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|Location||Arms, Tier 2|
|Affects||Stun & immobilize effects|
|Rank||Rage generation||Health generation|
Although a fully ranked second wind regenerates 10% of your hp (and 20 rage), it does so over a period of 10 seconds. Multiple stuns or immobilizing effects cast on you will reset counter, effectively continuing the healing and rage generation. While avoiding stun duration (with Iron Will) is better than suffering them, generating rage and health while stunned is a good consolation prize.
- Patch 4.0.3a (2010-11-23): Now heals for 2/5% of total health, down from 5/10%.
- / Patch 4.0.1 (12-Oct-2010): Mechanics changed