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{{Classnav}}
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|tab1=Core abilities
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|tab2=Assassination abilities
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|tab3=Combat abilities
  +
|tab4=Subtlety abilities
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|tab5=Pre-Mists
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'''Rogues abilities''' are used in order to both deal damage and attempt to avoid it.
 
'''Rogues abilities''' are used in order to both deal damage and attempt to avoid it.
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In addition to these combat moves, rogues have a number of other abilities, such as [[Distract]], [[Stealth]], and [[Pick Pocket]].
 
In addition to these combat moves, rogues have a number of other abilities, such as [[Distract]], [[Stealth]], and [[Pick Pocket]].
   
== Mists of Pandaria ==
+
== Core abilities ==
{{Mists-section}}
+
<onlyinclude>
''For talent-granted abilities, see [[Rogue talents]].''
 
<tabber>
 
Overall abilities=
 
 
{| style="float:right;"
 
{| style="float:right;"
 
|
 
|
Line 147: Line 147:
 
! [[Image:ability_rogue_fanofknives.png|32px]] !! {{ability|Fan of Knives}}
 
! [[Image:ability_rogue_fanofknives.png|32px]] !! {{ability|Fan of Knives}}
 
|Align="Center"| 66
 
|Align="Center"| 66
  +
|-
  +
! [[Image:Ability rogue preparation.png|32px]] !! {{ability|Preparation}}
  +
|Align="Center"| 68
 
|-
 
|-
 
! [[Image:ability_rogue_envelopingshadows.png|32px]] !! {{ability|Shadow Walk}}
 
! [[Image:ability_rogue_envelopingshadows.png|32px]] !! {{ability|Shadow Walk}}
Line 172: Line 175:
 
|Align="Center"| 87
 
|Align="Center"| 87
 
|}
 
|}
|-|
+
</onlyinclude>
Assassination abilities=
+
{{clr}}
[[File:MutilateTCG.jpg|thumb|Mutilate]]
+
== Glyph-taught abilities ==
[[File:EnvenomTCG.jpg|thumb|Envenom]]
 
{| class="darktable zebra sortable"
 
!width="34px" | Icon !! width="130px" | Ability !!width="50px" | Min Level
 
|-
 
! [[Image:ability_rogue_shadowstrikes.png|32px]] !! {{ability|Mutilate}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_rogue_sinistercalling.png|32px]] !! {{ability|Assassin's Resolve}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_poisons.png|32px]] !! {{ability|Improved Poisons}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_rogue_disembowel.png|32px]] !! {{ability|Envenom}}
 
|Align="Center"| 20
 
|-
 
! [[Image:ability_rogue_stayofexecution.png|32px]] !! {{ability|Seal Fate}}
 
|Align="Center"| 30
 
|-
 
! [[Image:ability_backstab.png|32px]] !! {{ability|Dispatch}}
 
|Align="Center"| 40
 
|-
 
! [[Image:ability_rogue_venomouswounds.png|32px]] !! {{ability|Venomous Wounds}}
 
|Align="Center"| 50
 
|-
 
! [[Image:ability_rogue_cuttothechase.png|32px]] !! {{ability|Cut to the Chase}}
 
|Align="Center"| 60
 
|-
 
! [[Image:ability_rogue_focusedattacks.png|32px]] !! {{ability|Blindside}}
 
|Align="Center"| 70
 
|-
 
! [[Image:ability_rogue_deadliness.png|32px]] !! {{ability|Vendetta}}
 
|Align="Center"| 80
 
|-
 
! [[Image:trade_brewpoison.png|32px]] !! {{ability|Mastery: Potent Poisons}}
 
|Align="Center"| 80
 
|}
 
|-|
 
Combat abilities=
 
[[File:Blade Flurry TCG.jpg|thumb|Blade Flurry]]
 
[[File:RevealingStrikeTCG.jpg|thumb|Revealing Strike]]
 
{| class="darktable zebra sortable"
 
