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{{For|lore|rifleman}}
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{{Infobox BattlegroupN|FR|Férocité}}
 
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{{Server_EU|PvP|French|Rashgarroth Europe}}
 
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{{WC3UnitBox
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|name=Rifleman
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|race=[[Human]] ([[Bronzebeard dwarf]])
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|image=BTNRifleman.png
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|image2=RMPWC3.gif
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|role=
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|base_unit=N/A
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|faction=[[Alliance of Lordaeron|Human Alliance]]
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|upgrade=
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|armortype=Flesh
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|attacktype1=Pierce
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|cooldown=1.50
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|attack1=21 avg (28.5 avg<font title="Stats when fully upgraded" color="red">*</font>)
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|range=400 (600<font title="Stats when fully upgraded" color="red">*</font>)
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|unittargets1=Ground, Structure, Debris, Air, Item, Ward
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|weapontype=Instant
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|attacktype2=
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|cooldown2=
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|attack2=
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|range2=
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|unittargets2=
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|weapontype2=
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|armor=0 (6<font title="Stats when fully upgraded" color="red">*</font>)
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|defensetype=Medium
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|unittargetclassification=Ground
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|speed=Average (270)
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|sound=[[Quotes of Warcraft III/Human Alliance#Rifleman|Rifleman]]
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|agiperlevel=
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|buildtime=26
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|food=3
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|goldbountyawarded=26-38
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|gold=205
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|hp=505
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|hpregentype=Always
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|hpregenrate=0.25
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|intperlevel=
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|level=3
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|lumber=30
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|mana=
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|manaregen=
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|primaryatr=
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|priority=2
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|repair=
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|daysight=1400
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|nightsight=800
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|sleeps=False
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|strbase=
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|agibase=
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|intbase=
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|strperlevel=
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|transport=1
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|unittype=
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|req=[[Blacksmith]]
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|hotkey=R
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|timedlife=
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|produced=[[Barracks]]
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|weapon=Single-shot Blunderbuss Longrifles
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}}
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The brave [[Dwarf|Dwarven]] '''Riflemen''' have faithfully protected their mountain kingdom of [[Khaz Modan]] for hundreds of years. Yet they have once again offered their weapons and skills to the [[Alliance]] of [[Lordaeron]]. Using the legendary Single-shot Blunderbuss Longrifles, Riflemen are excellent marksmen and can shoot both land based and airborne opponents.
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== Information ==
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Learn how to use ranged units with unit control.
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It's very important to research upgrades. If you're mostly doing damage to the enemy research the damage upgrades first, then follow up with the armor upgrades. If you're both taking damage and dishing it out alternate between armor and damage upgrades. You should always get the [[#Upgrade|Long Rifles]] upgrade when using Riflemen. Rush to it as soon as possible.
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You can build some Riflemen to add to your army or focus entirely on them with a Hero. This can be risky in 1 vs. 1s but very easy in 2 vs. 2, 3 vs. 3, and 4 vs. 4. [[Paladin (Warcraft III)|The Paladin]] is a good choice with the Riflemen because he can heal them with [[Paladin (Warcraft III)#Holy Light|Holy Light]]. His [[Paladin (Warcraft III)#Devotion Aura|Devotion Aura]] can also give them armor making it more difficult for the enemy to kill them.
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Riflemen are very weak against Melee Units that are attacking them so keep Melee units away. If a Rifleman is attacked by a Melee unit, instruct that Rifleman to run away and keep running until they give up chase.
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Riflemen are great against light armor units since they do 200% damage to them. This can make Riflemen useful against such units as [[Gryphon (Warcraft III)|Gryphon]]s, [[Wind Rider (Warcraft III)|Wind Rider]]s, [[Frost Wyrm (Warcraft III)|Frost Wyrm]]s, and [[Chimaera (Warcraft III)|Chimaera]].
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== Upgrades ==
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[[File:BTNDwarvenLongRifle.png|left]]
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;<span style="color:yellow">L</span>ong Rifles
