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Sacred Shield

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Sacred Shield
Ability paladin blessedmending
  • Sacred Shield
  • 40 yd  range
  • 6 sec cooldown
  • Instant cast
  • Protects the target with a shield of Holy Light for 30 sec. The shield absorbs up to X damage every 6 sec.

    Can be active only on one target at a time.
Usable by
ClassPaladin
Properties
SchoolHoly
Cooldown6 sec (GCD 1.5 sec)
Talents
TalentedYes
Level required45
Related buff
Ability paladin blessedmending
  • Magic
  • Sacred Shield
  • Absorbs up to X damage every 6 sec.
  • Duration: 30 seconds
TCG image
SacredShieldTCG
You will find that the Light protects not only my life, but yours as well.
- Jaenel TCG

Sacred Shield is a paladin talent available at level 45, allowing the paladin to place a holy shield on a friendly target that absorbs damage.

Patch changes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) PaHoly Spec RoundIcon Holy: Sacred Shield now applies its damage absorption shield immediately, can be active on more than one target at a time, but the talent now costs mana and has 3 charges with a 10-second recharge. PProt Spec RoundIcon Protection: Sacred Shield is 30% less effective.
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Sacred Shield’s periodic effect can no longer be dispelled. Each individual absorb effect can be dispelled instead.
  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Updated.
  • Cataclysm-Logo-Small Patch 4.1.0 (26-Apr-2011): Sacred Shield's internal cooldown has been increased to 60 seconds, up from 30.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): New version added, replacing Rebuke; When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.
  • WoW Icon 16x16 Hotfix (2010-02-05): "The amount of damage being absorbed by Sacred Shield and Power Word: Shield is being reduced by 10% correctly in only battlegrounds, Arenas, and Wintergrasp."
  • Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): This buff will no longer have any effect if the target is another player engaged in a duel. In addition, the heal from this buff will no longer cause the paladin to stand, and it is no longer possible for two paladins to both have the spell active on one target. When a paladin casts Flash of Light on a target with this buff, they also now place a heal over time effect on the target, healing that target for 100% of the Flash of Light amount over 12 seconds. This only applies if the paladin has Infusion of Light.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): This effect cannot be cast on more than one friendly target at a time. Now scales properly from spell power granted by Sheath of Light.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

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