!width="34px" | Icon !! width="130px" | Ability !!width="50px" | Min Level
 
|-
 
! [[Image:ability_dualwield.png|32px]] !! {{ability|Ambidexterity}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_warrior_revenge.png|32px]] !! {{ability|Vitality (rogue ability)|Vitality}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_warrior_punishingblow.png|32px]] !! {{ability|Blade Flurry}}
 
|Align="Center"| 10
 
|-
 
! [[Image:inv_sword_97.png|32px]] !! {{ability|Revealing Strike}}
 
|Align="Center"| 20
 
|-
 
! [[Image:inv_weapon_shortblade_38.png|32px]] !! {{ability|Combat Potency}}
 
|Align="Center"| 30
 
|-
 
! [[Image:spell_shadow_shadowworddominate.png|32px]] !! {{ability|Adrenaline Rush}}
 
|Align="Center"| 40
 
|-
 
! [[Image:ability_rogue_restlessblades.png|32px]] !! {{ability|Restless Blades}}
 
|Align="Center"| 50
 
|-
 
! [[Image:ability_rogue_preyontheweak.png|32px]] !! {{ability|Bandit's Guile}}
 
|Align="Center"| 60
 
|-
 
! [[Image:ability_rogue_murderspree.png|32px]] !! {{ability|Killing Spree}}
 
|Align="Center"| 80
 
|-
 
! [[Image:inv_weapon_shortblade_15.png|32px]] !! {{ability|Mastery: Main Gauche}}
 
|Align="Center"| 80
 
|}
 
|-|
 
Subtlety abilities=
 
[[File:PremeditationTCG.jpg|thumb|Premeditation]]
 
[[File:HemorrhageTCG.jpg|thumb|Hemorrhage]]
 
{| class="darktable zebra sortable"
 
!width="34px" | Icon !! width="130px" | Ability !!width="50px" | Min Level
 
|-
 
! [[Image:spell_shadow_lifedrain.png|32px]] !! {{ability|Hemorrhage}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_rogue_masterofsubtlety.png|32px]] !! {{ability|Master of Subtlety}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_rogue_sinistercalling.png|32px]] !! {{ability|Sinister Calling}}
 
|Align="Center"| 10
 
|-
 
! [[Image:ability_rogue_findweakness.png|32px]] !! {{ability|Find Weakness}}
 
|Align="Center"| 20
 
|-
 
! [[Image:spell_shadow_possession.png|32px]] !! {{ability|Premeditation}}
 
|Align="Center"| 30
 
|-
 
! [[Image:ability_backstab.png|32px]] !! {{ability|Backstab}}
 
|Align="Center"| 40
 
|-
 
! [[Image:ability_rogue_honoramongstthieves.png|32px]] !! {{ability|Honor Among Thieves}}
 
|Align="Center"| 50
 
|-
 
! [[Image:ability_rogue_sanguinaryvein.png|32px]] !! {{ability|Sanguinary Vein}}
 
|Align="Center"| 60
 
|-
 
! [[Image:ability_rogue_sturdyrecuperate.png|32px]] !! {{ability|Energetic Recovery}}
 
|Align="Center"| 70
 
|-
 
! [[Image:ability_rogue_shadowdance.png|32px]] !! {{ability|Shadow Dance}}
 
|Align="Center"| 80
 
|-
 
! [[Image:inv_axe_06.png|32px]] !! {{ability|Mastery: Executioner}}
 
|Align="Center"| 80
 
|}
 
|-|
 
Glyph-taught abilities=
 
   
 
{| class="darktable zebra sortable"
 
{| class="darktable zebra sortable"
Line 182: Line 185:
 
|Align="Center"| [[Glyph of Detection]]
 
|Align="Center"| [[Glyph of Detection]]
 
|}
 
|}
</tabber>
 
{{clr}}
 
== Pre-Mists of Pandaria ==
 
<tabber>
 
Trainable abilities=
 
''Note for [[Combo point]]s:''
 
* +x indicates the move will award x Combo points
 
* 0 indicates the move will reset the Combo points back to zero
 
* - indicates the move doesn't use Combo points in any form
 
   
The following tables lists all of the rogue's abilities, along with the first level at which the ability can be attained.
 
