- "CoE" redirects here. For the other warlock spell, see [Curse of Exhaustion].
Curse of the Elements | |
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Properties | |
Class | Warlock |
School | Shadow |
Cooldown | None/Global Cooldown |
Related debuff | |
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[[Category:warlock abilities]][[Category:warlock abilities]]
Curse of the Elements, or CoE for short, is a warlock curse that lowers the target's resistance to Arcane, Fire, Frost, Nature, and Shadow spells, and increases magic damage against the target. Curse of the Elements has been merged with Curse of Shadows.
It is learned at level 52 for 2 25.
Tips and tactics
- Always use this spell before using Enslave Demon to increase the effectiveness of the enslave. The demon will be less likely to resist, and the curse remains in effect while the demon is enslaved, decreasing the chance that it will break the enslave early.
- This should be the main curse of choice for Destruction warlocks. The long duration of the curse also means you have to waste less time applying curses and can focus on casting your DD spells.
- Use together with DD spells like [Incinerate] or [Shadow Bolt], as well as to aid mages of any spec or druid characters that use Arcane or Shadow Priests that use Shadow Magic.
- If you spec as a destruction lock, use this to allow you to prep the target to maximize criticals.
- The Voidwalker (warlock minion)'s [Torment] is Shadow-based, so this helps the voidwalker to hold aggro.
- Helpful on raid bosses when you have multiple people attacking with Shadow, Arcane, Frost, and/or Fire spells.
- Note that the damage increasing effect does not stack with the Balance Druid's [Earth and Moon], nor an Unholy Death Knight's [Ebon Plaguebringer]. Since both of these abilities are applied automatically as part of the normal DPS cycle, you should never use Curse of the Elements if you are grouped with a moonkin or Unholy DK.
Patch changes
- Patch 3.3.0 (2009-12-08): (Rank 4) - Increased to 11% spell damage, up from 10%.
- Patch 3.1.0 (2009-04-14): (Rank 5) - Increased to 13% spell damage, up from 10%.
- Patch 2.4.3 (2008-07-15): Merged with Curse of Shadow. Now applies to Arcane and Shadow damage, as well as Frost and Fire.
- Patch 2.1.0 (2007-05-22): Now has a duration of 2 minutes when used on PvP targets.
- Patch 1.2.0 (2004-12-18): Increased duration from two minutes to five minutes.