Inscription
From WoWWiki
| | Inscription (Profession) |
|---|---|
| Ingredients • Proficiencies • Quests • Recipes • Trainers • Glyphs |
- Were you looking for the type of armor augments known as Inscriptions or the class lore from the RPG Inscriber?
Inscription is a profession which was introduced in Patch 3.0.2. Inscription allows players to create glyphs, scrolls, Darkmoon cards, vellum and various off-hand tomes. Inscription includes a "gathering" skill, milling. This skill creates base materials from herbs, similar to disenchanting and prospecting.
Trainers are available in every racial capital, allowing players to train up to 300 skill. To gain 375 skill, players must visit a trainer in
Hellfire Peninsula. The 450 skill level can only be obtained from trainers in Northrend.
Contents |
Items produced
Inscription requires a [Virtuoso Inking Set], sold by inscription vendors near each of the trainers. Many recipes require various grades of parchment, which are only available from trade goods and inscription supplies vendors.
Basic materials
- Main article: Inscription ingredients
Base crafting materials are obtained from milling herbs. This creates various pigments, which are in turn used to create inks. Glyphs and scrolls are created from common inks, while tomes and Darkmoon cards require both common and uncommon inks.
Glyphs
- Main article: Glyph
The "meat and potatoes" of inscription, glyphs comprise the majority of its recipes. Glyphs come in two flavors, Major and Minor. Each glyph provides a modification to a specific class spell or ability.
Glyphs are learned from trainers or discovered through research or books. Major glyphs up to and including some grand master recipes are learned from trainers. Minor glyphs are discovered through daily Minor Inscription Research, as well as Northrend major glyphs from daily Northrend Inscription Research. A second set of major can be learned one at a time by using a [Book of Glyph Mastery], which is dropped from all Northrend mobs. This second set is not limited to daily discoveries, a scribe can use as many books as their pocketbook allows.
Each glyph requires common ink and a parchment to create. Minor glyphs require one ink, while some major glyphs require two inks. Glyphs stack to 20 and are not bound, so they can be traded or sold. Each glyph icon is color-coded to match the class it is usable by.
Darkmoon cards
Scribes are able to create various Darkmoon cards, which players can combine into decks and turn in to Darkmoon Faire NPCs for various equipment rewards. These cards include higher-level cards which were previously only obtained from mob drops, and new lower level cards. High level decks can only be turned in when the faire is in town, but lower level ones can be used to summon an NPC at any time. All the cards, decks and rewards are tradable.
Enchantment vellums
Scribes can create various vellums that can hold armor or weapon enchantments (each kind of vellum does one or the other). These do not bind and can be sold or traded to enchanters, who can then sell enchanted scrolls on the auction house or mail them.
| Vellum | Enchant Level | |
|---|---|---|
| Armor | Weapon | |
| | | 1 |
| | | 35 |
| | | 60 |
Off-hand tomes
Scribes are able to produce several BoE off hand tomes. Each requires a fairly hefty amount of raw materials. Be aware that wielding an off hand item precludes the use of shields, dual wielding, or two handed weapons.
| Rank | Tomes | |
|---|---|---|
| Journeyman | [Mystic Tome] | |
| Expert | [Tome of the Dawn] | [Book of Survival] |
| [Tome of Kings] | [Royal Guide of Escape Routes] | |
| [Book of Stars] | [Fire Eater's Guide] | |
| Artisan | [Manual of Clouds] | [Stormbound Tome] |
| Master | [Hellfire Tome] | [Book of Clever Tricks] |
| Grand Master | [Twilight Tome] (?) | [Rituals of the New Moon] (?) |
| [Faces of Doom] | [Iron-bound Tome] | |
Master's Inscriptions
Scribes are able to apply permanent augments to their shoulder items, which causes them to become soulbound. Each inscription requires 400 Inscription, is learned from trainers and requires 1 [Snowfall Ink].
| Inscription | Stats | |
|---|---|---|
| Master's Inscription of the Axe | 120 attack power | 15 critical strike rating |
| Master's Inscription of the Crag | 70 spell power | 6 MP/5 |
| Master's Inscription of the Pinnacle | 60 dodge rating | 15 defense rating |
| Master's Inscription of the Storm | 70 spell power | 15 critical strike rating |
Patch changes
Patch 3.2.0 (2009-08-04): Added a new [Glyph of Claw] for young feral druids who haven't yet obtained Mangle. Scribes can learn this glyph from the trainer.
Patch 3.2.0 (2009-08-04): Master's Inscriptions increased.
Patch 3.1.0 (2009-04-14): Added a recipe to trainers for creating a level 70 superior-quality off-hand item (
[Twilight Tome]).
Patch 3.1.0 (2009-04-14): Added a recipe for creating a different level 70 superior-quality off-hand item (
[Rituals of the New Moon]). Scribes will find the recipe is dropped from residents of Silverbrook.
Patch 3.1.0 (2009-04-14): Added around 50 new glyph recipes. These new recipes can be obtained from [Books of Glyph Mastery] found as world drops on Northrend monsters. Reading a Book of Glyph Mastery randomly discovers one of the newly-added recipes.
Patch 3.1.0 (2009-04-14): Glyph icons have been updated so it is easy to distinguish between classes.
Patch 3.1.0 (2009-04-14): Players will now learn 3 recipes the very first time they perform Northrend Inscription Research. This does not apply to players who have already discovered recipes from Northrend Inscription Research (sorry).
Patch 3.0.8 (2009-01-20): Jessica Sellers, a new vendor in the Dalaran inscription shop, will sell most inscription inks for the cost of one [Ink of the Sea]. She also sells [Snowfall Ink] for multiple Inks of the Sea.
Patch 3.0.8 (2009-01-20): A new recipe for [Glyph of Arcane Blast] has been added to Master and Grand Master Inscription trainers.
Patch 3.0.2 (2008-10-14): New Profession: Inscription is available to train up to 375.
External links
- For leveling guides, see Tradeskill leveling guides.
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