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<onlyinclude>{{navbox
{{Stub/Strategy}}
 
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|name=Grand Alliance
{{npcbox
 
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|title=[[Alliance]]
|name = Atramedes
 
|image = Atramedes.jpg
 
|race = Black dragon
 
|creature = Dragonkin
 
|type = Boss
 
|level = ??
 
|location = [[Athenaeum (Blackwing Descent)|The Athenaeum]], [[Blackwing Descent]]
 
|faction = Combat
 
|health = 32,600,000 (10-man)<br/>97,980,000 (25-man)
 
|status=Killable
 
|instance=Blackwing Descent
 
}}
 
   
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|group1=Leaders
'''Atramedes''', also known as '''Experiment 25463-D''', was a [[black whelp]] experimented on by [[Maloriak]] to be granted "sight beyond sight". This experiment failed however and only caused Atramedes to become blind. Rather than disposing of him [[Nefarius]] decided to make further use of the blind whelp.
 
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|list1= [[Varian Wrynn]]{{·}} [[Jaina Proudmoore]]{{·}} [[Tyrande Whisperwind]]{{·}} [[Malfurion Stormrage]]{{·}} [[Genn Greymane]]{{·}} [[Council of Three Hammers]]: [[Muradin Bronzebeard]] / [[Falstad Wildhammer]] / [[Moira Thaurissan]]{{·}} [[Prophet Velen]]{{·}} [[Gelbin Mekkatorque]]{{·}} [[Vereesa Windrunner]]
   
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|group2=Characters
Atramedes can now be found as the large blind dragon boss in [[Blackwing Descent]].
 
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|list2=[[Aegwynn]]{{·}} [[Alleria Windrunner]]{{·}} [[Anduin Lothar]]{{·}} [[Anduin Wrynn]]{{·}} [[Antonidas]]{{·}} [[Archbishop Benedictus]]{{·}} [[Bolvar Fordragon]]{{·}} [[Daelin Proudmoore]]{{·}} [[Dagran Thaurissan II]]{{·}} [[Danath Trollbane]]{{·}} [[Darius Crowley]]{{·}} [[Galen Trollbane]]{{·}} [[Kurdran Wildhammer]]{{·}} [[Magni Bronzebeard]]{{·}} [[Nobundo]]{{·}} [[Shandris Feathermoon]]{{·}} [[Terenas Menethil II]]{{·}} [[Turalyon]]{{·}} [[Uther the Lightbringer]]
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|group3=Major races
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|list3=[[Gilneas]] [[Worgen (playable)|Worgen]]{{·}} [[Draenei]]{{·}} [[Gnome]]{{·}} [[Stormwind]] [[Human]]{{·}} [[Ironforge dwarf]]{{·}} [[Night elf]]
   
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|group4=Minor races
==Abilities==
 
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|list4=[[Broken draenei]]{{·}} [[Dwarf]] ([[Wildhammer]]{{·}} [[Dark Iron]]{{·}} [[Bronzebeard]]{{·}} [[Frost dwarf|Frost]]){{·}} [[Elf]] ([[Half-elf]]{{·}} [[High elf]]{{·}} [[Highborne]]){{·}} [[Furbolg]]{{·}} [[Half-orc]]{{·}} [[Cenarius's children]]{{·}} [[Ancient]]{{·}} [[Gryphon]]{{·}} [[Hippogryph]]
[[File:Sound Bar.png|right|The Sound Bar]]
 
You will have a 'sound bar' in this encounter. If it hits 100 Atramedes will gain aggro on you! (And kill you, yes even if you are the tank.)
 
   
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|group5=Cities and towns
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|list5=[[Ironforge]]{{·}} [[Stormwind City]]{{·}} [[Darnassus]]{{·}} [[Exodar]]{{·}} [[Gnomeregan]]{{·}} [[Aerie Peak]]{{·}} [[Frosthold]]{{·}} [[Honor Hold]]{{·}} [[Quel'Danil Lodge]]{{·}} [[Surwich]]{{·}} [[Talonbranch Glade]]{{·}} [[Tinker Town]]{{·}} [[Telaar]]{{·}} [[Allerian Stronghold]] {{·}} [[Wildhammer Stronghold]]{{·}} [[Valgarde]]{{·}} [[Valiance Keep]]
   
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|group6=Territories
Thwack one of the ancient dwarven shields around the room to cause Vertigo to Atramedes. This resets everyone's sound to zero. He will destroy it when he recovers.
 
