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(bot; deploying #data/itemtip)
 
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{{Stub/Item}}
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{{Infobox ability
 
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{{WorldEvent/Hallow's End}}
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|name=Seed of Corruption
 
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{{#data:itemtip
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|image=Spell_Shadow_SeedOfDestruction.png
 
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|name=Soothing Spearmint Candy
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|description=Imbeds a demon seed in the enemy target, causing 1044 [[Shadow]] damage over 18 sec. When the target takes 1044 total damage or dies, the seed will inflict 1110 to 1290 Shadow damage to all other enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target.
 
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|quality=common
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|class=[[Warlock]]
 
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|icon=inv_misc_gem_pearl_06
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|type=Offensive
 
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|stack=200
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|school=[[Shadow]]
 
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|use=Increases hit rating by 5 for 30 min.
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|target=Unfriendly
 
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|ilvl=1
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|cost=882 [[Mana]]
 
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|charges=1
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|range=30 yds.
 
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|itemid=37584
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|cast_time=2 sec
 
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|duration=20,160 min (real time)}}
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|cooldown=None
 
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|improvement=[[Suppression]], [[Improved Drain Soul]], [[Grim Reach]], [[Shadow Embrace]], [[Shadow Mastery]], [[Contagion]], [[Demonic Knowledge]]
 
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|ranks=1
 
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|buff_name=Corruption
 
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|buff_type=Magic
 
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|buff_image=Spell_Shadow_AbominationExplosion.png
 
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|buff_desc=X Shadow damage every 3 seconds.
 
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|buff_dur=Y seconds
 
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}}__NOTOC__
 
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'''Seed of Corruption''' is a [[warlock]] [[Schools_of_Magic#Shadow|Shadow]]-based [[Damage over Time]] spell that does [[Area of Effect]] [[Direct Damage]] after doing a fixed amount of DoT.
 
   
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== Source ==
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{| class="darktable" style="text-align: center;"
 
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0 to 2 randomly found in each {{loot|common|Handful of Candy}} opened. The constraints on the ''Handful of Candy'' appear to force ''some'' candy to drop, skewing the odds.
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|-
 
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! Rank !! Level !! Mana Cost !! DoT + Threshold !! Direct Damage !! Cost
 
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|-
 
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|| 1 || 70 || 882 || 1044 || 1110-1290 || {{cost|7|2}}
 
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|}
 
   
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==Notes==
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== Notes ==
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The duration of this item was hotfixed during the 2008 [[Hallow's End]] [[event]], and was increased from 1 day to 14 days.
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*It was introduced in [[The Burning Crusade]].
 
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*If a target afflicted by Seed of Corruption takes damage from another target's SoC detonation and survives, it will not have its own SoC detonate. The DoT will continue ticking until the required amount of damage has been done, or the target is killed. Only then does its own SoC explosion actually occur.
 
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*Seed of Corruption is a [[Formulas:Magical resistance#Binary_Spells|binary spell]], so it will either be completely resisted (no DoT and no explosion) or land for full damage. If the DoT lands, an explosion damaging everything around it is guaranteed.
 
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*Its direct damage can crit.
 
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*Can not be used in combination with [[Corruption (spell)|Corruption]]. If you cast SoC on a target affected by Corruption, SoC replaces Corruption. If you try to cast Corruption on a target affected by SoC, you get a message "more powerful spell is already active".
 
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*SoC detonation can be set off by ''any'' damage, not necessarily from the Warlock. For example, casting SoC on a mob being attacked by other members of your group is likely to produce an instant explosion.
 
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*SoC detonation consumes the effect (hence stops the damage-over-time). It does not damage the target itself, only those around it.
 
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*Its damage is affected by talents and gear, but the detonation threshold is not. In other words, SoC will detonate as soon as target receives 1044 damage, even though it may only take 2-3 ticks of the DoT to deal this much damage. In essence, your extra +dmg gear will "shorten the fuse".
 
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*The dot part receives 150% bonus damage from +dmg gear (damage is spread out over 6 tics), the detonation part gets 16.6% bonus damage.
 
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*As of the patch 2.0.8, Seed of Corruption ignores line-of-sight when it detonates. This can be very dangerous in some situations; for example, an explosion in the whelp room in Scholo can aggro Rattlegore and Risen Constructs through the floor.
 
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*Unlike Corruption, SoC casting time is not affected by talents. It is always 2 seconds.
 
