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{{ood}}
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{{ood|Update required for Cata}}
   
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{{Tailoring}}
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Many items have a base item name followed by a suffix. The suffixes are similar to the item naming convention used in other Blizzard games such as ''Diablo'' and ''Diablo II''. The suffix will always start with the word ''of'' followed by a few words that indicate quickly to the player what enhancements an item will give. How much enhancement an item gives is closely tied to the item quality and item level.
 
   
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{{Tailoring recipes}}
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Items of this type are normally uncommon (greens), although rare (blue) and epic (purple) ones exist. On item database websites (like [[Wowhead]]) and some crafting patterns, these items are listed with their base name (for example, [[Slatesteel Girdle]] or [[Pattern: Wild Leather Shoulders]]) and the term "<Random enchantment>" to indicate that the actual items have a randomly assigned enhancement matching the suffixes.
 
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{{Tailored}}
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[[Recipes]] used in [[Tailoring]] are also called '''[[Pattern]]s'''. All patterns are [[use]]d by tailors to learn to [[craft]] [[item]]s; many patterns are taught by [[Tailoring trainer]]s. Patterns given as a [[reward]] for completing a [[Tailoring quest]], found as [[loot]] or [[purchase]]d from a [[vendor]] are usually named in the format of "Pattern: &lt;Cloth type&gt; &lt;Slot&gt;" e.g., "[[Blue Linen Vest|Pattern: Blue Linen Vest]]".
   
  +
If you're a tailor, you should check [[Faction recipes/Tailoring|Reputation Rewards for Tailoring]] for patterns you get by having reputation with factions.
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For the most part, ''animal'', ''job'' and attribute suffixes are seen most commonly. Resistance and ''wrath'' drop less commonly, and the miscellaneous ones drop the least often. Of course, in some cases item suffixes are simply part of a unique name or are used to signify an item is part of a set.
 
   
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== Patterns ==
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{{cata-inline}} Cataclysm introduces [http://www.wowpedia.org/Item_suffix#New_in_Cataclysm Four-Stat Suffix] items with names that sound like elemental powers, to go with the theme of the expansion. Theses ones focus on Secondary Rating Stat combinations.
 
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===Apprentice===
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{{ajax
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|head=List of Apprentice Patterns
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|target=Apprentice tailoring patterns
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|bodyload=[link]Click here to reveal the list (it may take a few seconds to load)[/link]
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|bodystyle=align="center"
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}}
   
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===Journeyman===
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== Suffixes that increase a single [[attribute]] ==
 
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{{ajax
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Items with an "of Attribute" suffix typically have less total attribute enhancement than ''"of the Animal"''. For example, a "Shortsword of Strength" may have +10 strength, whereas a "Shortsword of the Bear" of comparable level may have +6 strength and +6 stamina.
 
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|head=List of Journeyman Patterns
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|target=Journeyman tailoring patterns
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|bodyload=[link]Click here to reveal the list (it may take a few seconds to load)[/link]
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|bodystyle=align="center"
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}}
   
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===Expert===
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;of [[Spirit]]
 
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{{ajax
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:Increase Spirit when equipped.
 
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|head=List of Expert Patterns
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;of [[Intellect]]
 
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|target=Expert tailoring patterns
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:Increase Intellect when equipped.
 
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|bodyload=[link]Click here to reveal the list (it may take a few seconds to load)[/link]
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;of [[Strength]]
 
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|bodystyle=align="center"
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:Increase Strength when equipped.
 
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}}
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;of [[Stamina]]
 
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:Increase Stamina when equipped.
 
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;of [[Agility]]
 
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:Increase Agility when equipped.
 
   
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== Resistances ==
 
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There are some items in the game that increase the chances that a school of magic will be resisted. There are currently no items that increase resistance to holy magic, though there are potions available that can absorb holy magic damage. Often suffix items "of X resistance" have some of the highest resistances available, and are useful for difficult resistances like Arcane or Frost, but are nearly impossible to farm.
 
   
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===Artisan===
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;of [[Fire Resistance]]
 
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{{ajax
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:Increase resistance to Fire spells.
 
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|head=List of Artisan Patterns
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;of [[Nature Resistance]]
 
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|target=Artisan tailoring patterns
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:Increase resistance to Nature spells.
 
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|bodyload=[link]Click here to reveal the list (it may take a few seconds to load)[/link]
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;of [[Arcane Resistance]]
 
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|bodystyle=align="center"
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:Increase resistance to Arcane spells.
 
