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<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
 
|name=Serpent Sting
 
|name=Serpent Sting
|image=Ability_Hunter_Quickshot.png
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|image=ability_hunter_serpentswiftness.png
|description=Causes X Nature damage over 15 sec.
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|description=Targets hit by your Multi-Shot and Arcane Shot are also afflicted by Serpent Sting, dealing x Nature damage over 15 sec.
 
|class=Hunter
 
|class=Hunter
|level=10
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|specialization=Survival
|type=Offensive
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|level=68
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|type=
 
|school=Nature
 
|school=Nature
|cost=25 Focus
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|cost=
|range=40 yd
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|range=
|cast_time=Instant
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|cast_time=Passive
 
|cooldown=
 
|cooldown=
|gcd=1 sec
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|gcd=
|requirements=Requires Ranged Weapon
 
 
|debuff_desc = Causes X Nature damage every 3 seconds.
 
|debuff_desc = Causes X Nature damage every 3 seconds.
 
|debuff_dur = 15 seconds
 
|debuff_dur = 15 seconds
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}}</onlyinclude>
 
}}</onlyinclude>
   
{{AbilityFlavor|Laced with poisonous toxins, the serpent sting burns the very blood of its target.}}
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{{Quotation|[[TCG]]|Laced with poisonous toxins, the serpent sting burns the very blood of its target.}}
   
'''Serpent Sting''' is a [[hunter]] ability learned at level 10. It stings the target, causing nature damage over 15 seconds. Only one Sting per [[hunter]] can be active on any one target.
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'''Serpent Sting''' is a passive [[hunter]] ability learned at level 68 for those with the survival specialization.
 
== Modified by ==
 
*{{ability|Cobra Shot}} ({{SpecIcon|Beast Mastery}}{{SpecIcon|Survival}} beast mastery and survival spec ability)
 
*{{ability|Chimera Shot}} ({{SpecIcon|Marksmanship}} marksmanship spec ability)
 
*{{ability|Viper Venom}} ({{SpecIcon|Survival}} survival spec ability)
 
*{{ability|Improved Serpent Sting}} ({{SpecIcon|Survival}} survival spec ability)
 
   
 
== Notes ==
 
== Notes ==
 
* Serpent Sting is a [[poison]], and thus can be cleansed by [[druid]]s, [[paladin]]s, and [[shaman]]s, as well as any [[mob]] that can cleanse poison. [[Rogue]]s can dispel it with [[Cloak of Shadows]], and dwarves with their [[Stoneform]] racial ability.
 
* Serpent Sting is a [[poison]], and thus can be cleansed by [[druid]]s, [[paladin]]s, and [[shaman]]s, as well as any [[mob]] that can cleanse poison. [[Rogue]]s can dispel it with [[Cloak of Shadows]], and dwarves with their [[Stoneform]] racial ability.
* Like most damage over time effects, Serpent Sting cannot [[crit]] and thus does not benefit from any increases to crit chance. The two piece set bonus from the [[Windrunner's Pursuit set|Windrunner's Pursuit]]/[[Windrunner's Battlegear set|Battlegear]] set grants Serpent Sting ticks the ability to critically strike. Each tick then has a chance equal to your ranged crit chance of dealing double damage. The end result is that the damage of Serpent Sting is increased by your crit chance, so that if you have a 60% chance to crit, Serpent Sting will deal 60% more damage on average.
 
 
== Tips and tactics ==
 
* Serpent Sting is a fairly weak [[damage over time]] spell, in comparison to those of other classes. To get the most of out it, it should be used in fights that will last longer than 15 seconds. On short fights and trash mobs, the hunter may find it is not an efficient use of focus.
 
* When fighting multiple enemies, it may be useful to apply Serpent Sting to all targets.
 
* Its greatest utility in PvP is against rogues and druids, to prevent them from entering stealth. (Druids can cleanse it, but will have to shift to caster form to do so.)
 
* Be careful using this spell in situations where your group may use [[crowd control]] (CC), as the damage will break the effects.
 
   
 
== Patch changes ==
 
== Patch changes ==
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* {{Patch 6.0.2|note=Serpent Sting has been redesigned based on Serpent Spread and is now available only to Survival Hunters.; Serpent Sting now causes Multi-Shot and Arcane Shot to also apply a Serpent Sting poison dealing instant and periodic damage.}}
 
* {{Patch 4.0.1|note=Is available at level 10 for {{cost||10|23}}.}}
 
* {{Patch 4.0.1|note=Is available at level 10 for {{cost||10|23}}.}}
 
* {{Patch 3.2.2|note=Hunter Tier-9 2-Piece Set Bonus: Critical damage from Serpent Sting will now work properly with the [[Mortal Shots]] and [[Expose Weakness]] talents.}}
 
* {{Patch 3.2.2|note=Hunter Tier-9 2-Piece Set Bonus: Critical damage from Serpent Sting will now work properly with the [[Mortal Shots]] and [[Expose Weakness]] talents.}}
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{elinks-spell|1978}}
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{{elinks-spell|87935}}
   
{{Stings}}
 
 
{{Classfooter|Hunter}}
 
{{Classfooter|Hunter}}
 
[[Category:Hunter abilities]]
 
[[Category:Hunter abilities]]

Latest revision as of 03:27, November 26, 2014

Serpent Sting
Ability hunter serpentswiftness
  • Serpent Sting (Passive)
  • Passive
  • Targets hit by your Multi-Shot and Arcane Shot are also afflicted by Serpent Sting, dealing x Nature damage over 15 sec.
Usable by
ClassHunter
Properties
SchoolNature
Talents
SpecializationSurvival
Level required68
Related debuff
Ability hunter serpentswiftness
  • Poison
  • Serpent Sting
  • Causes X Nature damage every 3 seconds.
  • Duration: 15 seconds
TCG image
SerpentStingTCG
Laced with poisonous toxins, the serpent sting burns the very blood of its target.
- TCG

Serpent Sting is a passive hunter ability learned at level 68 for those with the survival specialization.

Notes Edit

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (October 14, 2014): Serpent Sting has been redesigned based on Serpent Spread and is now available only to Survival Hunters.; Serpent Sting now causes Multi-Shot and Arcane Shot to also apply a Serpent Sting poison dealing instant and periodic damage.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Is available at level 10 for 10Silver 23Copper.
  • Wrath-Logo-Small Patch 3.2.2 (2009-09-22): Hunter Tier-9 2-Piece Set Bonus: Critical damage from Serpent Sting will now work properly with the Mortal Shots and Expose Weakness talents.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Gained bonus damage equal to 20% of the hunter's Attack Power, up from 10%.
  • Bc icon Patch 2.3.0 (13-Nov-2007): Now scales with ranged attack power instead of spell damage. It was considered to be a nature-spell-damage based attack thus was buffed by all nature and general spell-damage buffs including and not limited to: Wizard oil, Improved divine spirit, Wrath of Air Totem. This is no longer the case.
  • Bc icon Patch 2.0.3 (09-Jan-2007): "Serpent Sting’s" initial, non-threatening application no longer consumes a charge of Misdirection.

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