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<onlyinclude>{{Infobox talent
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<onlyinclude>{{Infobox ability
|name=Scent of Blood
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| name = Scent of Blood
|image=Ability_Rogue_BloodyEye.png
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| image = ability_rogue_bloodyeye.png
|description=You have a 15% chance after dodging, parrying or taking direct damage to gain the Scent of Blood effect, causing your next X melee hit(s) to generate 10 runic power.
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| description = Your successful main-hand autoattacks have a chance to increase the healing and minimum healing done by your next Death Strike within 20 sec by 20%, and to generate 10 Runic Power. This effect stacks up to 5 times.
|class=Death knight
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| class = Death knight
|location=[[Death knight talents#Blood|Blood Tree]], Tier 2
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| school = Physical
|affects=Melee attacks
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| cast_time = Passive
|ranks=3
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| level = 62
|talent_req=None
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| type =
|points_req=5
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| cooldown =
|buff_type=Physical
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| gcd =
|buff_desc=Successful attacks generate runic power.
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| range =
|buff_dur=20 sec
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| specialization = Blood
  +
| buff_desc = Increases the healing and minimum healing done by your next Death Strike by 20%.
  +
| buff_dur = 20 seconds
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Scent of Blood''' is a [[Death knight]] talent located in the 2nd tier of the [[Death knight talents#Blood|Blood Tree]].
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'''Scent of Blood''' is a [[death knight]] ability learned at level 62 for death knights with the blood specialization.
 
== Rank table ==
 
{| class="darktable" style="text-align: center;"
 
|-
 
! Rank !! Melee attacks
 
|-
 
| 1 || 1
 
|-class="alt"
 
| 2 || 2
 
|-
 
| 3 || 3
 
|}
 
   
 
== Patch changes ==
 
== Patch changes ==
  +
*{{Patch 5.0.4|note=Updated.}}
 
* {{Patch 3.1.0|note=Will now [[proc]] on a [[dodge]], [[parry]] or when taking damage, and now grants 10 [[runic power]] per charge. Internal [[cooldown]] removed.}}
 
* {{Patch 3.1.0|note=Will now [[proc]] on a [[dodge]], [[parry]] or when taking damage, and now grants 10 [[runic power]] per charge. Internal [[cooldown]] removed.}}
   
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{Elinks-spell|49004|49508|49509}}
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{{Elinks-spell|49509}}
   
   
 
{{classfooter|Death knight}}
 
{{classfooter|Death knight}}
 
[[Category:Death knight abilities]]
 
[[Category:Death knight abilities]]
[[Category:Death knight talents]]
 

Revision as of 00:34, October 4, 2012

Scent of Blood
Ability rogue bloodyeye
  • Scent of Blood (Passive)
  • Passive
  • Your successful main-hand autoattacks have a chance to increase the healing and minimum healing done by your next Death Strike within 20 sec by 20%, and to generate 10 Runic Power. This effect stacks up to 5 times.
Usable by
ClassDeath knight
Properties
SchoolPhysical
Talents
SpecializationBlood
Level required62
Related buff
Ability rogue bloodyeye
  • Scent of Blood
  • Increases the healing and minimum healing done by your next Death Strike by 20%.
  • Duration: 20 seconds

Scent of Blood is a death knight ability learned at level 62 for death knights with the blood specialization.

Patch changes

External links


Facts about Scent of BloodRDF feed
Patch date28 August 2012 + and 14 April 2009 +

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