 
{| class="darktable zebra sortable"
 
!Width="33px"| Icon !! width="135px"|Ability !! width="60px"|Level !! width="60px"|Type !!width="50px"| Combo Pts !! width="85px"| Tree !! Description
 
|- align="center"
 
! [[File:Sinister strike.jpg|32px]] !! [[Sinister Strike]]
 
| Starts with || Combo Move || +1 || Combat ||align="left"| A regular weapon attack augmented by a fixed amount of additional damage
 
|-align="center"
 
! [[File:Ability Rogue Eviscerate.png|32px]] !! [[Eviscerate]]
 
| Starts with || Finishing Move || 0 || Assassination ||align="left"| Deals a relatively large amount of damage, increasing with each Combo point.
 
|- align="center"
 
! [[File:Ability Stealth.png|32px]] !! [[Stealth]]
 
| 1 || Subtlety || - || Subtlety ||align="left"| Allows the rogue to sneak around; movement speed reduced. May not be used while in [[combat]].
 
|-align="center"
 
! [[File:Ability BackStab.png|32px]] !! [[Backstab]]
 
| 4 || Combo Move || +1 || Combat ||align="left"| Deals large amounts of damage. Must be at enemy's back; requires a dagger in the main hand.
 
|- align="center"
 
! [[File:INV Misc Bag 11.png|32px]] !! [[Pick Pocket]]
 
| 4 || Subtlety || - || Subtlety ||align="left"| Steal items from a mob. Requires [[Stealth]]. Only works on mobs with "pockets".
 
|-align="center"
 
! [[File:Spell Shadow ShadowWard.png|32px]] !! [[Evasion]]
 
| 8 || Combat || - || Combat ||align="left"| Increases dodge skill by 50% for 15 seconds (and chance ranged attacks hit you reduced by 25% - Rank 2)
 
|-align="center"
 
! [[File:Ability Rogue Sprint.png|32px]] !! [[Sprint]]
 
| 10 || Combat || - || Combat ||align="left"| Increases the rogue's movement speed for 15 sec. Does not break [[Stealth]]; Turns off attack.
 
|- align="center"
 
! [[File:Ability Sap.png|32px]] !! [[Sap]]
 
| 10 || Opening Move || - || Subtlety ||align="left"| Disorients the target for a short period. Only 1 target may be sapped at a time. Requires [[Stealth]]; Only works on Humanoids that are not in combat; Any damage taken will revive the target.
 
|-align="center"
 
! [[File:Ability Rogue SliceDice.png|32px]] !! [[Slice and Dice]]
 
| 10 || Finishing Move || 0 || Assassination ||align="left"| Provides a temporary boost to automatic attack speed; lasts longer per Combo point.
 
|- align="center"
 
! [[File:Ability Kick.png|32px]] !! [[Kick]]
 
| 12 || Combat || - || Combat ||align="left"| Interrupts casting and prevents further spells from that school from being cast for 5 seconds.
 
|-align="center"
 
! [[File:Ability Warrior Riposte.png|32px]] !! [[Expose Armor]]
 
| 14 || Finishing Move || 0 || Assassination ||align="left"| Finishing move that exposes the target, reducing armor by 20% and lasting longer per combo point.
 
|- align="center"
 
! [[File:Ability Rogue Garrote.png|32px]] !! [[Garrote]]
 
| 14 || Opening Move || +1 || Assassination ||align="left"| Deals [[DoT|damage over time]]. Rogue must be at enemy's back; Requires [[Stealth]]. Silences enemy for 3 seconds at ranks 7 and up.
 
|-align="center"
 
! [[File:Ability Gouge.png|32px]] !! [[Gouge]]
 
| 16 || Combo Move || +1 || Combat ||align="left"| Deals small amount of damage and incapacitates enemy for a few seconds as long as they're not hit again. Turns off auto-attack.
 
|- align="center"
 
! [[File:Ability Rogue Feint.png|32px]] !! [[Feint]]
 
| 16 || Combat || - || Combat ||align="left"| Causes no damage but lowers [[threat]] by a small amount.
 
|- align="center"
 
! [[File:Ability Rogue Ambush.png|32px]] !! [[Ambush]]
 
| 18 || Opening Move || +1 || Assassination ||align="left"| Massive opening damage. Must be at enemy's back; Requires [[stealth]].
 
|-align="center"
 
! [[File:Ability Rogue Rupture.png|32px]] !! [[Rupture]]
 
| 20 || Finishing Move || 0 || Assassination ||align="left"| Wounds the enemy causing [[DoT|Damage over Time]], increasing in duration with each Combo point.
 
|- align="center"
 
! [[File:Ability Rogue Dismantle.png|32px]] !! [[Dismantle]]
 
| 20 ||Combat|| 0 || Assassination ||align="left"| Disarm the enemy, removing all weapons, shield or other equipment carried for 10 sec.
 
|-align="center"
 