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|list6=[[Dun Morogh]]{{·}} [[Elwynn Forest]]{{·}} [[Teldrassil]]{{·}} [[Azuremyst Isle]]{{·}} [[Gilneas]]{{·}} [[Loch Modan]]{{·}} [[Westfall]]{{·}} [[Bloodmyst Isle]]{{·}} [[Darkshore]]
*{{abilities|Vertigo|The Resonating Clash has sent the target into a state of Vertigo, increasing damage taken by 50% for 5 sec.|id=92391|image=spell frost stun|}}
 
   
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|group7=Groups
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|list7=[[Kingdom|Human kingdoms]]: ([[Theramore]] / [[Stromgarde]] / [[Kul Tiras]]){{·}} [[Ironforge]] [[clan]]s: [[The Three Hammers]] ([[Wildhammer clan]] / [[Dark Iron clan]] / [[Bronzebeard clan]]); [[Stormpike clan]]; [[Stonefist clan]]){{·}} [[Stillpine tribe]]{{·}} [[Sons of Lothar]]{{·}} [[Priest of Elune]] ([[Sisterhood of Elune]]){{·}} [[Wintersaber Trainers]]{{·}} [[Explorer's Guild]]{{·}} [[Hand of Argus]]{{·}} [[The Frostborn]]{{·}} [[Silver Covenant|The Silver Covenant]]{{·}} [[Highvale high elves]]{{·}} [[Bloodfang pack]]{{·}} [[Gilneas Liberation Front]]{{·}} [[Knights of the Silver Hand]]{{·}} [[Church of the Holy Light]]{{·}} [[SI:7]]{{·}} [[Kurenai]]{{·}} [[Farstrider Lodge]]
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|below=[[Common (language)|Common]]{{·}} [[Alliance technology]]{{·}} [[Alliance magic]]
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}}</onlyinclude>
   
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[[Category:Navigation templates|{{PAGENAME}}]]
''Ground Phase'' 80 seconds.
 
 
Atramedes does ''not'' have a rear attack. Standing in its tail is safe.
 
 
*{{abilities|Sonic Breath|Cast at the highest sound player. Does 15,000 damage per second and adds 20 sound per second. Follows the player faster the higher their sound is.|id=92407|image=inv summerfest firespirit|}}
 
*{{abilities|Searing Flame|The blindly aimed flames inflict 15062 to 15438 Fire damage every 1 sec and increases Fire damage taken by 25% per stack. Applied 8 times over 8 seconds. Interrupt this with Vertigo. This is cast once per ground phase.|id=92423|image=spell fire selfdestruct|}}
 
*{{abilities|Modulation|The Blind Dragon begins to Modulate, increasing the Sound of all enemies by 7 and inflicting 39000 to 41000 Shadow damage. Damage increased by your sound bar.|id=92451|image=ability vehicle sonicshockwave|}}
 
*{{abilities|Sonar Pulse|Sends discs of sonic energy flying around the room. If touched inflicts 5850 to 6150 Arcane damage and adds 7 sound.|id=92419|image=spell shadow detectlesserinvisibility|}}
 
 
''Air Phase'' 40 seconds.
 
*{{abilities|Roaring Flame Breath|Cast at the highest sound player. Does 15,000 damage per second and adds 20 sound per second. Follows the player faster the higher their sound is. This time it keeps speeding up, and you may want to use a shield to stop it. After the vertigo he will follow the player who hit the shield.|id=92407|image=inv summerfest firespirit|}}
 
*{{abilities|Sonar Bomb|The Sonar Bomb inflicts 30000 Arcane damage to enemies within 8 yards and allows Atramedes to hear the targets more easily! Adds 20 sound on normal, 30 on Heroic.|id=92556|image=ability vehicle sonicshockwave|}}
 
*{{abilities|Sonic Fireball|29250 to 30750 Fire damage to enemies within 6 yards of the impact.|id=78115|image=spell fire elementaldevastation|}}
 
*{{abilities|Roaring Flames|Atramedes scatters flame patches across the room. The Reverberating Flames inflict 14625 to 15375 Fire damage and an additional 7800 to 8200 Fire damage every 1 sec for 4 sec. Additionally the Reverberating Flames increase sound by five. These flames are also spawned in the path the Roaring Flame Breath takes while following its target, as well as in the path the Breath takes shifting from its target to the Shield that was rang.|id=78023|image=spell fire flameshock|}}
 
 
==Strategy==
 
This encounter revolves around the Sound Bar mechanic. All of Atramedes' abilities cause their target's sound bar to increase, and when 100% sound is reached Atramedes will gain aggro on the target and hideously mangle and crush them. Atramedes will target the highest sound player with his abilities and follow them faster if their sound is higher.
 
 
There are 10 'gongs' around the room that can be interacted with, using them will reset every raid member's sound to zero and stun Atramedes for 5 seconds. However when they are used Atramedes will become extremely upset with them and burn them to ash, so they can only be used once each.
 
