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Searing Totem

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Searing Totem
  • Searing Totem
  • 7% of base mana
  • Instant cast
  • Tools: [Fire Totem]
  • Summons a Searing Totem with 5 health at your feet for 1 min that repeatedly attacks an enemy within 20 yards for X Fire damage.
Usable by
ClassShaman
Properties
TypeOffensive
SchoolPhysical
CooldownNone/Global Cooldown
Other information
Ranks10
"The wood whispered to me as I conjured it. It said that it did not fear flame." —Grennan Stormspeaker[1]

The Searing Totem is a reliable source of extra damage, and is useful in situations where the other damage totem (Magma Totem) isn't and/or when the Fire Elemental Totem is unfeasible..

When dropped, the Searing Totem will randomly select an enemy within 20 yards of it and continuously attack that target until A.) the Searing Totem expires, B.) the target leaves its 20-yard radius, or C.) the target dies. If B or C occur, the totem will randomly choose another target in range and begin attacking it. If there are no targets within range, it will do nothing until an enemy comes in range. Also note that the totem will only engage hostile targets on its own; it will ignore neutral targets, unless you engage them first.

It is useful primarily in single-target, prolonged fights (EG: Boss Fights). You should avoid using it in situations where it could accidentally hit a target that shouldn't otherwise be hit (such as something that has been CC'd).

Limitations

  • The totem of any rank has only 5 hp; it is easily destroyed by mobs and players.
  • Useless against high Fire resistant players/mobs.
  • In certain situations, the totem might draw unwanted aggro from mobs who are not engaged in combat.
  • Dangerous to use when it can break a CC effect, or when it may pull an as-yet-unpulled group of creatures.

Rank Table

Rank Level Mana Cost Damage Cost Duration
1 10 25 9 - 11 Neutral 15  [10] Call of Fire 30sec.
2 20 9% 13 - 17 22 Silver 35 sec.
3 30 9% 19 - 25 70 Silver 40 sec.
4 40 9% 26 - 34 1 Gold 20 Silver 45 sec.
5 50 9% 33 - 45 2 Gold 40 Silver 50 sec.
6 60 9% 40 - 54 3 Gold 40 Silver 55 sec.
7 69 7% 56 - 74 7 Gold 90 Silver 60 sec.
8 71 7% 68 - 92 18 Gold 60 sec.
9 75 7% 70 - 103 18 Gold 60 sec.
10 80 7% 90 - 120 18 Gold 60 sec.

Talents

Talents that can improve the totem:

Name Tree Points Effect
Spell nature moonglow Totemic Focus Restoration
5
Reduces mana cost of your totems by 5/10/15/20/25%.
Spell fire immolation Call of Flame Elemental
3
Increases damage done by fire totems by 5/10/15%

Tips

  • Very useful in PvP for an extra bit of consistent damage. Most players will ignore the totem, knowing it will go away when you die and not wanting to take the time to target it.
  • Always useful in a boss fight, assuming the boss doesn't have adds which get CCed, the boss is not immune to fire, and you don't need to drop a Frost Resistance Totem.
  • Most of the time, if you drop the totem while you are in melee, it will start out attacking the target you have selected. This may be a function of closeness, or may be a function of who you have selected at the time. I suspect that it simply picks the closest target when it doesn't have one.
  • It can be used to effectively disrupt spellcasting, especially in conjunction with melee attacks and a fast weapon. When combined with Wind Shear, it can be difficult for an enemy caster to get out a spell.
  • Useful in PVP against another Shaman. Searing Totem will often target and destroy the other Shaman's totems.

Patch changes

  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Searing Totem (Rank 4) now does the proper damage for its rank.
  • WoW Icon 16x16 Patch 1.3.0 (07-Mar-2005): Damage slightly increased.

References

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