! [[File:Ability Rogue Distract.png|32px]] !! [[Distract]]
 
| 22 || Subtlety || - || Subtlety ||align="left"| Creates a distraction, making enemies turn to face the noise for 10 seconds. Doesn't break [[Stealth]].
 
|- align="center"
 
! [[File:Ability Vanish.png|32px]] !! [[Vanish]]
 
| 22 || Subtlety || - || Subtlety ||align="left"| Allows the rogue to vanish from sight, entering an improved [[stealth]] mode for 10 sec. Also breaks movement impairing effects.
 
|- align="center"
 
! [[File:Ability Spy.png|32px]] !! [[Detect Traps]] (Passive)
 
| 24 || Subtlety || - || Subtlety ||align="left"| A passive ability that greatly improves trap detection.
 
|-align="center"
 
! [[File:Ability CheapShot.png|32px]] !! [[Cheap Shot]]
 
| 26 || Opening Move || +2 || Assassination ||align="left"| Stuns the target for 4 seconds. Damage will not break the effect. Requires [[Stealth]]
 
|- align="center"
 
! [[File:Spell Shadow GrimWard.png|32px]] !! [[Disarm Trap]]
 
| 30 || Subtlety || - || Subtlety ||align="left"| Disarm traps. [[Stealth]] is not required but recommended, since most traps will go off unless you are Stealthed.
 
|-align="center"
 
! [[File:Ability Rogue KidneyShot.png|32px]] !! [[Kidney Shot]]
 
| 30 || Finishing Move || 0 || Assassination ||align="left"| Stuns the target for a certain amount of time based on Combo points. Almost essential for most stunlocks.
 
|- align="center"
 
! [[File:Spell Shadow MindSteal.png|32px]] !! [[Blind]]
 
| 34 || Subtlety || - || Subtlety ||align="left"| Causes the target to wander randomly at reduced movement speed for 10 sec. Canceled if target takes further damage.
 
|- align="center"
 
! [[File:INV Feather 01.png|32px]] !! [[Safe Fall]] (Passive)
 
| 40 || Subtlety || - || Subtlety ||align="left"| Reduces damage from falling.
 
|-align="center"
 
! [[File:Ability Rogue Disembowel.png|32px]] !! [[Envenom]]
 
| 62 || Finishing Move || 0 || Assassination ||align="left"| Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. One dose is consumed for each Combo point.
 
|- align="center"
 
! [[File:INV ThrowingKnife 06.png|32px]] !! [[Deadly Throw]]
 
| 64 || Finishing Move || 0 || Assassination ||align="left"| Finishing move that reduces the movement of the target by 50% for 6 sec and causes thrown weapon damage plus additional damage per Combo point.
 
|-align="center"
 
! [[File:Spell Shadow NetherCloak.png|32px]] !! [[Cloak of Shadows]]
 
| 66 || Subtlety || - || Subtlety ||align="left"| Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows.
 
|- align="center"
 
! [[File:INV ThrowingKnife 04.png|32px]] !! [[Shiv]]
 
| 70 || Combo Move || +1 || Combat ||align="left"| Performs an instant off-hand weapon attack that automatically applies the poison from your off-hand weapon to the target. Slower weapons require more energy. Neither Shiv nor the poison it applies can be a critical strike.
 
|-align="center"
 
! [[File:Ability Rogue TricksOftheTrade.png|32px]] !! [[Tricks of the Trade]]
 
| 75 || Subtlety || - || Subtlety ||align="left"| The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next attack and all actions taken for 6 sec afterward will be transferred to the target. In addition, all damage caused by the target is increased by 15% during this time.
 
|- align="center"
 
! [[File:Ability Rogue FanofKnives.png|32px]] !! [[Fan of Knives]]
 
| 80 || Combat || - || Combat ||align="left"| Instantly throw both weapons at all targets within 8 yards, causing 105% weapon damage with daggers, and 70% weapon damage with all other weapons. THIS INFORMATION IS OUTDATED AND NEEDS TO BE CHECKED.
 