 
=== Phase 1 ===
 
 
Atramedes starts off on the ground and should be tanked near the entrance. Lasts 80 seconds. This allows quick access to the shields by a player designated to hit them. Atramedes melees slowly, but very hard. Ranged and melee should be stacked on differing sides of the boss to allow for predictable Sonar Pulse flight pathing. He will also cast Modulation at regular intervals for unavoidable raid damage and sound.
 
 
Twice per phase Atramedes will use Sonic Breath, which has a 2 sec cast time. he will quickly target the person he's casting on before using it. A direction needs to be set up beforehand on where the player needs to run (i.e. targetted player runs clockwise, others run counter). Once per phase he will channel Searing Flames. This is the main source of wipes. The designated shield hitter must always be near a shield to quickly whack it and stun Atramedes. Ideally you'll only get one stack of the debuff. Two is acceptable. Anything higher is not acceptable as he usually follows up with a Modulation which will do hefty damage and likely kill low health members.
 
 
Shortly after Searing Flames he will take off and phase 2 will begin.
 
 
=== Phase 2 ===
 
 
Atramedes is now in the air and has a new repertoire of moves. The most deadly being Roaring Flame Breath. This is where you'll need at least one or two dedicated kiters. Mages and Warlocks work well, and engineering is almost a must. The goal of this phase is to get through it, using preferably only one, at max two shields. As soon as the boss starts channeling, the kiter whacks a shield stunning the boss and becoming the new target. A mage can use Blink as well as the engineering belt to stay ahead of the flame, while a warlock can use the Soulburn/Portal combo to get away from the flame as well as a speed boost, before using the belt. Both will still likely need Priest's Body and Soul shields for the final few seconds.
 
 
While the kiting is going on the rest of the raid need to avoid the Sonar Bomb and Sonic Fireball as well as staying out of the flame patches, all the while ranged should be trying to put as much damage in Atramedes as possible.
 
 
After 40seconds Atramedes will land and phase 1 will resume.
 
 
 
Rinse and Repeat.
 
 
==Loot==
 
{{lootbox|Normal Mode
 
|Battleplate of Ancient Kings
 
|Bell of Enraging Resonance
 
|Boots of Vertigo
 
|Bracers of the Burningeye
 
|Gloves of Cacophony
 
|Helm of the Blind Seer
 
|Ironstar Amulet
 
|Kingdom's Heart
 
|Legguards of the Unseeing
 
|Mantle of Roaring Flames
 
|Sark of the Unwatched
 
|Themios the Darkbringer
 
}}
 
 
{{lootbox|Heroic Mode
 
|Battleplate of Ancient Kings (heroic)
 
|Bell of Enraging Resonance (heroic)
 
|Boots of Vertigo (heroic)
 
|Bracers of the Burningeye (heroic)
 
|Gloves of Cacophony (heroic)
 
|Helm of the Blind Seer (heroic)
 
|Ironstar Amulet (heroic)
 
|Kingdom's Heart (heroic)
 
|Legguards of the Unseeing (heroic)
 
|Mantle of Roaring Flames (heroic)
 
|Sark of the Unwatched (heroic)
 
|Themios the Darkbringer (heroic)
 
}}
 
 
==Related achievements==
 
*{{achievement|Heroic: Atramedes}}
 
*{{achievement|Silence is Golden}}
 
 
==Quotes==
 
;Intro
 
:{{text|emote|Images of Lord Victor Nefarius, Maloriak, and a whelping appear before the group.}}
 
:{{text|say|Lord Victor Nefarius|Ah [[Maloriak]]. How gracious of you to finally appear from that quarantine you call a laboratory. What have you got this time?}}
 
:{{text|say|Maloriak|My sincerest apologies for the disturbance, my liege. But I believe I have something you may be very interested in!}}
 
:{{text|say|Lord Victor Nefarius|By all means, enlighten me.}}
 
:{{text|say|Maloriak|Yes, yes!}}
 
:{{text|say|Maloriak|By extracting agents from the blood of various dragonflights I have created a salve that bestow the wearer sight beyond sight!}}
 
:{{text|say|Maloriak|Sense beyond this realm of mortality!}}
 
:{{text|say|Maloriak|Atramedes! Your master beckons.}}
 
:{{text|emote|The whelp, Atramedes moves forward.}}
 
:{{text|say|Maloriak|I present to you experiment number 25463-D!}}
 
:{{text|emote|Maloriak uses his salve on Atramedes, causing the whelp to glow orange before becoming disoriented.}}
 
:{{text|say|Lord Victor Nefarius|It appears as though your experiment has failed. That whelp has gone completely blind! Look at him.}}
 