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}}
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;of [[Frost Resistance]]
 
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:Increase resistance to Frost spells.
 
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;of [[Shadow Resistance]]
 
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:Increase resistance to Shadow spells.
 
   
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The following newer versions were introduced with the Burning Crusade. They are only available for characters 57+ as drops in Outland, but are significantly superior to the older resistance greens, and in many cases better than the best resist gear blues or purples that previously existed.
 
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;of Fire Protection
 
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:Increase stamina and resistance to Fire spells.
 
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;of Nature Protection
 
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:Increase stamina and resistance to Nature spells.
 
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;of Arcane Protection
 
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:Increase stamina and resistance to Arcane spells.
 
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;of Frost Protection
 
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:Increase stamina and resistance to Frost spells.
 
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;of Shadow Protection
 
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:Increase stamina and resistance to Shadow spells.
 
   
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===Master===
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== Animal name suffixes ==
 
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{{ajax
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These are commonly found suffixes that indicate an item increases two attribute stats as shown in the tables below:
 
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|head=List of Master Patterns
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|target=Master tailoring patterns
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|bodyload=[link]Click here to reveal the list (it may take a few seconds to load)[/link]
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|bodystyle=align="center"
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}}
   
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{| class="darktable"
 
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!Animal suffix!!Strength!!Agility!!Stamina!!Intellect!!Spirit
 
   
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===Grandmaster===
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|-align="center"
 
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{{ajax
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|align="left"| Of the Tiger
 
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|nohead=1
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|√
 
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|target=Grandmaster tailoring patterns
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|√
 
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|bodyload=[link]Click here to reveal the list (it may take a few seconds to load)[/link]
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|bodystyle=align="center"
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}}
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[[Category:Tailoring]]
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|-align="center" class="alt"
 
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[[Category:World of Warcraft tailoring crafted items| pattern]]
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|align="left"| Of the Bear
 
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|align="left"| Of the Gorilla
 
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|-align="center" class="alt"
 
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|align="left"| Of the Boar
 
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|align="left"| Of the Monkey
 
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|align="left"| Of the Falcon
 
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|align="left"| Of the Wolf
 
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|align="left"| Of the Eagle
 
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|align="left"| Of the Whale
 
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|-align="center" class="alt"
 
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|align="left"| Of the Owl
 
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{{clr}}
 
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{| class="darktable"
 
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! !![[Strength]]!![[Agility]]!![[Stamina]]!![[Intellect]]!![[Spirit]]
 
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|-align="center"
 
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|[[Strength]]||N/A||Tiger||Bear||Gorilla||Boar
 
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|-class="alt" align="center"
 
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|[[Agility]]||Tiger||N/A||Monkey||Falcon||Wolf
 
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|-align="center"
 
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|[[Stamina]]||Bear||Monkey||N/A||Eagle||Whale
 
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|-class="alt" align="center"
 
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|[[Intellect]]||Gorilla||Falcon||Eagle||N/A||Owl
 
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|-align="center"
 
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|[[Spirit]]||Boar||Wolf||Whale||Owl||N/A
 
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|}
 
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===Class preferences===
 
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Certain classes, especially when leveling, will have more of these kind of items than uniquely named items. here is a list of what class will prefer. Do not take this list as a pure guide as some classes will prefer certain items for their play style. This only takes into account PvE builds, especially in classic content (Pvp players would generally favor only the hybrid pieces with stamina).
 
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*Death Knight: Bear - Monkey - Tiger
 
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*Druid (caster): Eagle - Owl - Whale<br/>
 
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*Druid (feral): Bear - Monkey - Tiger
 
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*Hunter: Falcon - Monkey - Tiger
 
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*Mage: Eagle - Owl - Whale
 
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*Paladin (healer): Eagle<br/>
 
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*Paladin (melee): Bear - Gorilla - Monkey - Tiger
 
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*Priest: Eagle - Owl - Whale
 
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*Rogue: Monkey - Tiger
 
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*Shaman (caster): Eagle - Owl - Whale<br/>
 
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*Shaman (melee): Monkey - Tiger
 
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*Warlock: Eagle - Whale
 
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*Warrior: Bear - Monkey - Tiger
 
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(N.B., Boar and Wolf are largely undesirable for all specializations, and can generally be sold or disenchanted.)
 
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== Abyssal Suffixes ==
 
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These only appear on Abyssal items, dropped from members of the [[Abyssal Council]] in [[Silithus]].
 
