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{{this|the Druid ability|the former hunter talent|Lacerate (Hunter)}}
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{{Stub/Talent}}
 
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{{Infobox talent
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{{Infobox ability
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|name=Desecration
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|name=Lacerate
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|image=Spell_Shadow_Shadowfiend
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|image=Ability Druid Lacerate
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|description=Lacerates the enemy target, dealing (X + (AP * 0.0766)) damage and making them bleed for (5 * (X + (AP * 0.00512))) damage over 15 sec, and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 3 times on the same target.times on the same target.
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|description=Your Plague, Scourge, and Necrotic Strikes defile the ground within 7 yards of your target. Enemies in the area are slowed by 25/50% while standing on the unholy ground. Lasts 20 sec.
 
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|class=Death knight
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|class=[[Druid]]
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|type=Offensive
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|location=Unholy, Tier 2
 
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|school=Physical
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|ranks=2
 
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|target=Enemy
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|points_req=5
 
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|cost=15 Rage
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|talent_req=None
 
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|range=Melee
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|debuff_desc=Standing upon unholy ground.<br />Movement speed is reduced by 25/50%.
 
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|cast_time=Instant
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|requirements=[[Dire Bear Form]]
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|debuff_desc=Suffering X damage every 3 sec.
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|debuff_dur=15 seconds
 
}}
 
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'''Lacerate''' is a stacking [[bleed]] effect usable only in [[Dire Bear Form]].
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'''Desecration''' is a talent in the Unholy tree, you will need to spend 27 points in Unholy to max it.
 
   
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== Patch changes ==
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== Notes ==
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This ability is used similar to a [[warrior]]'s [[Sunder Armor]], though it does not generate as much threat. However, Lacerate can crit, which increases the threat caused.
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* {{Patch 4.1.0|note=No longer triggers when an applicable strike hits a snare-immune target. This is primarily to avoid unnecessary spell effect clutter during boss encounters.}}
 
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* {{Patch 4.0.6|note=Desecration is now also triggered by [[Necrotic Strike]].}}
 
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The damage over time is divided into 5 3-second ticks (one-fifth of the damage each tick). Reapplying Lacerate renews the DoT debuff to its full 15-second duration.
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* {{Patch 3.3.0|note=The debuff from this ability will no longer sometimes appear as if it were cast by someone else. In addition, the visual and snare from this ability will now both dissipate at the same time. Further, this talent will now respect snare immunities, and no longer sometimes snare immune targets. Duration increased to 20 seconds from 12.}}
 
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* {{Patch 3.2.0|note=
 
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== Tips and tactics ==
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** This talent has been reduced to 2 points for 25/50% snare and no longer increases damage done by the death knight. It has also been moved one tier earlier in the tree and its spell effect has been made more transparent.
 
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* Very good skill for single target tanking. The tanking rotation generating the most threat is: [[Mangle (Bear Form)]] as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use [[Maul]] in parallel.
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** No longer causes unnecessary combat logging.}}
 
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* When tanking multiple mobs at once, [[Swipe (Bear Form)]] is usually a better choice than Lacerate.
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* {{Patch 3.1.0|note=This talent now has a 100% chance to be triggered. Additional points in the talent increase the damage bonus and snare magnitude instead of increasing the chance. }}
 
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* {{Patch 3.0.8|note=Will no longer break stealth.}}
 
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== Past changes ==
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* {{Patch 4.1.0|note=Bonus threat has been removed and replaced with increased initial damage done.}}
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* {{Patch 2.4.0|note=This ability now deals additional damage based on the attack power of the Druid.|comment=Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.}}
   
 
== External links ==
 
== External links ==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
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{{Elinks-spell|55666}}
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{{Elinks-spell|33745}}
   
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{{classfooter|Druid}}
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{{Classfooter|Death knight}}
 
   
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[[es:ProfanaciĆ³n]]
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[[es:Lacerar]]
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[[Category:Druid abilities]]

Revision as of 13:16, 31 March 2011

This article is about the Druid ability. For the former hunter talent, see Lacerate (Hunter).
Lacerate
Ability druid lacerate
  • Lacerate
  • Druid ability
  • Melee range
  • 15 Rage
  • Instant
  • Lacerates the enemy target, dealing (X + (AP * 0.0766)) damage and making them bleed for (5 * (X + (AP * 0.00512))) damage over 15 sec, and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 3 times on the same target.times on the same target.
Properties
Class Druid
School Physical
Cooldown None/Global Cooldown
Other information
Requirements Ability racial bearform [Dire Bear Form]
Related debuff
Ability druid lacerate
  • Lacerate
  • Suffering X damage every 3 sec.
  • Duration: 15 seconds

[[Category:druid abilities]][[Category:druid abilities]]

Lacerate is a stacking bleed effect usable only in Ability racial bearform [Dire Bear Form].

Notes

This ability is used similar to a warrior's Ability warrior sunder [Sunder Armor], though it does not generate as much threat. However, Lacerate can crit, which increases the threat caused.

The damage over time is divided into 5 3-second ticks (one-fifth of the damage each tick). Reapplying Lacerate renews the DoT debuff to its full 15-second duration.

Tips and tactics

  • Very good skill for single target tanking. The tanking rotation generating the most threat is: Mangle (Bear Form) as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use Ability druid maul [Maul] in parallel.
  • When tanking multiple mobs at once, Inv misc monsterclaw 03 [Swipe] is usually a better choice than Lacerate.

Past changes

  • Cataclysm Patch 4.1.0 (2011-04-26): Bonus threat has been removed and replaced with increased initial damage done.
  • Bc icon Patch 2.4.0 (2008-03-25): This ability now deals additional damage based on the attack power of the Druid.
    Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.

External links