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Overview
'Hey...did you feel something?...buddy?'
Opening move which incapacitates a humanoid opponent. A rogue's longest-lasting Crowd Control ability, and one of the few incapacitating effects in the game.
Functionality
Incapacitates the target for 25-45 seconds. Must be stealthed.
Use
65 Energy
Instant Cast
5 yard Range
Limitations
- Requires Melee Weapon
- Must be stealthed
- Only works on Humanoids
- Will not work on targets that are in combat
- Any damage caused will revive the target
- Only one target may be sapped at a time
Talents
- [Improved Sap] - remain stealthed after the sap
Notes
- Does not have a chance to break early. Always lasts full duration if no one hits it.
Rank Table
Rank | Duration | Level | Cost |
1 | 25 seconds | 10 | Template:Gsc |
2 | 35 seconds | 28 | Template:Gsc |
3 | 45 seconds | 40 | Template:Gsc Template:Gsc |
Tips
- Patch 2.0 and 2.0.3 buffed sap and improved sap significantly.
- Sap is an effective crowd control technique, especially with the improved talent. Don't forget to tell the party which mob you are sapping, as any damage breaks the stun effect.
- Sap does not cause threat, meaning that if you Sap a mob and then move out of normal aggro range, the mob will not attack you after the sap effect is broken.
- If you have improved sap, you may choose to sap a different target. The first sap will wake but you will still be stealthed.
- Out in the world, mobs that are sapped won't be tagged as your kill until you deal damage to them. Be wary of other players stealing your kill.
- Sap can be useful in a PvP environment, to even out a 2-on-1, to take out a shaman's totems before you fight him, to capture a flag quickly in battlegrounds, or even after a [Vanish]. Remember, like all crowd control effects, sap is limited to a 12 second duration in PvP.
Burning Crusade Patch 2.1
With the release of Patch 2.1, the mechanics for Sap have been changed.
- The base skill of Sap now receives the full benefit of Improved Sap - meaning, Sap will now grant a 100% chance to remain in Stealth after casting, i.e. SAP WILL NEVER BREAK STEALTH.
- The talent Improved Sap has been renamed to Dirty Tricks, and increases the range of Sap and Blind by 2/4 yards whilst decreasing the energy cost by 25/50%.
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