not usable against a disarmed or unarmed target.}} |
Revision as of 20:56, 9 September 2010
Riposte | |
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Properties | |
Class | Rogue |
School | Physical |
Cooldown | 3 sec |
Talents | |
Talent tree | Combat, Tier 3 |
Talent required | Deflection |
Other information | |
Requirements | Requires melee weapon |
Improvements | [Lethality] |
Related debuff | |
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[[Category:rogue abilities]][[Category:rogue abilities]]
Riposte is a talent in the Combat tree that is an instant strike, dealing 150% weapon damage and slowing the target's attack speed by 20% for 30 seconds.
Functionality
Riposte is a 10-Energy attack based on weapon damage. To use this ability, you must have recently parried an attack. This ability can be used on an enemy that wasn't even parried by you.
Talent Improvement
- [Lethality] increases the critical strike damage bonus of your Riposte by 6%, 12%, 18%, 24%, or 30%.
Limitations
- Requires you to have recently parried an enemy's attack, which means that the enemy must be hitting you.
Tips and Tactics
- Riposte is most useful against warriors, hunters, paladins, and other rogues; slowing their weapons takes most of their bite away.
- You cannot create macros that automatically check for buffs or debuffs on a target and change abilities accordingly, but you can create a macro that will randomly choose between your main attack and Riposte, like so:
/startattack /castrandom Sinister Strike, Riposte
- Useful in solo leveling, since it's pretty cheap (10 Energy) and lets you take advantage of the +6% parry chances.
- The Floating Combat Text inteface options can be set to display a message when Riposte becomes usable.
Patch changes
- Patch 3.0.3 (2008-11-04): Duration of this effect no longer reduced by other effects that reduce disarm duration.
- Patch 3.0.2 (2008-10-14): Now slows the target's melee attacks by 20% instead of disarming them, awards one combo point.
- Patch 2.3.0 (2007-11-13): Is now subject to diminishing returns in PvP.
- Patch 1.7.0 (2005-09-13):
- Will now initiate combat when used.
- Fixed a bug where the ability was not usable when a special attack (e.g. Gouge) is parried.
- Patch 1.6.0 (2005-07-12): Targets immune to disarm effects will now take damage from Riposte.
- Patch 1.5.0 (2005-06-07): Fixed a bug where the ability was not usable against a disarmed or unarmed target.
- Patch 1.4.0 (2005-04-19):
- Riposte now properly increases the attack power contribution by the percent modifier.
- Fixed a bug that prevented the ability from being used when the target had no weapon or was already disarmed.
External links
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