   
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However, prior to the hotfix, the duration of multiples of this item was determined by the first one obtained (the shortest remaining duration) after which they would disappear and the duration would reset for additional ones obtained. The system did not track individual candies from the stack, so had no way of knowing that you ate the oldest one and did not extend the timer when one was consumed. Basically, the clock started when you received your first one, and did not reset until they disappeared or you had consumed them all.
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==Tips and tactics==
 
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*Seed of Corruption is most useful in situations where you have to deal with multiple mobs at the same time and you have a tank with AOE taunt (such as Voidwalker). As soon as the tank grabs aggro, quickly cast SoC on as many mobs as you can. Try not to target mobs taking damage from the tank. If all goes well, detonations will wipe all mobs in no time. However, there have to be at least 3-4 mobs in the group, and they shouldn't have more than 10,000 hp each. If you can't kill everyone with the initial round of detonations, you'll have a pack of very angry mobs at half-health beating on you and you won't be able to do anything.
 
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*Seed of Corruption is best used when you don't have aggro. It's hard to cast a 2-second spell while taking damage from multiple mobs. If you have mobs attacking you already, you're better off using Hellfire over SoC.
 
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*In PvP, it can be useful to steadily cast it at a target which constantly takes damage, as the previous SoC can trigger before the next one arrives; this can be used to deal immense amounts of damage in short time.
 
   
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This aspect of how the item works has not changed. Your stack of these will still be treated as a lump that all expire at the same time. In fact, by trading all of your candies to another player and getting new ones from a Handful of Candy, your old candies' expiration timers will be set to equal the timers on your new candy when they are traded back to you.
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== Known Bugs ==
 
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Seed of corruption is known to hit mobs "through" walls, be careful in it's use.
 
   
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This item does not [[bind]] and can be transferred. However, due to the timer issues already noted, this means that when you obtain one from another source, your whole combined stack will likely obtain the shortest remaining lifetime.
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==Past changes==
 
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*'''Patch 2.1''' - "This spell will now interact properly with town guards when bystanders are hit by its detonation in a duel."
 
   
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The effect of this item stacks 4 times and has a duration of 30 minutes
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{{classfooter|Warlock}}
 
   
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==Patches==
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[[Category:Warlock Abilities]]
 
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[[Patch 3.0.2]] ?? changed:
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[[Category:Shadow Spells]]
 
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*Use: Increases healing done by magical spells by up to 11 for 30 min.
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[[Category:AOE Spells]]
 
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:to
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*Use: Increases spell power by 11 for 30 min.
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Although the new wording is similar to the new wording for {{loot|common|Pyroblast Cinnamon Ball}} the two buffs can both be applied simultaneously to the same character and appear to stack.
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== External links ==
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{{Elinks-item|37584}}
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[[Category:World of Warcraft common items]]

Revision as of 19:14, 21 February 2011

Hallow's End
The subject of this article or section is part of Hallow's End, a seasonal event that lasts two weeks. Once the event has run its course, this will no longer be available until next year, but there are no guarantees.
Inv misc gem pearl 06200
  • Soothing Spearmint Candy
  • Use: Increases hit rating by 5 for 30 min.
  • Duration: 20,160 min (real time)
  • 1 Charge

Source

0 to 2 randomly found in each [Handful of Candy] opened. The constraints on the Handful of Candy appear to force some candy to drop, skewing the odds.

Notes

The duration of this item was hotfixed during the 2008 Hallow's End event, and was increased from 1 day to 14 days.

However, prior to the hotfix, the duration of multiples of this item was determined by the first one obtained (the shortest remaining duration) after which they would disappear and the duration would reset for additional ones obtained. The system did not track individual candies from the stack, so had no way of knowing that you ate the oldest one and did not extend the timer when one was consumed. Basically, the clock started when you received your first one, and did not reset until they disappeared or you had consumed them all.

This aspect of how the item works has not changed. Your stack of these will still be treated as a lump that all expire at the same time. In fact, by trading all of your candies to another player and getting new ones from a Handful of Candy, your old candies' expiration timers will be set to equal the timers on your new candy when they are traded back to you.

This item does not bind and can be transferred. However, due to the timer issues already noted, this means that when you obtain one from another source, your whole combined stack will likely obtain the shortest remaining lifetime.

The effect of this item stacks 4 times and has a duration of 30 minutes

Patches

Patch 3.0.2 ?? changed:

  • Use: Increases healing done by magical spells by up to 11 for 30 min.
to
  • Use: Increases spell power by 11 for 30 min.

Although the new wording is similar to the new wording for [Pyroblast Cinnamon Ball] the two buffs can both be applied simultaneously to the same character and appear to stack.

External links