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m (Patch changes)
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== Patch changes ==
 
== Patch changes ==
*{{Patch 5.0.4|note=Updated.}}
+
* {{Patch 5.0.4|note=Updated.}}
* {{Patch 3.1.0|note=Will now [[proc]] on a [[dodge]], [[parry]] or when taking damage, and now grants 10 [[runic power]] per charge. Internal [[cooldown]] removed.}}
+
* {{Patch 3.1.0|note=Will now [[proc]] on a [[dodge]], [[parry]] or when taking damage, and now grants 10 [[runic power]] per charge. Internal [[cooldown]] removed. This talent can no longer be triggered by environmental damage.}}
   
 
== External links ==
 
== External links ==

Revision as of 06:02, December 28, 2012

Scent of Blood
Ability rogue bloodyeye
  • Scent of Blood (Passive)
  • Passive
  • Your successful main-hand autoattacks have a chance to increase the healing and minimum healing done by your next Death Strike within 20 sec by 20%, and to generate 10 Runic Power. This effect stacks up to 5 times.
Usable by
ClassDeath knight
Properties
SchoolPhysical
Talents
SpecializationBlood
Level required62
Related buff
Ability rogue bloodyeye
  • Scent of Blood
  • Increases the healing and minimum healing done by your next Death Strike by 20%.
  • Duration: 20 seconds

Scent of Blood is a death knight ability learned at level 62 for death knights with the blood specialization.

Patch changes

External links


Facts about Scent of BloodRDF feed
Patch date28 August 2012 + and 14 April 2009 +

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