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:Increases the range of the Rifleman's attack by 20.
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{{clrl}}
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{| class="darktable" style="text-align:center"
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! Research Cost !! Researched At !! Requirements !! Upgrade Time
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|- class="alt"
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| 75 [[File:WC3gold.gif]] 125 [[File:WC3lumber.gif]] || Barracks || Keep || 30 sec.
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|}
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[[File:BTNHumanMissileUpOne.png|left]]
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;Black <span style="color:yellow">G</span>unpowder
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:Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
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{{clrl}}
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{| class="darktable" style="text-align:center"
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! Research Cost !! Researched At !! Requirements !! Upgrade Time
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|- class="alt"
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| 100 [[File:WC3gold.gif]] 50 [[File:WC3lumber.gif]] || Blacksmith || None || 60 sec.
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|}
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:[[File:BTNHumanMissileUpTwo.png|left]]
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:;Refined <span style="color:yellow">G</span>unpowder
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::Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
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{{clrl}}
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:{| class="darktable" style="text-align:center"
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! Research Cost !! Researched At !! Requirements !! Upgrade Time
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|- class="alt"
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| 175 [[File:WC3gold.gif]] 175 [[File:WC3lumber.gif]] || Blacksmith || Keep || 75 sec.
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|}
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::[[File:BTNHumanMissileUpThree.png|left]]
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::;Imbued <span style="color:yellow">G</span>unpowder
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:::Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
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{{clrl}}
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::{| class="darktable" style="text-align:center"
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! Research Cost !! Researched At !! Requirements !! Upgrade Time
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|- class="alt"
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| 250 [[File:WC3gold.gif]] 300 [[File:WC3lumber.gif]] || Blacksmith || Castle || 90 sec.
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|}
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[[File:BTNLeatherUpgradeOne.png|left]]
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;Studded Leather <span style="color:yellow">A</span>rmor
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:Increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
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{{clrl}}
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{| class="darktable" style="text-align:center"
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! Research Cost !! Researched At !! Requirements !! Upgrade Time
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|- class="alt"
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| 100 [[File:WC3gold.gif]] 100 [[File:WC3lumber.gif]] || Blacksmith || None || 60 sec.
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|}
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:[[File:BTNLeatherUpgradeTwo.png|left]]
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:;Reinforced Leather <span style="color:yellow">A</span>rmor
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::Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
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{{clrl}}
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:{| class="darktable" style="text-align:center"
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! Research Cost !! Researched At !! Requirements !! Upgrade Time
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|- class="alt"
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| 150 [[File:WC3gold.gif]] 175 [[File:WC3lumber.gif]] || Blacksmith || Keep || 75 sec.
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|}
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::[[File:BTNLeatherUpgradeThree.png|left]]
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::;Dragonhide Leather <span style="color:yellow">A</span>rmor
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:::Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
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{{clrl}}
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::{| class="darktable" style="text-align:center"
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! Research Cost !! Researched At !! Requirements !! Upgrade Time
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|- class="alt"
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| 200 [[File:WC3gold.gif]] 250 [[File:WC3lumber.gif]] || Blacksmith || Castle || 90 sec.
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|}
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==Manual description==
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The manual differs from the Battle.net version in just a sentence. While the manual says: ''"...protected their mountain kingdom of [[Khaz Modan]] ever since the battle of Grim Batol."'', Battle.net says: ''"...protected their mountain kingdom of Khaz Modan for hundreds of years."''.
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==World Editor description==
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:''Highly skilled sharpshooter, effective against air units. Can gain the Long Rifles upgrade.''
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== External links ==
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{Elink|icon=blizzard|site=Battle.net|link=http://classic.battle.net/war3/human/units/rifleman.shtml|desc=Warcraft III - Humans -> Units -> Rifleman}}
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{{Warcraft III units}}
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[[Category:Warcraft III melee human units]]
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[[Category:Bronzebeard dwarves]]