As with most of this wiki. Too much work and I can't find the line-that-goes-through-text.
 
|}
 
|-|
 
Assassination tree=
 
 
{| class="darktable sortable" |align="center"|
 
 
!width="34px" | Icon !! width="130px" | Ability !! width="80px" | Reqs !! width="50px" | Range !! Description
 
 
|- class="alt" align="center"
 
! [[File:Spell Ice Lament.png|32px]] !! [[Cold Blood]]
 
|Assassination 20
 
|self only
 
|align="left" |When activated, increases the critical strike chance of your next offensive ability by 100%.
 
|- align="center"
 
! [[File:Ability Rogue ShadowStrikes.png|32px]] !! [[Mutilate]]
 
|Overkill 1<br/>Assassination 40
 
|5 yards
 
|align="left" |Requires a dagger in each hand. Instantly attacks with both weapons for an additional 181 damage with each weapon. Damage is increased by 20% against poisoned targets. Awards 2 Combo points.
 
|- class="alt" align="center"
 
! [[File:Ability Rogue HungerforBlood.png|32px]] !! [[Hunger for Blood]]
 
|Assassination 50
 
|self only
 
|align="left" |Enrages you, increasing all damage caused by 5%. Requires a bleed effect to be active on the target. Lasts 1 min.
 
 
|}
 
|-|
 
Combat tree=
 
 
{| class="darktable sortable" |align="center"|
 
 
!width="34px" | Icon !! width="130px" | Ability !! width="80px" | Reqs !! width="50px" | Range !! Description
 
 
|- class="alt" align="center"
 
! [[File:Ability Warrior Challange.png|32px]] !! [[Riposte]]
 
|Deflection 3<br/>Combat 10
 
|5 yards
 
|align="left" |A strike that becomes active after parrying an opponent's attack. Deals 150% weapon damage and slows the target's attack speed by 20% for 30 seconds.
 
|- align="center"
 
! [[File:Ability Warrior PunishingBlow.png|32px]] !! [[Blade Flurry]]
 
|Combat 20
 
|self only
 
|align="left" |Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
 
|- class="alt" align="center"
 
! [[File:Spell Shadow ShadowWordDominate.png|32px]] !! [[Adrenaline Rush]]
 
|Combat 30
 
|self only
 
|align="left" |Increases your energy regeneration rate by 100% for 15 sec.
 
|- align="center"
 
! [[File:Ability Rogue MurderSpree.png|32px]] !! [[Killing Spree]]
 
|Combat 50
 
|10 yards
 
|align="left" | Requires melee weapon. Step through the shadows from enemy to enemy, attacking an enemy every 0.5 secs with both weapons until 5 assaults are made. Can hit the same target multiple times. Cannot hit invisible or Stealthed targets.
 
 
|}
 
|-|
 
Subtlety tree=
 
 
{| class="darktable sortable" |align="center"|
 
 
!width="34px" | Icon !! width="130px" | Ability !! width="80px" | Reqs !! width="50px" | Range !! Description
 
 
|- class="alt" align="center"
 
! [[File:Spell Shadow Curse.png|32px]] !! [[Ghostly Strike]]
 
|Subtlety 10
 
|5 yards
 
|align="left" |A strike that deals 125% weapon damage (180% if a dagger is equipped) and increases your chance to dodge by 15% for 7 sec. Awards 1 Combo point.
 
|- align="center"
 
! [[File:Spell Shadow AntiShadow.png|32px]] !! [[Preparation]]
 
|Subtlety 20
 
|self only
 
|align="left" |When activated, this ability immediately finishes the cooldowns on Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
 
|- class="alt" align="center"
 
! [[File:Spell Shadow LifeDrain.png|32px]] !! [[Hemorrhage]]
 
|Serrated Blades 3<br/>Subtlety 20
 
|5 yards
 
|align="left" |An instant strike that deals 110% weapon damage (160% if a dagger is equipped) and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to X. Lasts 10 charges or 15 sec. Awards 1 Combo point.
 
|- align="center"
 
! [[File:Spell Shadow Possession.png|32px]] !! [[Premeditation]]
 
|Preparation 1<br/>Subtlety 30
 
|30 yards
 
|align="left" |When used, adds 2 Combo points to your target. You must use or add to those Combo points within 10 seconds or the Combo points are lost. Requires Stealth.
 
|- class="alt" align="center"
 
! [[File:Ability Rogue Shadowstep.png|32px]] !! [[Shadowstep]]
 
|Subtlety 40
 
|25 yards
 
|align="left" |Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 seconds.
 
|- align="center"
 