:{{text|say|Lord Victor Nefarius|LOOK AT HIM!}}
 
:{{text|say|Maloriak|How could this be!? I will dispose of him immediately!}}
 
:{{text|say|Lord Victor Nefarius|No, not yet.}}
 
:{{text|say|Lord Victor Nefarius|This object of your chagrin may still prove... valuable... to me.}}
 
:{{text|say|Lord Victor Nefarius|Leave now, pathetic alchemist. I anxiously await your next failure.}}
 
:{{text|say|Maloriak|Yes, my lord.}}
 
:{{text|emote|The images fade away.}}
 
*{{text|yell|Lord Victor Nefarius|Atramedes, are you going deaf as well as blind? Hurry up and kill them all!}}
 
 
;Shield used while Atramedes is on the ground on Heroic difficulty
 
*{{text|yell|Lord Victor Nefarius|These shields are proving quite the nuisance!}}
 
 
;Obnoxious Fiend casts Obnoxious on Heroic Difficulty
 
*{{text|yell|Lord Victor Nefarius|Atramedes, the heroes are RIGHT THERE!}}
 
 
;Aggro
 
*{{text|yell|I have no need for eyes to see my enemies. Your clumsy footsteps and foul stench give you away!}}
 
 
;Searing Flame
 
*{{text|yell|You cannot hide from Searing Flame!}}
 
 
;Air Phase
 
*{{text|yell|Yes, run! With every step your heartbeat quickens. The beating... loud and thunderous, almost deafening! You cannot escape!}}
 
 
;Killing a player
 
*{{text|yell|Sighted, but blind to the truth. Embrace the finality of it all!}}
 
*{{text|yell|Death waits in the darkness!}}
 
 
;Death
 
*{{text|yell|Atramedes|This miserable existence finally ends...}}
 
 
;Death normal difficulty
 
*{{text|yell|Lord Victor Nefarius|Now that was really unnecessary.}}
 
 
;Death heroic difficulty
 
*{{text|yell|Lord Victor Nefarius|You should've been disposed of a long time ago.}}
 
 
==Videos==
 
===10-man Normal===
 
<youtube>LtG8bre4XlE</youtube><!--OMFGcata-->
 
<youtube>QUu8uJAdXEU</youtube><!--The Yogscast-->
 
<youtube>_6c47EEXYj4</youtube><!--TGN-->
 
 
===10-man Heroic===
 
<youtube>w4ssEPO38qQ</youtube><!--Vagrant Corps-->
 
 
===25-man Normal===
 
<youtube>-ECqXhh39YA</youtube><!--Sleepless Knights-->
 
 
===25-man Heroic===
 
<youtube>nmoAyydt8Jo</youtube>
 
 
==Notes==
 
The world first heroic kill was by Method (25 player) on 27 December 2010.
 
 
== Patches and hotfixes ==
 
* {{Hotfix|date=2011-02-14|bluenote=The Atramedes achievement [[Silence is Golden]] was incorrectly failing when any raid member's sound bar went over 30%. The achievement now requires no one's sound bar to go over 50% as advertised.|link=http://us.battle.net/wow/en/blog/2259389}}
 
* {{Hotfix|date=2011-01-18|bluenote=
 
** Atramedes will now reset if the players targeted by Sonic Breath or Obnoxious Fiends attempt to leave the room.
 
** Zoning into the dungeon after a soft reset now causes all Atramedes-related objects and creatures to reset completely. The introduction event will replay once the dwarves have been cleared. Entering combat with Atramedes forces the gongs to become usable and the fight will function normally from this point.
 
** Atramedes will no longer despawn when his tail passes through the area trigger in the entrance to his room. He will no longer despawn randomly during the fight. Pulling him out of his room will now cause him to reset. |link=http://us.battle.net/wow/en/blog/1232869}}
 
* {{Hotfix|date=2011-01-03|bluenote=
 
** Sonar Pulse is now spawned on top of Atramedes' current location and will spawn regardless of where Atramedes is tanked. In addition, Sonar Pulse now idles for 1 second after being cast before they move away from their spawn location.
 
** It is no longer possible to use immunities to reset a player's sound bar while fighting Atramedes.
 
** Atramedes' Sonic Breath now properly ignores line of sight.|link=http://us.battle.net/wow/en/blog/1232869}}
 
* {{Patch 4.0.3a|note=Added.}}
 
 
==External links==
 
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{{elinks-NPC|41442|armory=1}}
 
{{elink|icon=25man|site=25man.com|link=http://25man.com/cata-guides/atramedes|desc= Atramedes Tactics & Strategy Guide}}
 
 
[[Category:Black dragons]]
 
[[Category:Bosses]]
 
[[Category:Blackwing Descent mobs]]
 
[[Category:Unique models]]
 

Revision as of 15:41, 27 March 2011