Revision as of 16:14, 18 February 2011

For lore, see rifleman.
Rifleman
BTNRifleman
RMPWC3
Race Human (Bronzebeard dwarf)
Base unit N/A
Faction Human Alliance
Statistics
Hit points 505
Hit point regeneration Always
Hit point regeneration rate 0.25 HP/sec.
Unit Classified As Ground
Level 3
Gold 205 Gold
Lumber 30 Lumber
Food 3 Food
Produced at Barracks
Build time 26 sec.
Requires Blacksmith
Gold Bounty Awarded 26-38 BTNPillage
Transport slots 1
Attacking priority 2
Sleeps False
Hotkey R
Combat
Weapon(s) Single-shot Blunderbuss Longrifles
Normal attack 21 avg (28.5 avg*)
Can attack Ground, Structure, Debris, Air, Item, Ward
Range 400 (600*)
Attack type Pierce
Cooldown 1.50 sec.
Weapon type Instant
Armor Type Flesh
Defense Type Medium
Armor 0 (6*)
Day Sight 1400
Night Sight 800
Movement Speed Average (270)
Sound
Sound Set Rifleman

The brave Dwarven Riflemen have faithfully protected their mountain kingdom of Khaz Modan for hundreds of years. Yet they have once again offered their weapons and skills to the Alliance of Lordaeron. Using the legendary Single-shot Blunderbuss Longrifles, Riflemen are excellent marksmen and can shoot both land based and airborne opponents.

Information

Learn how to use ranged units with unit control.

It's very important to research upgrades. If you're mostly doing damage to the enemy research the damage upgrades first, then follow up with the armor upgrades. If you're both taking damage and dishing it out alternate between armor and damage upgrades. You should always get the Long Rifles upgrade when using Riflemen. Rush to it as soon as possible.

You can build some Riflemen to add to your army or focus entirely on them with a Hero. This can be risky in 1 vs. 1s but very easy in 2 vs. 2, 3 vs. 3, and 4 vs. 4. The Paladin is a good choice with the Riflemen because he can heal them with Holy Light. His Devotion Aura can also give them armor making it more difficult for the enemy to kill them.

Riflemen are very weak against Melee Units that are attacking them so keep Melee units away. If a Rifleman is attacked by a Melee unit, instruct that Rifleman to run away and keep running until they give up chase.

Riflemen are great against light armor units since they do 200% damage to them. This can make Riflemen useful against such units as Gryphons, Wind Riders, Frost Wyrms, and Chimaera.

Upgrades

BTNDwarvenLongRifle
Long Rifles
Increases the range of the Rifleman's attack by 20.
Research Cost Researched At Requirements Upgrade Time
75 WC3gold 125 WC3lumber Barracks Keep 30 sec.
BTNHumanMissileUpOne
Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
100 WC3gold 50 WC3lumber Blacksmith None 60 sec.
BTNHumanMissileUpTwo
Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNHumanMissileUpThree
Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 WC3gold 300 WC3lumber Blacksmith Castle 90 sec.
BTNLeatherUpgradeOne
Studded Leather Armor
Increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
100 WC3gold 100 WC3lumber Blacksmith None 60 sec.
BTNLeatherUpgradeTwo
Reinforced Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNLeatherUpgradeThree
Dragonhide Leather Armor
Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
Research Cost Researched At Requirements Upgrade Time
200 WC3gold 250 WC3lumber Blacksmith Castle 90 sec.

Manual description

The manual differs from the Battle.net version in just a sentence. While the manual says: "...protected their mountain kingdom of Khaz Modan ever since the battle of Grim Batol.", Battle.net says: "...protected their mountain kingdom of Khaz Modan for hundreds of years.".

World Editor description

Highly skilled sharpshooter, effective against air units. Can gain the Long Rifles upgrade.

External links