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Rune of Power

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Rune of Power
Spell mage runeofpower
  • Rune of Power
  • 30 yd  range
  • 1.5 sec cast
  • Places a Rune of Power on the ground, which lasts for 1 min. While standing within 5 yds of your own Rune of Power, your mana regeneration is increased by 75% and your spell damage is increased by 15%. Only 2 Runes of Power can be placed at one time.

    Replaces Evocation.
Usable by
ClassMage
Properties
SchoolArcane
Cooldown (GCD 1.5 sec)
Talents
TalentedYes
Level required90
Related buff
Spell mage runeofpower
  • Rune of Power
  • Mana regeneration increased by 75%.
    Spell damage increased by 15%.

Rune of Power is a mage talent available at level 90, replacing [Evocation].

Modified by Edit

Inv glyph majormage2020
  • Glyph of Evocation
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Mage
  • Requires Level 25
  • Use: Permanently teaches you this glyph.

    Your Evocation ability also causes you to regain 60% of your health over its duration.

    With the Invocation talent, you instead gain 10% of your health upon completing an Evocation.

    With the Rune of Power talent, you gain 1% of your health per second while standing in your own Rune of Power.
  • Sell Price: 1Silver

Patch changes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Rune of Power now has an increased effective range. The Mage can remain up to 8 yards away from their Rune of Power and still receive benefits to mana regeneration and spell damage (up from 3 yards).
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Rune of Power increases the Mage's mana regeneration by 75% (was 100%) while standing inside the rune.
  • Mists-Logo-Small Patch 5.1.0 (27-Nov-2012): Rune of Power's duration now shows in the UI, and no longer has a cooldown (was 6 seconds).
  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Added.

External links Edit


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