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;of Striking
 
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:Increases Strength, Agility, and Stamina.
 
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;of Sorcery
 
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:Increases Stamina, Intellect, and spell damage.
 
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;of Regeneration
 
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:Increases Stamina, spell healing, and mana regeneration.
 
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== Health/Mana Regeneration ==
 
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;of Concentration
 
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:Regenerates mana while equipped.
 
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;of Regeneration
 
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:Regenerates health while equipped.
 
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== New in Burning Crusade {{bc-inline}} ==
 
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Modifiers on items have very specific drop rules. The suffixes such as Physician and Prophet will only be found on Cloth gear. Other ones like Hierophant will only drop as Leather gear. Bandit will drop as Leather and Mail gear to facilitate the classes that would most benefit from it. The drop rates are also widely variable. The more standard types such as Beast and Sorcerer will drop quite frequently, while more obscure suffixes like Knight are very rare, and will only drop as Rare quality (Blue) gear.
 
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You will notice that some suffixes add the same stats. These are differentiated by the amount of each stat available on the piece of gear, based on which stat is emphasized.
 
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{| class="darktable sortable"
 
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!Name!!Strength!!Agility!!Stamina!!Intellect!!Spirit!!Block!!Crit Strike!!Attack Power!!Defense!!Spell Crit!!Spell Dmg/Heal!!Mana Regen!!Healing!!Shadow Dmg
 
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|-align="center" class="alt"
 
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|align="left"| of Blocking
 
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|align="left"| of Battle
 
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|align="left"| of the Ancestor
 
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|align="left"| of the Bandit
 
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|-align="center" class="alt"
 
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|align="left"| of the Beast
 
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|align="left"| of the Champion
 
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|align="left"| of the Crusade
 
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|align="left"| of the Elder
 
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|align="left"| of the Grove
 
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|align="left"| of the Hunt
 
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|align="left"| of the Hierophant
 
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|align="left"| of the Knight
 
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|align="left"| of the Mind
 
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|align="left"| of the Nightmare
 
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|align="left"| of the Physician
 
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|align="left"| of the Prophet
 
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|align="left"| of the Soldier
 
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|align="left"| of the Sorcerer
 
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|align="left"| of the Sun
 
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|align="left"| of the Vision
 
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|-align="center" class="alt"
 
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|align="left"| of the Wild
 
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|}
 
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{{clr}}
 
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−  
−
;of Blocking
 
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:+Block Rating +Strength
 
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;of Battle
 
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:+Strength +Stamina +Critical Strike Rating
 
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;of the Ancestor
 
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:+Strength +Critical Strike Rating +Stamina
 
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;of the Bandit
 
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:+Agility +Stamina +Crit Rating
 
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;of the Beast
 
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:+Strength +Agility +Stamina
 
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;of the Champion
 
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:+Strength +Stamina +Defense Rating
 
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;of the Crusade
 
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:+Spell Damage and Healing +Intellect +Defense Rating
 
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;of the Elder
 
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:+Stamina +Intellect +Mana Regeneration
 
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;of the Grove
 
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:+Strength +Agility +Stamina
 
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;of the Hunt
 
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:+Attack Power +Agility +Intellect
 
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;of the Hierophant
 
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:+Stamina +Spirit +Healing
 
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;of the Invoker
 
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:+Intellect +Spell Damage and Healing +Spell Critical Strike Rating
 
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;of the Knight
 
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:+Stamina +Spell Damage and Healing +Defense Rating
 
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;of the Mind
 
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:+Spell Damage and Healing +Spell Critical Strike Rating +Intellect
 
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;of the Nightmare
 
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:+Shadow Damage +Stamina +Intellect
 
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;of the Physician
 
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:+Stamina +Intellect +Healing
 
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;of the Prophet
 
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:+Intellect +Spirit +Healing
 
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;of the Shadow
 
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:+Attack Power +Agility +Stamina
 
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;of the Soldier
 
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:+Strength +Stamina +Critical Strike Rating
 
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;of the Sorcerer
 
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:+Stamina +Intellect +Spell Damage and Healing
 
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;of the Sun
 
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:+Spell Damage and Healing +Stamina +Intellect
 
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;of the Vision
 
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:+Spell Damage and Healing +Intellect +Stamina
 
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;of the Wild
 
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:+Attack Power +Stamina +Agility
 
−  
−
== New in Wrath of the Lich King {{wotlk-inline}} ==
 
−
A new set of random enchantments were introduced in ''Wrath of the Lichking''. These appear in addition to the ''"of the job"'' and ''"of the animal"'' and are largely found on items dropped from ''[[rare mob]]s'' in Northrend.
 
