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Seal of Light
Inv misc questionmark
  • Seal of Light (5 ranks)
  • Paladin ability
  • Mana
  • global cooldown
  • Instant
  • Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for X. Only one Seal can be active on the Paladin at any one time.

    Unleashing this Seal's energy will judge an enemy for 20 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for Y. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Properties
Class Paladin
School Holy
Cooldown Global
Related buff
Inv misc questionmark
  • Magic
  • Seal of Light
  • Melee attacks have a chance to heal you for X.
  • Duration: 30 seconds.
Related debuff
Inv misc questionmark
  • Magic
  • Judgement of Light
  • Melee attacks made against you have a chance of causing the attacker to be healed for X.
  • Duration: 20 seconds

[[Category:paladin abilities]][[Category:paladin abilities]]

It was said that every enemy Uther felled strengthened his resolve.[1]

Fills the Paladin with the spirit of light for 30 sec, giving each melee attack a chance to heal them for 30 sec. Only one Seal can be active on the Paladin at any one time.

Unleashing this Seal's energy will judge an enemy for 20 sec, debuffing them with Spell holy righteousfury [Judgement of Light], allowing any attack on the target a chance to trigger a small heal per strike. Spell holy crusaderstrike [Crusader Strike] and your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Rank Level Mana Cost Healing
(Seal/Judgement)
Cost
1 30 110 39 / 25 99s
2 40 140 53 / 34 1g 80s
3 50 180 76 / 49 2g 52s
4 60 210 94 / 61 4g 14s
5 69 280 133 / 95 9g 90s Bc icon

Tips & Tricks

Tactics

The Seal of Light will help keep a Paladin healed while attacking, but also is useful in raid situations when used as a Judgement. Having an enemy judged with Light will allow all classes to basically heal themselves while engaging in melee attacks, particularly useful for Rogues and Warriors (especially Main Tanks).

Proc rates

  • For Seal of Light: The proc rate for the healing done by Seal of Light seems to be based on an average number of procs per minute, rather than a fixed proc rate per strike. Therefore, while under Seal of Light, each attack the paladin makes with a slow weapon has a greater chance for the healing effect to proc than if the paladin were attacking with a fast weapon. The average amount of healing per second from the Seal of Light buff is therefore independent of weapon speed.
  • For Judgement of Light: The proc rate appears to be a fixed chance of around 50% per strike, regardless of the attacker's weapon speed. Therefore, attacking a target that has the Judgement of Light debuff in place with a slow weapon will generate less healing per minute than attacking with a fast weapon.


  1. ^ TCGHoA, #73
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