Seal of Righteousness
From WoWWiki
| Seal of Righteousness | |
|---|---|
| |
| Usable by | |
| Class | Paladin |
| Properties | |
| Type | Offensive |
| School | Holy |
| Cooldown | Global |
| Talents | |
| Improvement talents | Improved Seal of Righteousness |
| Other information | |
| Ranks | 9 |
| Related buff | |
| |
"If a Paladin knows his cause is just and potent, his weapon follows suit."
Contents |
Rank Table
Additional Holy Damage
Holy damage is added per melee hit. This damage is constant, and does not have any critical effect. The additional damage from the Seal changes with every type of weapon, and the tooltip values are updated to reflect it. Total damage done by the Seal is moderately normalised to keep the damage on par over all weapon types. Generally, more damage from the Seal is added when using slower weapons than fast ones.
Added Holy damage for a one-handed weapon
- = 0.85 * (coeff * MWS / 100) + 0.03 * (MW + mw) / 2 - 1
Added Holy damage for a two-handed weapon
- = 1.2 * (coeff * MWS / 100) + 0.03 * (MW + mw) / 2 + 1
Where:
coeff = coefficient as per tooltip (depends on spell rank, see table above)
MWS = main weapon speed
MW = maximum weapon damage
mw = minimum weapon damage
Judging
As with all other Seals, Seal of Righteousness can be judged on a hostile target. When removed from the Paladin, the Judgement will do a certain amount of holy damage. See Judgement of Righteousness for more.
Talent improvements
The damage done by the Seal can be increased by up to 15% with the talent Improved Seal of Righteousness (3% over 5 ranks). This damage is added after additional damage is calculated from +spell damage gear.
Tips and Tactics
Apply Judgement of the Crusader to your target while using Seal of Righteousness for even more damage. Judging Seal of Righteousness will not remove the Judgement of the Crusader.
Retribution Paladins: don't use Seal of Righteousness. Use Seal of Command.
Miscellaneous
Spell damage coefficients
- 9.2% per 1.0 weapon speed, One-handed Seal of Righteousness
- 10.8% per 1.0 weapon speed, Two-handed Seal of Righteousness
Attack Power
Attack Power does increase the damage done by a very small amount because the formula does use the final weapon damage not the base weapon damage. Using max rank Blessing of Might with a lvl 70 two-handed weapon you will get a difference of ~1-2 damage per hit.
Tooltip Mechanics
The added Holy damage per hit as stated inside the tooltip, equals:
cond( eq(HND,1), 0.85 * (2610.43 * MWS / 100) + 0.03 * (MW + mw) / 2 - 1,
1.2 * (2610.43 * MWS / 100) + 0.03 * (MW + mw) / 2 + 1)
(This is from the tooltip for the highest rank of Seal of Righteousness. The constant 2610.43 differs with spell rank and can be seen in the table at the beginning of this page.)
HND = weapon handedness (1 or 2)
MWS = main weapon speed
MW = maximum weapon damage
mw = minimum weapon damage
cond() and eq() are programming logic terms used inside the tooltip. eq() will check equality of HND (handedness of weapon) against the value 1, and returns a true or false value. cond() will then check this result, and if true, parses the first part of the formula. If false (HND = 2, which is not equal to 1), then it parses the second part of the formula.
The Formula above is only accurate at lvl 66, at lvl 70 the damage is slightly higher. one-handed-weapon : +4.5 (estimated) two-handed-weapon : +9 (estimated) Because the Spell increase with the level of the caster.
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