! [[File:Ability Rogue ShadowDance.png|32px]] !! [[Shadow Dance]]
 
|Subtlety 50
 
|self only
 
|align="left" |Allows the rogue to use Sap, Garrote, Ambush, Cheap Shot, Premeditation, Pickpocket, and Disarm Trap outside of Stealth for 6 seconds.
 
 
|}
 
|-|
 
Poisons=
 
{| class="darktable sortable"
 
! Ability !! Level !! Type !! Description
 
|-align="center"
 
! align="left" | [[Instant Poison]]
 
| 20 || Poisons ||align="left"| Coats the rogue's weapon with a [[Rogue Poisons|poison]] which has a 20% chance to instantly inflict Nature damage.
 
|- class="alt" align="center"
 
! align="left" | [[Crippling Poison]]
 
| 20 || Poisons ||align="left"| Coats the rogue's weapon with a [[Rogue Poisons|poison]] which significantly slows an enemy's movement speed when applied.
 
|-align="center"
 
! align="left" | [[Mind-numbing Poison]]
 
| 24 || Poisons ||align="left"| Coats the rogue's weapon with a [[Rogue Poisons|poison]] which increases the enemy's casting times when applied.
 
|- class="alt" align="center"
 
! align="left" | [[Deadly Poison]]
 
| 30 || Poisons ||align="left"| Coats the rogue's weapon with a [[Rogue Poisons|poison]] which causes nature-based [[DoT|Damage over Time]] when applied.
 
|-align="center"
 
! align="left" | [[Wound Poison]]
 
| 32 || Poisons ||align="left"| Coats the rogue's weapon with a [[Rogue Poisons|poison]] which reduces the effectiveness of healing on the target when applied.
 
|- class="alt" align="center"
 
! align="left" | [[Anesthetic Poison]]
 
| 68 || Poisons ||align="left"| Coats the rogue's weapon with a [[Rogue Poisons|poison]] which has a 20% chance to instantly inflict Nature damage without any threat.
 
|}
 
|-|
 
By type=
 
{|
 
|- valign="top"
 
|style="padding-right:15px"|
 
;Opening Moves
 
*[[Ambush]]
 
*[[Cheap Shot]]
 
*[[Garrote]]
 
*[[Premeditation]]
 
*[[Sap]]
 
 
;Finishing Moves
 
*[[Deadly Throw]]
 
*[[Envenom]]
 
*[[Eviscerate]]
 
*[[Expose Armor]]
 
*[[Kidney Shot]]
 
*[[Rupture]]
 
*[[Slice and Dice]]
 
 
;Positional
 
*[[Backstab]]
 
*[[Ambush]]
 
*[[Garrote]]
 
*[[Mutilate]]
 
*[[Gouge]]
 
|
 
;Additional Damage
 
*[[Ambush]]
 
*[[Sinister Strike]]
 
*[[Backstab]]
 
*[[Mutilate]]
 
 
;Dodge and Resist
 
*[[Evasion]]
 
*[[Ghostly Strike]]
 
*[[Cloak of Shadows]]
 
 
;Stealth
 
*[[Shadowstep]]
 
*[[Stealth]]
 
*[[Vanish]]
 
*[[Distract]]
 
 
;Ability Modifiers
 
*[[Premeditation]]
 
*[[Cold Blood]]
 
*[[Preparation]]
 
|
 
;Debuffs
 
*[[Hemorrhage]]
 
*[[Riposte]]
 
*[[Expose Armor]]
 
 
;Locks
 
*[[Pick Pocket]]
 
*[[Pick Lock]]
 
 
;Traps
 
*[[Detect Traps]]
 
*[[Disarm Trap]]
 
 
;Aggro Management
 
*[[Feint]]
 
*[[Vanish]]
 
*[[Tricks of the Trade]]
 
 
;Haste
 
*[[Slice and Dice]]
 
*[[Blade Flurry]]
 
 
;Stuns
 
*[[Cheap Shot]]
 
*[[Kidney Shot]]
 
|
 
;Bleed Effects (DoT)
 
*[[Garrote]]
 
*[[Rupture]]
 
*[[Glyph of Hemorrhage]]
 
 
;Passive
 
*[[Detect Traps]]
 
*[[Parry]]
 
*[[Safe Fall]]
 
 
;Incapacitating
 
*[[Sap]]
 
*[[Gouge]]
 
 
;Interrupts
 
*[[Kick]]
 
 
;Energy Generation
 
*[[Adrenaline Rush]]
 
 
;Disorienting
 
*[[Blind]]
 
 
;Movement
 
*[[Sprint]]
 
|}
 
</tabber>
 
{{clr}}
 
 
{{Classfooter|Rogue}}
 
{{Classfooter|Rogue}}
 
[[Category:Rogue abilities| ]]
 
[[Category:Rogue abilities| ]]

Latest revision as of 17:59, May 23, 2013

Rogues abilities are used in order to both deal damage and attempt to avoid it.

