From WoWWiki
| Scorpid Sting |
|---|
|
| Usable by |
|---|
| Class | Hunter |
| Properties |
|---|
| Type | Offensive |
| School | Nature |
| Cooldown | None/Global Cooldown |
| Talents |
|---|
| Talented | No |
| Other information |
|---|
| Ranks | 1 |
| Requirements | Ranged Weapon |
| Related debuff |
|---|
|
Scorpid Sting is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%.
Rank Table
| Rank | Level | Cost
|
| 1 | 22 | 60
|
Talents
Patch changes
Patch 2.0.3 (2007-01-09): Changed from reducing Strength and Agility to a flat reduced chance to hit by 5%.
Patch 1.4 (2005-05-05): Fixed a bug where it was not considered a poison. It can now be removed by poison curing effects.
Tips and tactics
- The old version of Scorpid Sting was of dubious utility, and was rarely used. The new version may deserve a second look. When used against fast hard-hitting melee mobs, it can make a significant difference to damage taken by a tank. When a mob is dealing several thousand damage per hit, an increased miss rate greatly matters.
- Scorpid Sting does not apply to spell hit, and is useless against casters. However, using Scorpid Sting against Warriors and Rogues should be considered.
- Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate.
- Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like Freezing Trap or Polymorph) unlike Serpent Sting. Since only one sting can be active at a time, this can be useful for removing Serpent Sting.
External links