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A Warlock (with two party members standing with the Warlock to assist - this always applies except when using a [[Meeting Stone]]), can summon from anywhere in Azeroth or Outland to wherever the Warlock is, whether it be in Azeroth, Outland or the Warlocks instance, however only if the summoned player is within the level restriction of the instance.
 
A Warlock (with two party members standing with the Warlock to assist - this always applies except when using a [[Meeting Stone]]), can summon from anywhere in Azeroth or Outland to wherever the Warlock is, whether it be in Azeroth, Outland or the Warlocks instance, however only if the summoned player is within the level restriction of the instance.
   
Because parts of the [[Netherstorm]] zone are impossible to access without a flying mount, Blizzard has made it impossible for Warlocks to summon inside the zone. The lore reason for this is that Netherstorm's chaotic energies make summoning magically impossible. As of patch 2.4 this restriction has been lifted
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Because parts of the [[Netherstorm]] zone are impossible to access without a flying mount, Blizzard initially made it impossible for Warlocks to summon inside the zone. The lore reason for this was that Netherstorm's chaotic energies make summoning magically impossible. As of patch 2.4 this restriction has been lifted
   
   

Revision as of 18:14, 17 May 2008

Template:Warlock Summons

Ritual of Summoning is designed to summon a non-present party member to the warlock's location. The spell requires 2 other party members present, which can be of any class, and the summoning consumes a Soul Shard when accepted.

The warlock begins the ritual by casting Ritual of Summoning, which opens a portal. The other 2 present party members (without moving) then right-click on the portal to concentrate on it. Once the portal is ready, the targeted party member has 2 minutes to accept the summoning, and if accepted, will be teleported to the portal's location. Summoning can be accepted while in flight, but not while in combat (if the summoned player drops out of combat during the two-minute time period, he can still accept the summon; the Accept button is merely grayed out until then).

The warlock can determine if the spell was accepted by watching the soul shard count. If the targeted player receives the summon and clicks to accept it, the shard count decreases. If the player does not receive the summon or cancels it, the shard count remains the same. Ensuring that the shard count decreases allows for very quick summons of large groups.

The targeted player will be teleported to the location where the portal appeared.

A warlock can target him or herself as the summoning target in order to quickly hearth, repair, and quickly return back to the spot the ritual was performed. This works inside of an instance as long as the warlock meets the requirements for the instance.

Limitations

A Warlock (with two party members standing with the Warlock to assist - this always applies except when using a Meeting Stone), can summon from anywhere in Azeroth or Outland to wherever the Warlock is, whether it be in Azeroth, Outland or the Warlocks instance, however only if the summoned player is within the level restriction of the instance.

Because parts of the Netherstorm zone are impossible to access without a flying mount, Blizzard initially made it impossible for Warlocks to summon inside the zone. The lore reason for this was that Netherstorm's chaotic energies make summoning magically impossible. As of patch 2.4 this restriction has been lifted


Rank Level Req Type Mana Cost Description Cost
1 20 Demonology 300 Allows the Warlock to summon a party member, with the help of two other party members.

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