Salvaged Siege Engine
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| Salvaged Siege Engine
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|---|---|
| Race | Siege vehicle (Mechanical) |
| Level | 80
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| Health | 1,134,000
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| Reaction | |
| Location | |
The Salvaged Siege Engines are siege vehicles found in the Expedition Base Camp in Ulduar.
Contents |
Abilities
Driver's Abilities
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Ram (40 steam pressure) – Rams any enemies in front of the demolisher, dealing 22501 to 27501 Damage and knocking them back. Also deals 2850 to 3150 siege damage to buildings.
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Electroshock (38 steam pressure) – Shocks all targets within a 25 yard cone in front of the caster. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. (10 sec cooldown)
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Steam Rush (40 steam pressure) – Put the steam engine into overdrive for a short duration, rushing forward, dealing siege damage and knocking back enemies. (15 sec cooldown)
Turret Controller's Abilities
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Anti-Air Rocket (10 steam pressure) – Fires an explosive missile that explodes on contact with air targets. (0.25 sec cooldown)
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Fire Cannon (20 steam pressure) – Fires a cannon blast. An imprecise hit can do as little as 5,000 damage, while a direct hit will do upwards of 120,000 damage. Does approximately 2,300 damage to buildings.
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Shield Generator – Activates the shield generator on the Siege Engine, absorbing a limited amount of Physical, Fire, Frost and Arcane damage taken for 5 sec. (1 min cooldown)
Notes
- There will be 2 tanks during the 10man and 5 tanks during the 25man.
- This vehicle can also hold an additional 2 passengers that can not do anything during the fight.
- The driver and turret operator do not share the steam pressure, unlike the Salvaged Demolishers pyrite.
External links
| Vehicle | Turret |
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