−  
−  
−
<!-- Wrath uses these already seen in BC
 
−
;of the Bandit :+Agility, +Stamina, +Attack Power
 
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;of the Champion :+Strength, +Stamina, +Defense Rating
 
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;of the Hierophant :+Stamina, +Spirit, +Spell Power
 
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;of the Invoker :+Intellect, +Spell Power, +Critical Strike Rating
 
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;of the Soldier :+Strength, +Stamina, +Critical Strike Rating
 
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;of the Sorcerer :+Stamina, +Intellect, +Spell Power
 
−
-->
 
−  
−
;of the Foreseer
 
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:+Intellect, +Haste Rating, +Spell Power
 
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−
;of the Marksman
 
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:+Stamina, +Agility, +Hit Rating
 
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−
;of the Necromancer
 
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:+Stamina, +Hit Rating, +Spell Power
 
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−
;of Restoration
 
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:+Stamina, +Spell Power, +Mana Per 5 sec.
 
−  
−
;of the Squire
 
−
:+Stamina, +Hit Rating, +34 Strength
 
−  
−
;of the Thief
 
−
:+Stamina, +Attack Power, +Haste Rating
 
−
<!-- TODO: and also possibly more, also these ratings show up as white stats... will they be reforgeable? -->
 
−
=== Spell damage suffixes ===
 
−
These suffixes increase damage for a school of magic or increases healing.
 
−  
−
;of Frozen Wrath
 
−
:Increases damage done by [[Frost spells]]
 
−
;of Arcane Wrath
 
−
:Increases damage done by [[Arcane spells]].
 
−
;of Fiery Wrath
 
−
:Increase damage done by [[Fire spells]].
 
−
;of Nature's Wrath
 
−
:Increase damage done by [[Nature spells]].
 
−
;of Healing
 
−
:Increase all [[spell power]] (previously only increased healing spell power).
 
−
;of Shadow Wrath
 
−
:Increases damage done by [[Shadow spells]]
 
−  
−
== New in Cataclysm {{cata-inline}}==
 
−
This section list the new Random Enchant suffixes introduced in the Cataclysm expansion. Most have four stat modifiers, with names that sound like elemental powers, to go with the theme of the expansion. Theses ones focus on Secondary Rating Stat combinations.
 
−  
−
'''~~ Currently, the official database mistakenly lists only ONE rating value on these FOUR-stat cata enchants, though looking at them in-game proves otherwise! ~~'''
 
−  
−
There are also some changes and additions of two and three-stat suffix gear found after the Shattering revamp of the old world, to better suit the armor and gear of the appropriate classes.
 
−  
−
=== - FOUR STAT 'ELEMENTAL' SUFFIXES - ===
 
−
*''Stamina is the highest stat value.''
 
−
*''One of three 'core attribute stats' (Agility, Intelligence or Strength), equal to the Stamina x 2/3, rounded up or down.''
 
−
*'''''Two''' RATING VALUES (or one Rating Value and Spirit), both equal to the 'core stat' x 2/3, rounded up or down.''
 
−  
−
For example:
 
−
:''[[Talondeep Vest]] of the Zephyr'' 's four random enchant stats are ->
 
−  
−
:'''330 Stamina'''
 
−
:'''220 Agility'''
 
−
:'''146 Haste Rating'''
 
−
:'''146 Mastery Rating'''
 
−  
−  
−
:330 stam x (2/3) = 220 agi
 
−
:220 x (2/3) = 146 haste AND 146 mastery , rounded down.
 
−  
−
This equation remains constant for all of the Cataclysm four-stat random enchant modifiers.
 
−  
−
Listed bellow are charts listing Rating Combos for each 'core stat' type.
 
−  
−
*'''Every one of these Random Enchant suffixes includes STAMINA as the 1st and highest stat.'''
 