The majority of rogue abilities fall into one of three categories: Opening moves - Openers are what every rogue should begin a fight with. These powerful attacks are only usable while Stealthed and break the Stealth effect upon use. A common tactic for burst damage is to open on the enemy, Vanish, and open again. A few examples are Ambush, Cheap Shot, and Garrote.

Combo moves - These moves are the bread and butter of a rogue. Combo moves generate Combo points, which are required to use a finishing move. They deal the majority of your damage and fill the void between your openers and your finishers. A few examples are Sinister Strike, Mutilate, and Hemorrhage.

Finishing moves - These are the rogue's strongest attacks. They require Combo points to use and increase in effect depending upon the number of Combo points you have on the target. A good rogue will need to learn to use the right finishers at the right time, as there are a lot of them. A few examples are Eviscerate, Envenom, and Rupture.


In addition to these combat moves, rogues have a number of other abilities, such as Distract, Stealth, and Pick Pocket.

Core abilities Edit

SinisterStrikeTCG

Sinister Strike

EviscerateTCG

Eviscerate

StealthTCG

Stealth

AmbushTCG

Ambush

Icon Ability Min Level
Ability dualwield [Dual Wield] Starts with
Spell shadow ritualofsacrifice [Sinister Strike] Starts with
Ability throw [Throw] Starts with
Ability parry [Parry] Starts with
Ability rogue eviscerate [Eviscerate] 3
Ability stealth [Stealth] 5
Ability rogue ambush [Ambush] 6
Spell shadow shadowward [Evasion] 8
Ability rogue dualweild [Deadly Poison] 10
Ability sap [Sap] 12
Ability rogue slicedice [Slice and Dice] 14
Inv misc bag 11 [Pick Pocket] 15
Ability rogue recuperate [Recuperate] 16
Ability kick [Kick] 18
Ability poisonsting [Crippling Poison] 20
Ability gouge [Gouge] 22
Spell nature moonkey [Pick Lock] 24
Ability rogue sprint [Sprint] 26
Ability rogue distract [Distract] 28
Spell nature nullifydisease [Mind-numbing Poison] 28
Ability cheapshot [Cheap Shot] 30
Inv misc herb 16 [Wound Poison] 30
Ability rogue disembowel [Swiftblade's Cunning] 30
Ability vanish [Vanish] 34
Icon Ability Min Level
Ability warrior riposte [Expose Armor] 36
Spell shadow mindsteal [Blind] 38
Ability rogue kidneyshot [Kidney Shot] 40
Ability spy [Detect Traps] 42
Ability rogue feint [Feint] 44
Ability rogue rupture [Rupture] 46
Ability rogue garrote [Garrote] 46
Inv feather 01 [Safe Fall] 48
Inv chest leather 03 [Leather Specialization] 50
Ability rogue dismantle [Dismantle] 52
Ability warrior decisivestrike [Relentless Strikes] 54
Spell shadow grimward [Disarm Trap] 56
Spell shadow nethercloak [Cloak of Shadows] 58
Ability rogue quickrecovery [Fleet Footed] 62
Ability creature poison 06 [Master Poisoner] 64
Ability rogue fanofknives [Fan of Knives] 66
Ability rogue preparation [Preparation] 68
Ability rogue envelopingshadows [Shadow Walk] 72
Inv throwingknife 04 [Shiv] 74
Ability rogue shroudofconcealment [Shroud of Concealment] 76
Ability rogue tricksofthetrade [Tricks of the Trade] 78
Ability rogue redirect [Redirect] 81
Inv knife 1h cataclysm c 05 [Crimson Tempest] 83
Ability rogue smoke [Smoke Bomb] 85
Inv knife 1h grimbatolraid d 03 [Shadow Blades] 87

Glyph-taught abilities Edit

Icon Ability Source
Ability spy [Detection] Glyph of Detection

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