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Seaforium charge
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A Seaforium charge is an explosive created and used by an Engineer that will open locked doors, chests, and lockboxes depending on the level of Lockpicking skill required to open the lock. Only Engineers can use a Seaforium Charge.
In general, a rogue's lockpicking skill is more convenient, because seaforium charges are used up when a lock is opened.
An Engineer with some seaforium can be useful when there are no rogues around who can open the lock.
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Background (from the RPG)
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Seaforium is a favorite of sappers everywhere. Dwarves developed this explosive as a safer alternative to the catastrophically dangerous fuels used by goblin sappers during the Third War. The material is putty-like in appearance and can be shaped or molded by anyone without risk of detonation. Seaforium only explodes if an external source (a detonator) provides a significant electrical surge. The detonator is typically attached to a length of copper wire so the operator can stand some distance away, preferably around a corner or behind some other sort of cover. The detonator can also be set to activate automatically, without the wire, after a preset delay period. Seaforium charges come in three basic sizes, small, medium, and powerful.
Seaforium Detonator
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This is a T-shaped plunger in a red box with lightning bolts on the side. Copper wires connect to the box to a seaforium charge. It is used to detonate a seaforium charge from a distance.[1]
In World of Warcraft
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Seaforium charges gained the ability to open chests and lockboxes in patch 2.1.0. In
Burning Crusade locks of up to 350 difficulty could be opened, but no version for locks up to 450 diffculty were provided in Wrath of the Lich King. In
Cataclysm, a version was provided to open locks of up to 525 difficulty.
Types of charges
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[Small Seaforium Charge] (Engineering skill 100)
- Opens items with a lockpicking skill of 150:
- Workshop Door (Gnomeregan)
- Defias Gate (Deadmines)
- [Strong Iron Lockbox]
- [Sturdy Locked Chest]
- Battered Footlocker
- Large Iron Bound Chest
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[Large Seaforium Charge] (Engineering skill 200)
- Opens items with a lockpicking skill of 250:
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[Powerful Seaforium Charge] (Engineering skill 275)
- Opens items with a lockpicking skill of 300:
- Scholomance Door
- Stratholme Gates
- Crescent Door (Dire Maul North)
- Wicker Chest
- Large Mithril Bound Chest
- Bound Fel Iron Chest
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[Elemental Seaforium Charge] (Engineering skill 350)
- Opens items with a lockpicking skill of 350:
- Shattered Halls Door
- Shadow Labyrinth Gate
- Arcatraz Door
- [Khorium Lockbox]
- Bound Adamantite Chest
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[Volatile Seaforium Blastpack] (Engineering skill 425)
- Opens items with a lockpicking skill of 525:
Trivia
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- The name "Seaforium" is a reference to C-4, a plastic-explosive.
References
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- ^ Alliance Player's Guide, pg. 111
See also
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External links
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