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Seal of Light

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Seal of Light
  • Seal of Light
  • Instant cast
  • 14% of base mana
  • Fills the Paladin with divine light for 2 min, giving each melee attack a chance to heal the Paladin for X. Only one Seal can be active on the Paladin at any one time.

    Unleashing this Seal's energy will deal Y Holy damage to an enemy.
Usable by
Class Paladin
Properties
Type Defensive
School Holy
Cooldown Global
Other information
Ranks 1
Related buff
  • Magic
  • Seal of Light
  • Melee attacks have a chance to heal you.
  • Duration: 2 mins.
Related debuff
  • Magic
  • Judgement of Light
  • Unleashes the energy of a Seal spell to judge an enemy for 20 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for X.
  • Duration: 20 sec.
It was said that every enemy Uther felled strengthened his resolve.TCGHoA 73


The Seal of Light fills the Paladin with the spirit of light for 2 min. Only one Seal can be active on the Paladin at any one time.

Unleashing this Seal's energy will judge an enemy for 20 sec. Only one Judgement per Paladin can be active at any one time.

Rank Level Mana Cost Healing
(Seal/Judgement)
Cost
1 30 110 39 / 25 99s 

Tips & Tricks

Tactics

The Seal of Light will help keep a Paladin healed while attacking, but also is useful in raid situations when used as a Judgement. Having an enemy judged with Light will allow all classes to basically heal themselves while engaging in melee attacks, particularly useful for Rogues and Warriors (especially Main Tanks).

Proc rates

  • For Seal of Light: The proc rate for the healing done by Seal of Light seems to be based on an average number of procs per minute, rather than a fixed proc rate per strike. Therefore, while under Seal of Light, each attack the paladin makes with a slow weapon has a greater chance for the healing effect to proc than if the paladin were attacking with a fast weapon. The average amount of healing per minute from the Seal of Light buff is therefore independent of weapon speed.
  • For Judgement of Light: The proc rate appears to be a fixed chance of around 50% per strike, regardless of the attacker's weapon speed. Therefore, attacking a target that has the Judgement of Light debuff in place with a slow weapon will generate less healing per minute than attacking with a fast weapon.


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