−  
−  
−
==== +Agility ====
 
−  
−
{| class="darktable sortable"
 
−
!'''Cata +AGI suffix'''!!Haste!!Hit!!Crit!!Expertise!!Mastery
 
−  
−
|-align="center"
 
−
|align="left"| Of the Galeburst
 
−
|
 
−
|√
 
−
|
 
−
|√
 
−
|
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Stormblast
 
−
|
 
−
|√
 
−
|√
 
−
|
 
−
|
 
−  
−
|-align="center"
 
−
|align="left"| Of the Windflurry
 
−
|√
 
−
|
 
−
|√
 
−
|
 
−
|
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Windstorm
 
−
|
 
−
|
 
−
|√
 
−
|
 
−
|√
 
−  
−
|-align="center"
 
−
|align="left"| Of the Zephyr
 
−
|√
 
−
|
 
−
|
 
−
|
 
−
|√
 
−
|}
 
−
{{clr}}
 
−  
−  
−
==== +Intellect ====
 
−  
−
{| class="darktable sortable"
 
−
!'''Cata +INT suffix'''!!* Spirit!!Haste!!Hit!!Crit!!Mastery
 
−  
−
|-align="center"
 
−
|align="left"| Of the Feverflare
 
−
|
 
−
|√
 
−
|
 
−
|
 
−
|√
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Fireflash
 
−
|
 
−
|√
 
−
|
 
−
|√
 
−
|
 
−  
−
|-align="center"
 
−
|align="left"| Of the Flameblaze
 
−
|
 
−
|
 
−
|√
 
−
|
 
−
|√
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Undertow
 
−
|√
 
−
|√
 
−
|
 
−
|
 
−
|
 
−  
−
|-align="center"
 
−
|align="left"| Of the Wavecrest
 
−
|√
 
−
|
 
−
|
 
−
|
 
−
|√
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Wildfire
 
−
|
 
−
|
 
−
|√
 
−
|√
 
−
|
 
−
|}
 
−
{{clr}}
 
−  
−
'' * Not Rating based''
 
−  
−  
−
==== +Strength ====
 
−  
−
{| class="darktable sortable"
 
−
!'''Cata +STR suffix'''!!Dodge!!Parry!!Haste!!Hit!!Crit!!Expertise!!Mastery
 
−  
−
|-align="center"
 
−
|align="left"| Of the Bedrock
 
−
|
 
−
|√
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|√
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Bouldercrag
 
−
|√
 
−
|√
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−  
−
|-align="center"
 
−
|align="left"| Of the Earthbreaker
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|√
 
−
|
 
−
|√
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Earthfall
 
−
|
 
−
|
 
−
|√
 
−
|
 
−
|√
 
−
|
 
−
|
 
−  
−
|-align="center"
 
−
|align="left"| Of the Earthshaker
 
−
|
 
−
|
 
−
|
 
−
|√
 
−
|√
 
−
|
 
−
|
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Faultline
 
−
|
 
−
|
 
−
|√
 
−
|
 
−
|
 
−
|
 
−
|√
 
−  
−
|-align="center"
 
−
|align="left"| Of the Landslide
 
−
|
 
−
|
 
−
|
 
−
|√
 
−
|
 
−
|√
 
−
|
 
−  
−
|-align="center" class="alt"
 
−
|align="left"| Of the Mountainbed
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|√
 
−
|√
 
−  
−
|-align="center"
 
−
|align="left"| Of the Rockslab
 
−
|√
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|
 
−
|√
 
−
|}
 
−
{{clr}}
 
−  
−
== Miscellaneous ==
 
−
*'''Of Defense''' - will add points to the player's maximum defense skill points.
 
−
*'''Of Healing''' - will add to healing effects and spells.
 
−
*'''Of Power''' - adds to the player's melee and ranged attack power.
 
−
*'''Of Blocking''' - Increases the player's blocking power by a percentage and adds some strength as well. Typically found on [[Shield]]s.
 
−
*'''Of Marksmanship''' - Increase in Ranged Attack Power when worn/equipped
 
−
*'''Of Eluding''' - Increases agility and dodge rating.
 
−
[[Category:Game terms]]
 

Revision as of 20:44, 26 December 2010


Tailoring Icon WoW Icon update Tailoring (Profession)
Ingredients • Specializations • Quests • Patterns • Trainers
Tailoring patterns

Classic
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Northrend Wrath-Logo-Small
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Tailored
Armor

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Other

Bags
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Recipes used in Tailoring are also called Patterns. All patterns are used by tailors to learn to craft items; many patterns are taught by Tailoring trainers. Patterns given as a reward for completing a Tailoring quest, found as loot or purchased from a vendor are usually named in the format of "Pattern: <Cloth type> <Slot>" e.g., "Pattern: Blue Linen Vest".

If you're a tailor, you should check Reputation Rewards for Tailoring for patterns you get by having reputation with factions.

Patterns

Apprentice

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Journeyman

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Expert

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Artisan

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Master

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Grandmaster

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