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Rock golem

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This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.
Rock Golem
BTNRockGolem
Rockgolem
RaceNeutral
Statistics
Hit points 675
Hit point regeneration Always
Hit point regen. rate 0.5 HP/sec.
Mana 400
Mana regen. rate 1.00 Mana/sec.
Level 6
Gold Bounty Awarded 44-52BTNPillage
Attacking priority 1
Sleeps No
Combat
Normal attack:31 avg
Can attack:Ground
RangeMelee
Attack typeNormal
Cooldown1.35 sec.
Weapon typeNormal
Secondary attack:31 avg
Can attack:Air
Range500
Attack typePiercing
Weapon typeMissile
Armor TypeHeavy
Armor4
Day Sight1400
Night Sight800
Movement Speed270

Information Edit

Rock Golems are huge, lumbering creatures that were crafted from magically imbued stone. These unthinking automatons were created to act as guardians over precious treasures and entranceways - and occasionally as bodyguards for eccentric wizards. Rock Golems are incredibly durable and feel no pain from either physical or magical attacks. They never tire - and they never relent their brutal attacks once activated.[1] Rock golems roam and trundle across the broken landscape of the Searing Gorge.LoC 79WoWRPG 17

In melee games, Rock Golems can only be acquired by players via the Stone Token item.

Spells and Abilities Edit

Hurl Boulder Edit

BTNGolemStormBolt
A magical boulder is thrown at an enemy unit, causing 100 points of damage and stunning the target for 2 seconds.
Duration Cooldown Range Effect
2 sec. 8 sec. 800 100 damage and stun.

Spell Immunity (Passive) Edit

PASBTNGenericSpellImmunity
Renders this unit immune to spells.

Patch Changes Edit

Patch 1.03 (10/09/2002)
  • Hit points decreased to 675 from 750.

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