This article is an information page for the Blackwater Raiders USrealm (server)
The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The information and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only.
Online since October 5, 2006, Blackwater Raiders is a US-based RP server with a population of approximately 5189 players (April 2011). There is an Alliance to Horde ratio of 1.8 : 1 according to present figures, but an activity ratio closer to 1.2 : 1 with peak times reaching approximately 1800 players. The server maintains US Pacific Time, or UTC -8:00 (-7:00 during Daylight Savings). Updated lists of the Alliance, Horde and the specific listing of Roleplay Guilds are maintained on the World of Warcraft Community Site and updated frequently.
Guilds advertise according to their primary goal - Player Versus Player (PvP), Player Versus Environment (PvE) or Roleplay (RP).
"I would have mentioned you, but you're no longer with us." - Bathori
Blackwater Raiders is a roleplay server that went live two years after Warcraft's release in November, 2004. The original Roleplay servers are Argent Dawn, Cenarion Circle, Earthen Ring, Feathermoon, and Silver Hand. BwR initially faced unique challenges after it was mistakenly listed as "Recommended" on both the Roleplay and PvE/Normal server lists.
"He may be under the impression that just cuz Garrosh talks to him that means he's in good with him." Tender of The Company
BwR has a server population the size of a small city, just under 5200 players. With peak player populations of just 1800 in the evenings, there has not been a queue to log into the server, since the launch of Wrath of the Lich King. Because of the confusion encountered after launch, many players joined to locate friends already playing on the server, but had little if any interest in roleplay. The roleplaying atmosphere tends to be very low as a result, though many players remain respectful of roleplayers. Roleplay in major cities and across the realm can be easy to find--with some larger guilds developing exhaustive histories and lore.
There are some benefits to the server's size. There are several large guilds boasting populations above three hundred, though the majority focus on raiding; many are also active in their support of world PvP, while some of the oldest continually reinforce the roleplaying environment, using the forums to supplement in-game activity and organize storylines and events.
The server economy is very healthy, with prices for high demand items tending toward the higher end, especially end level items. Demand for items of all level, is generally healthy on both sides, and many players advertising crafting skills, at cost, for provided materials.
"Is Lackey one rank up or one rank down from Toadie? There are protocols to observe." - Ezhra of Silence "...either way, we don't really need a progression thread..." - Jinja "Progress can either be fun or a pain, but in the end it's always fun once you down a new boss..." - Stonedorc of End Game
"You ever have that feeling of accomplishment when you get that heroic boss down for the first time?
Yea.. me neither. - Unstoppable of Enlightement
General raid progression information can be found both on the official realm forums and Blackwater Raiders Guild Progression. Currently guild progression rankings are based on the three factors reported from the World of Warcraft Community Site: boss kills, loot awarded and achievements received. The most readily available ranking system is available from GuildOx.com.
Blakdynamite was the first Illustrious Grand Master Herbalist and Alchemist, while Taraniki and Bonasus were the first to master Inscription and Engineering respectively. The first Level 85 was the warlock Aakarshan, with Heffalumps, Baldok, Nyarlathotëp and Rylden following closely as Druid, Priest, Death Knight and Rogue, respectively. In April 2011, Silence became the first Level 25 guild.
Those Who Came Before
"Because I'm so shrouded in mystery, if you didn't know..." - Fifii
In the youngest days of the Blackwater Raiders, the Phalanx of Perdition started the call to honor with the challenge, "Strength and honor, warriors; hold fast, and give no quarter!" Though the call of the Phalanx has gone silent from their base in Theramore, those who remember, continue forward with honor.
No one can agree with any certainty the first guild on the Blackwater Raiders, but the Ronin League and Turus Thalanaar are the oldest surviving guilds on a server whose general survivability is historically poor. And while the Ronin League did depart to Sen'jin to complete end-game raiding goals not available to them on our realm at the time, they returned and reactivated their guild after a three month hiatus.
While raiding guilds have come and gone, the guild Silence remains one of the most venerable, with successes spanning Wrath of the Lich King and Cataclysm, and a firm place as one of our top three guilds rated for overall progression in dungeons or raids.
Those Who will Follow
"How we going to handle this? Should we set up a Blackwater Social for everyone to mingle? - Joynal of Ascension Asylum
Since the launch of Wrath of the Lich King, the Roleplay community has suffered losses, with three of the largest hordeside guilds and one of the larger alliance guilds transferring to join communities on other roleplaying servers. At least three heavy raiding guilds have also exited the server in search of servers with greater progression success. The server is therefore not as competitive when compared to PvP or PvE servers in endgame content. However, small pockets of Roleplaying activity can still be found, mostly in the form of guild led weekly events.
Guilds of the Blackwater Raiders
"Guilds are a different beast now... You could come and go before with only the loss of any items you may have deposited in the bank. Now..., you should do a little research before joining." - Ornias of Backlash, on the subject of Guild Ownership.
Nominated by Legacy [Veldren/Azok] (Used to be Zarrosh)
Druk is one of the most easy going priests I have ever had the joy of playing with. Back at the start of Wrath he was an officer in a lowly guild called "Last Stand" and decided it was time to move on to larger things in life. He did just that by breaking off and branching into a guild called "Enlightement" where he recruited raiders to join his ranks and progress through ICC. Enlightement held together strong through T11 in Cataclysm but after several people resigned from playing, many of us departed and switched servers, rarely contacting each other anymore. I miss the good old times with these fantastic people, and I will never forget this awesome time in WoW.
Here are the names of the old core group that was progressing through this content.
Zarrosh - Unholy Death Knight [DPS]
Manbeartwig - Restoration Druid [Healer]
Zerkom - Blood Death Knight [Tank]
Nexx - Destro Warlock [DPS]
Mexx - Arcane Mage [DPS]
Drukzul - Holy Priest [Healer]
Drazen - Holy Paladin [Healer]
Nev - Destro Warlock [DPS]
Dernek Feral Druid [Tank]
Galandorian Ret Paladin [DPS]
Zoddles Combat Rogue [DPS]
Mizo Elemental Shaman [DPS]
Kozmik Restoration Shaman [Healer]
This core group was strong and new each other well. Mexx/Nexx/Manbeartwig/Zarrosh/Zerkom new each other in real life and Drazen/Druk/Nev/Zoddles/Dernek all new each other.
Mizo/Kozmik are in a relationship that is still going to this day.
Drazen is a crazy drunk bastard.
Nev is a boneslarr.
"I have not been mentioned therefore this thread is completely invalid." - Shander