Overview
File:Ability Druid Cower.png
Scares a beast, causing it to run in fear for up to X sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Functionality
Uses
- This can be used as crowd control when fighting multiple mobs and one happens to be a beast.
- This can be used to run away from a beast.
- Don't forget, Druids in animal form and Shaman in ghost wolf form count as beasts, and can be targeted by this spell.
Limitations
- This will work only on beasts.
- Any damage may (but not necessarily) break the effect.
- Only one beast may be scared at once.
- A scared beast may bring adds.
Range
- 30 yards
Cooldown
- 30 seconds
Casting Time
- Instant
Upgrades
- None
Rank Table
Level | Mana Cost | Length of Effect | Training Cost | |
---|---|---|---|---|
Rank 1 | 14 | 35 | 10 sec | 12 |
Rank 2 | 30 | 50 | 15 sec | 80 |
Rank 3 | 46 | 75 | 20 sec | 2 80 |
Tips
- This skill works on druids when they are in Bear form or Cat form. The druid may counter by using a stun ability or by shifting out before the hunter finish casting the spell. Given hunters have very few abilities with casting animation, it is very easy for a druid to avoid this spell.
- Even though the druid may shift out to avoid this spell, casting it may work to the hunter's advantage. The hunter may immediately [Scatter Shot] and Freeze Trap while the druid is in caster form. This allows the hunter to freeze the druid in a form in which they have the least armor.
Patch changes
Template:Patched
This is still a 1.5 second cast, there was a error in the patch notes and on the tool tip.
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